Player Matchup

Ymir
Ymir
Blera_Tv
Ymir
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
35W - 71L
1,118 Elo+
Party 1
Olorun
Olorun
ERIC213243
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,294 Elo+
Party 3
Cthulhu
Cthulhu
LucariusIVXZ
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,304 Elo+
Party 3
Skadi
Skadi
Nego_Ryan11
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,109 Elo+
Party 3
Ullr
Ullr
ninjaplay527
Ullr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 70L
1,462 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,258 Elo+

VS

Team Averages
Level 13
1,545 SR
1,435 Elo+
Artemis
Artemis
ChorizoCriollo
Artemis
Level 18
God Stats
11W - 9L
1,715 SR
Queue Stats
34W - 31L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
IEvilDemon11
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,462 Elo+
Party 2
Ares
Ares
OMatth
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,382 Elo+
Solo
Persephone
Persephone
T0R1S
Persephone
Level 22
God Stats
4W - 1L
1,508 SR
Queue Stats
36W - 37L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
perdon-senior
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 7 / 1
6,291
393
2,681
12,677
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
ERIC213243
Olorun
11
0 / 4 / 0
6,507
407
2,395
9,144
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
LucariusIVXZ
Cthulhu
11
1 / 6 / 0
6,852
428
3,428
11,030
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
5,883
368
69
6,745
1,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 9 / 0
6,187
387
2,945
9,494
2,173
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 0 / 2
8,938
559
14,543
7,378
2,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
IEvilDemon11
Guan Yu
13
5 / 1 / 7
8,073
505
6,946
10,122
8,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
OMatth
Ares
12
2 / 1 / 13
8,230
514
4,021
5,460
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
T0R1S
Persephone
15
5 / 0 / 3
9,106
569
7,637
4,724
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
4
0 / 3 / 0
4,926
308
0
4,270
1,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
27
27
Deaths
5
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
1
0.07
W
15
0
2
16
L
Olorun
ERIC213243
Olorun
0
4
0
0
W
Guan Yu
IEvilDemon11
Guan Yu
5
1
7
8.5
L
Cthulhu
LucariusIVXZ
Cthulhu
1
6
0
0.17
L
0
1
0
0
W
Ares
OMatth
Ares
2
1
13
8.5
W
Persephone
T0R1S
Persephone
5
0
3
6.5
L
1
9
0
0.11
W
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,518
Damage
33,147
49,090
Taken
31,954
20,559
Mitigated
17,914
3,865
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,681
363
0
633
12,677
5,573
0
2,093
10,584
21,677
0
W
14,543
8,696
0
2,908
7,378
2,814
897
1,655
5,723
0
50,106
L
Olorun
ERIC213243
Olorun
2,395
294
181
2,018
9,144
3,159
735
4,991
3,825
28,121
1,305
W
Guan Yu
IEvilDemon11
Guan Yu
6,946
626
170
3,242
10,122
8,372
100
2,677
7,125
4,050
44,896
L
Cthulhu
LucariusIVXZ
Cthulhu
3,428
330
0
410
11,030
7,963
182
2,965
7,871
27,732
0
L
69
69
0
623
6,745
1,691
0
590
6,127
0
25,545
W
Ares
OMatth
Ares
4,021
511
0
1,097
5,460
3,371
470
1,641
3,767
17,457
0
W
Persephone
T0R1S
Persephone
7,637
314
0
1,752
4,724
1,630
1,372
2,035
2,649
56,662
0
L
2,945
1,394
0
0
9,494
2,173
721
1,297
8,197
0
19,436
W
Cthulhu
0
0
0
0
4,270
1,727
48
0
4,270
6,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
39,273
240
Minions Killed
276
0
Camps Cleared
0
1,311,970
Distance Traveled
1,337,680
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,291
393
28
2
0
249,527
0
W
Artemis
8,938
559
82
5
0
258,230
7
L
Olorun
6,507
407
56
4
0
279,914
0
W
Guan Yu
8,073
505
64
4
0
323,653
2
L
Cthulhu
6,852
428
48
3
0
256,421
0
L
Skadi
5,883
368
55
3
0
259,707
0
W
Ares
8,230
514
18
1
0
315,692
3
W
Persephone
9,106
569
108
7
0
312,781
2
L
Ullr
6,187
387
53
3
0
266,401
3
W
Cthulhu
4,926
308
4
0
0
127,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role