Player Matchup

Anhur
Anhur
Craaank24
Anhur
Level 68
God Stats
2W - 3L
1,478 SR
Queue Stats
153W - 191L
1,331 Elo+
Party 1
Da Ji
Da Ji
MiThoSow
Da Ji
Level 119
God Stats
1W - 1L
1,725 SR
Queue Stats
88W - 111L
1,295 Elo+
Solo
Cerberus
Cerberus
TechmoViper
Cerberus
Level 44
God Stats
1W - 5L
1,299 SR
Queue Stats
108W - 133L
1,274 Elo+
Party 1
Hera
Hera
chromie-4
Hera
Level 69
God Stats
5W - 4L
1,733 SR
Queue Stats
238W - 300L
1,308 Elo+
Party 1
Tiamat
Tiamat
xILLUMINATORx5
Tiamat
Level 42
God Stats
2W - 4L
1,444 SR
Queue Stats
37W - 71L
1,243 Elo+
Solo
Team Averages
Level 68
1,536 SR
1,290 Elo+

VS

Team Averages
Level 77
1,498 SR
1,261 Elo+
Cabrakan
Cabrakan
Cam21T
Cabrakan
Level 28
God Stats
4W - 5L
1,397 SR
Queue Stats
7W - 11L
1,263 Elo+
Party 2
Vulcan
Vulcan
DrealRauseo
Vulcan
Level 78
God Stats
16W - 11L
1,463 SR
Queue Stats
371W - 417L
1,322 Elo+
Solo
Hou Yi
Hou Yi
ROTTENCAMO323
Hou Yi
Level 105
God Stats
8W - 8L
1,442 SR
Queue Stats
13W - 19L
1,208 Elo+
Party 2
Hades
Hades
RichHomieBlitz
Hades
Level 86
God Stats
1W - 0L
1,742 SR
Queue Stats
6W - 9L
1,266 Elo+
Party 2
Pele
Pele
UberNukaCola
Pele
Level 88
God Stats
6W - 10L
1,447 SR
Queue Stats
39W - 44L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Craaank24
Anhur
13
3 / 5 / 5
8,576
536
7,559
13,265
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
MiThoSow
Da Ji
12
3 / 9 / 2
7,781
486
10,776
12,889
4,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
TechmoViper
Cerberus
8
1 / 7 / 2
6,374
398
2,875
12,954
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
4 / 4 / 1
8,678
542
8,162
9,366
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 9 / 0
6,668
417
4,164
11,481
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cam21T
Cabrakan
13
3 / 2 / 9
7,958
497
6,614
10,543
5,022
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
14
5 / 3 / 6
8,760
548
6,570
7,010
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 4 / 5
9,808
613
11,765
12,526
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
10 / 0 / 1
10,888
681
11,758
15,119
8,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 6
8,958
560
7,119
8,610
2,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
34
34
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cam21T
Cabrakan
3
2
9
3.75
L
Anhur
Craaank24
Anhur
3
5
5
1.1
W
Vulcan
5
3
6
2.67
L
Da Ji
MiThoSow
Da Ji
3
9
2
0.44
W
9
4
5
2.88
W
10
0
1
10.5
L
Cerberus
TechmoViper
Cerberus
1
7
2
0.29
W
7
2
6
5
L
Hera
4
4
1
1.13
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
43,826
59,955
Taken
53,808
23,395
Mitigated
23,141
10,141
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cam21T
Cabrakan
6,614
1,164
142
1,494
10,543
5,022
0
4,211
6,274
28,869
0
L
Anhur
Craaank24
Anhur
7,559
3,858
0
3,116
13,265
3,136
535
1,743
11,408
0
38,625
W
Vulcan
6,570
1,095
0
1,037
7,010
2,630
270
2,884
3,955
35,117
0
L
Da Ji
MiThoSow
Da Ji
10,776
1,754
51
1,247
12,889
4,042
63
7,319
5,524
0
35,125
W
11,765
6,647
0
3,249
12,526
3,886
2,926
2,638
9,828
0
58,581
W
11,758
1,291
36
9,332
15,119
8,803
4,153
3,080
12,039
68,666
0
L
Cerberus
TechmoViper
Cerberus
2,875
522
419
2,658
12,954
8,656
0
3,298
9,626
14,717
0
W
7,119
1,751
0
1,039
8,610
2,800
422
1,935
6,511
0
46,284
L
Hera
8,162
1,841
138
904
9,366
2,866
0
4,089
5,092
46,476
0
L
4,164
357
13
1,595
11,481
4,695
0
8,100
3,363
33,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
46,372
321
Minions Killed
456
0
Camps Cleared
0
1,394,304
Distance Traveled
1,555,457
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,958
497
53
3
0
327,785
2
L
Anhur
8,576
536
77
5
0
277,040
0
W
Vulcan
8,760
548
67
4
0
293,486
0
L
Da Ji
7,781
486
56
4
0
253,714
4
W
Hou Yi
9,808
613
98
6
0
291,408
7
W
Hades
10,888
681
147
9
0
292,772
1
L
Cerberus
6,374
398
30
2
0
298,688
0
W
Pele
8,958
560
91
6
0
350,006
1
L
Hera
8,678
542
87
5
0
293,011
5
L
Tiamat
6,668
417
71
4
0
271,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role