Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Hughunter0527
Ares
Bronze III
Level 46
God Stats
4W - 8L
1,620 SR
Queue Stats
7W - 17L
1,227 MMR
Solo
Raijin
Raijin
Gold V
JefrMasb
Raijin
Gold V
Level 128
God Stats
0W - 1L
1,436 SR
Queue Stats
72W - 82L
1,283 MMR
Solo
Thor
Thor
Gold V
giappy13
Thor
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,305 MMR
Solo
Loki
Loki
Silver II
xVBMuchihaxD
Loki
Silver II
Level 157
God Stats
6W - 3L
1,634 SR
Queue Stats
450W - 468L
1,154 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,538 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,548 SR
1,255 MMR
Agni
Agni
Gold V
McLovinTheGoat1
Agni
Gold V
Level 126
God Stats
9W - 3L
1,538 SR
Queue Stats
109W - 116L
1,366 MMR
Solo
Ullr
Ullr
Silver IV
Memoriul
Ullr
Silver IV
Level 96
God Stats
12W - 10L
1,567 SR
Queue Stats
39W - 50L
1,375 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
fixmerk
Erlang Shen
Silver I
Level 122
God Stats
24W - 25L
1,520 SR
Queue Stats
205W - 219L
1,137 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
jawolf666
Kumbhakarna
Silver II
Level 151
God Stats
5W - 6L
1,514 SR
Queue Stats
110W - 121L
1,057 MMR
Solo
Jormungandr
Jormungandr
Gold V
xXEmyXx6357
Jormungandr
Gold V
Level 101
God Stats
49W - 34L
1,598 SR
Queue Stats
106W - 109L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 0
6,660
512
2,747
6,273
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 1
5,727
441
4,234
10,305
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
JefrMasb
Raijin
9
1 / 5 / 0
5,895
453
2,712
8,836
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 2 / 1
6,344
488
3,516
11,193
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
6,348
488
4,999
9,414
3,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CliodhnaCu ChulainnAthenaThanatosTiamat

VS

Bans
ArtioPersephoneMulanGebXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,298
484
5,871
6,040
2,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
3 / 0 / 1
7,127
548
6,118
5,242
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
fixmerk
Erlang Shen
14
5 / 1 / 2
8,334
641
7,152
8,548
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
jawolf666
Kumbhakarna
9
3 / 0 / 3
6,496
500
3,265
6,524
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
xXEmyXx6357
Jormungandr
11
4 / 2 / 1
7,085
545
9,771
8,812
5,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
16
16
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
0
2
1
0.25
L
Raijin
JefrMasb
Raijin
1
5
0
0.2
W
1
0
3
2.5
W
Ullr
3
0
1
3.5
W
Erlang Shen
fixmerk
Erlang Shen
5
1
2
6
L
Thor
1
2
1
0.75
W
Kumbhakarna
jawolf666
Kumbhakarna
3
0
3
4.5
L
1
5
1
0.3
W
Jormungandr
xXEmyXx6357
Jormungandr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,208
Damage
32,177
46,021
Taken
35,166
17,211
Mitigated
19,130
14,958
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,747
1,960
0
2,456
6,273
1,552
1,026
597
5,676
0
49,148
L
4,234
121
0
3,467
10,305
6,532
0
6,002
4,303
11,646
0
L
Raijin
JefrMasb
Raijin
2,712
170
0
2,027
8,836
2,509
0
2,691
6,145
31,120
0
W
5,871
590
0
2,922
6,040
2,026
375
2,138
3,740
32,870
0
W
Ullr
6,118
2,610
0
1,521
5,242
1,658
544
377
4,865
0
44,268
W
Erlang Shen
fixmerk
Erlang Shen
7,152
3,611
0
4,042
8,548
4,721
163
675
7,821
0
64,419
L
Thor
3,516
860
0
4,568
11,193
3,320
0
4,539
6,654
0
23,613
W
Kumbhakarna
jawolf666
Kumbhakarna
3,265
71
0
2,330
6,524
4,759
0
2,178
4,232
15,399
0
L
4,999
1,702
0
2,440
9,414
3,298
0
5,078
4,336
0
29,172
W
Jormungandr
xXEmyXx6357
Jormungandr
9,771
2,413
0
3,156
8,812
5,966
70
1,363
7,405
39,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
35,340
316
Minions Killed
368
0
Camps Cleared
0
1,164,852
Distance Traveled
1,280,861
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,660
512
116
9
0
222,975
2
L
Ares
5,727
441
20
2
0
246,259
9
L
Raijin
5,895
453
57
4
0
199,539
2
W
Agni
6,298
484
61
5
0
224,722
3
W
Ullr
7,127
548
86
7
0
241,983
0
W
Erlang Shen
8,334
641
118
9
0
293,348
0
L
Thor
6,344
488
56
4
0
252,476
6
W
Kumbhakarna
6,496
500
21
2
0
264,769
4
L
Loki
6,348
488
67
5
0
243,603
4
W
Jormungandr
7,085
545
82
6
0
256,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role