Player Matchup

Ah Puch
Ah Puch
Octivus
Ah Puch
Level 87
God Stats
1W - 4L
1,504 SR
Queue Stats
36W - 36L
1,375 Elo+
Party 3
Achilles
Achilles
Peengu
Achilles
Level 68
God Stats
1W - 5L
1,372 SR
Queue Stats
21W - 27L
1,367 Elo+
Party 3
Da Ji
Da Ji
Taylor9001
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,671 Elo+
Party 3
Bacchus
Bacchus
TomokiChan1123
Bacchus
Level 27
God Stats
2W - 1L
1,681 SR
Queue Stats
12W - 10L
1,671 Elo+
Party 3
Danzaburou
Danzaburou
XazelPR
Danzaburou
Level 69
God Stats
0W - 1L
1,392 SR
Queue Stats
11W - 8L
1,446 Elo+
Party 3
Team Averages
Level 56
1,490 SR
1,506 Elo+

VS

Team Averages
Level 90
1,586 SR
1,470 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ducky7777
Serqet
Level 64
God Stats
1W - 0L
1,864 SR
Queue Stats
36W - 30L
1,425 Elo+
Party 1
Achilles
Achilles
Fallav
Achilles
Level 102
God Stats
6W - 3L
1,430 SR
Queue Stats
89W - 75L
1,503 Elo+
Party 1
Charybdis
Charybdis
PlushVonPlush
Charybdis
Level 29
God Stats
8W - 11L
1,589 SR
Queue Stats
15W - 14L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
Reach69
Sylvanus
Level 149
God Stats
13W - 5L
1,544 SR
Queue Stats
97W - 103L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Octivus
Ah Puch
17
2 / 2 / 1
11,037
690
24,191
10,910
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Peengu
Achilles
16
1 / 3 / 2
10,044
628
12,280
20,378
27,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
13
0 / 10 / 2
8,841
553
2,790
12,483
4,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 9 / 0
9,477
592
6,870
20,995
24,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
XazelPR
Danzaburou
16
0 / 7 / 1
9,771
611
11,951
13,872
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
9 / 1 / 14
12,587
787
13,811
16,077
8,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Ducky7777
Serqet
13
0 / 0 / 7
8,744
547
2,834
5,209
3,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Fallav
Achilles
18
5 / 1 / 19
12,354
772
12,389
17,838
26,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
PlushVonPlush
Charybdis
20
14 / 1 / 12
14,382
899
24,876
16,542
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Reach69
Sylvanus
18
3 / 0 / 17
11,083
693
12,457
17,650
24,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
100
3
Kills
31
31
Deaths
3
6
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
14
16
W
Serqet
Ducky7777
Serqet
0
0
7
3.5
W
Achilles
Fallav
Achilles
5
1
19
14.5
L
Ah Puch
Octivus
Ah Puch
2
2
1
1.25
L
Achilles
Peengu
Achilles
1
3
2
0.67
W
Charybdis
PlushVonPlush
Charybdis
14
1
12
20
W
Sylvanus
Reach69
Sylvanus
3
0
17
11.5
L
Da Ji
0
10
2
0.1
L
0
9
0
0
L
Danzaburou
XazelPR
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,082
Damage
66,367
78,638
Taken
73,316
69,569
Mitigated
71,384
9,188
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,811
644
1,221
3,780
16,077
8,884
0
6,649
8,842
34,527
0
W
Serqet
Ducky7777
Serqet
2,834
517
0
0
5,209
3,226
0
1,988
3,040
0
9,407
W
Achilles
Fallav
Achilles
12,389
2,492
0
1,565
17,838
26,784
385
6,830
9,771
7,021
25,978
L
Ah Puch
Octivus
Ah Puch
24,191
1,344
0
2,612
10,910
5,485
440
5,039
5,536
50,717
0
L
Achilles
Peengu
Achilles
12,280
914
0
2,682
20,378
27,298
268
7,818
11,796
239
21,952
W
Charybdis
PlushVonPlush
Charybdis
24,876
13,407
0
6,684
16,542
7,853
1,235
8,077
7,848
0
91,146
W
Sylvanus
Reach69
Sylvanus
12,457
3,003
4,723
4,803
17,650
24,637
528
6,580
10,214
24,440
3,646
L
Da Ji
2,790
441
0
281
12,483
4,609
0
3,336
9,002
0
10,626
L
6,870
467
36
1,355
20,995
24,467
257
7,313
13,241
26,984
0
L
Danzaburou
XazelPR
Danzaburou
11,951
5,158
0
2,222
13,872
7,710
568
4,085
9,567
0
41,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
59,150
251
Minions Killed
373
4
Camps Cleared
9
1,284,498
Distance Traveled
1,434,440
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,587
787
61
4
2
294,358
0
W
Serqet
8,744
547
16
1
3
173,750
1
W
Achilles
12,354
772
55
3
1
327,583
2
L
Ah Puch
11,037
690
81
5
0
295,037
0
L
Achilles
10,044
628
25
2
0
300,702
1
W
Charybdis
14,382
899
196
12
3
329,391
2
W
Sylvanus
11,083
693
45
3
0
309,358
0
L
Da Ji
8,841
553
23
1
0
174,945
0
L
Bacchus
9,477
592
53
3
0
274,134
0
L
Danzaburou
9,771
611
69
4
4
239,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role