Player Matchup

Guan Yu
Guan Yu
Cobraman202
Guan Yu
Level 18
God Stats
3W - 1L
1,835 SR
Queue Stats
3W - 3L
1,374 Elo+
Party 3
Jing Wei
Jing Wei
Darkozx419
Jing Wei
Level 21
God Stats
3W - 4L
1,473 SR
Queue Stats
150W - 145L
1,432 Elo+
Party 2
Ra
Ra
RoyBatty22
Ra
Level 18
God Stats
5W - 4L
1,814 SR
Queue Stats
63W - 55L
1,697 Elo+
Party 3
Khepri
Khepri
T66XandreiGap
Khepri
Level 26
God Stats
11W - 9L
1,412 SR
Queue Stats
135W - 161L
1,359 Elo+
Party 2
Bastet
Bastet
ThiccMan32
Bastet
Level 128
God Stats
17W - 6L
1,779 SR
Queue Stats
380W - 275L
1,729 Elo+
Party 3
Team Averages
Level 42
1,662 SR
1,518 Elo+

VS

Team Averages
Level 35
1,442 SR
1,362 Elo+
Olorun
Olorun
Luthrr
Olorun
Level 16
God Stats
0W - 1L
1,319 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo
Neith
Neith
Mdgearhead
Neith
Level 8
God Stats
1W - 2L
1,345 SR
Queue Stats
3W - 3L
1,607 Elo+
Solo
Jormungandr
Jormungandr
ZeekOut
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 1
Loki
Loki
fatnegro
Loki
Level 24
God Stats
8W - 10L
1,546 SR
Queue Stats
29W - 40L
1,408 Elo+
Solo
Skadi
Skadi
secade
Skadi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cobraman202
Guan Yu
14
4 / 3 / 6
9,538
502
5,033
13,949
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Darkozx419
Jing Wei
17
11 / 2 / 5
11,192
589
13,202
7,811
2,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 4
10,573
556
4,301
8,929
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 14
9,203
484
1,941
6,805
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
ThiccMan32
Bastet
20
23 / 1 / 7
13,758
724
28,826
15,935
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Luthrr
Olorun
14
2 / 11 / 1
8,498
447
9,085
18,305
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
2 / 9 / 2
8,251
434
4,546
12,277
2,575
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
ZeekOut
Jormungandr
11
2 / 5 / 1
7,812
411
3,931
10,505
9,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
14
3 / 9 / 3
8,996
473
6,123
15,071
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
secade
Skadi
10
0 / 10 / 1
6,939
365
3,265
11,469
1,743
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
44
Kills
9
9
Deaths
44
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cobraman202
Guan Yu
4
3
6
2.33
W
Jing Wei
Darkozx419
Jing Wei
11
2
5
6.75
L
Olorun
Luthrr
Olorun
2
11
1
0.23
L
Neith
2
9
2
0.33
W
5
2
4
3.5
W
1
1
14
8
W
Bastet
ThiccMan32
Bastet
23
1
7
26.5
L
Jormungandr
ZeekOut
Jormungandr
2
5
1
0.5
L
Loki
3
9
3
0.5
L
Skadi
secade
Skadi
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,303
Damage
26,950
53,429
Taken
67,627
30,005
Mitigated
23,513
20,588
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cobraman202
Guan Yu
5,033
668
30
2,303
13,949
10,478
803
4,200
9,749
0
30,891
W
Jing Wei
Darkozx419
Jing Wei
13,202
9,651
0
3,936
7,811
2,657
5,150
2,287
5,524
0
98,536
L
Olorun
Luthrr
Olorun
9,085
5,587
154
4,417
18,305
5,775
1,110
2,480
15,781
56,580
0
L
Neith
4,546
2,321
176
890
12,277
2,575
236
1,445
10,824
0
27,987
W
4,301
1,233
509
4,382
8,929
3,723
192
1,745
7,184
59,754
0
W
1,941
289
0
1,018
6,805
6,519
908
2,944
3,861
11,398
3,659
W
Bastet
ThiccMan32
Bastet
28,826
7,295
0
8,410
15,935
6,628
15
2,173
13,762
0
115,875
L
Jormungandr
ZeekOut
Jormungandr
3,931
950
0
0
10,505
9,721
139
294
10,201
23,556
0
L
Loki
6,123
1,352
0
1,881
15,071
3,699
769
766
14,265
0
50,354
L
Skadi
secade
Skadi
3,265
1,342
0
206
11,469
1,743
0
993
10,376
0
24,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,264
Gold Earned
40,496
526
Minions Killed
346
0
Camps Cleared
0
1,848,639
Distance Traveled
1,499,098
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,538
502
67
4
0
307,042
3
W
Jing Wei
11,192
589
157
8
0
366,182
3
L
Olorun
8,498
447
98
5
0
289,193
0
L
Neith
8,251
434
55
3
0
278,695
1
W
Ra
10,573
556
111
6
0
325,250
2
W
Khepri
9,203
484
29
2
0
382,998
3
W
Bastet
13,758
724
162
9
0
467,167
3
L
Jormungandr
7,812
411
43
2
0
304,592
0
L
Loki
8,996
473
100
5
0
316,307
0
L
Skadi
6,939
365
50
3
0
310,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role