Player Matchup

Olorun
Olorun
LvL100Whale
Olorun
Level 105
God Stats
24W - 7L
1,717 SR
Queue Stats
251W - 218L
1,574 Elo+
Party 1
Vulcan
Vulcan
McDunkeyy
Vulcan
Level 27
God Stats
1W - 0L
1,741 SR
Queue Stats
12W - 13L
1,543 Elo+
Party 2
Fafnir
Fafnir
Semeagole
Fafnir
Level 46
God Stats
1W - 0L
1,606 SR
Queue Stats
26W - 20L
1,550 Elo+
Party 2
Pele
Pele
TheGudGud
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 205L
1,605 Elo+
Party 1
Hou Yi
Hou Yi
gtmkekw
Hou Yi
Level 44
God Stats
50W - 48L
1,527 SR
Queue Stats
87W - 71L
1,380 Elo+
Party 1
Team Averages
Level 62
1,618 SR
1,530 Elo+

VS

Team Averages
Level 89
1,554 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Get5hit0n
Da Ji
Level 83
God Stats
0W - 3L
1,677 SR
Queue Stats
66W - 71L
1,492 Elo+
Party 3
Zhong Kui
Zhong Kui
PE66Y
Zhong Kui
Level 16
God Stats
0W - 1L
1,564 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 3
Vamana
Vamana
Treenormous
Vamana
Level 117
God Stats
9W - 6L
1,623 SR
Queue Stats
25W - 28L
1,532 Elo+
Party 3
Cupid
Cupid
codycloverttv
Cupid
Level 126
God Stats
1W - 5L
1,404 SR
Queue Stats
59W - 65L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 1 / 3
13,834
629
17,484
13,212
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
McDunkeyy
Vulcan
17
3 / 4 / 6
11,581
526
7,870
10,718
4,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Semeagole
Fafnir
15
0 / 4 / 14
10,894
495
8,486
20,577
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
17
4 / 4 / 10
11,699
532
11,520
17,669
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
gtmkekw
Hou Yi
17
5 / 2 / 8
11,315
514
10,217
14,190
4,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 4 / 4
6,891
313
2,414
7,502
4,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
Get5hit0n
Da Ji
16
4 / 6 / 2
9,967
453
9,321
15,652
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
PE66Y
Zhong Kui
18
7 / 6 / 4
11,471
521
21,873
22,727
13,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
17
3 / 2 / 4
10,284
467
9,022
18,691
16,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 3 / 6
10,194
463
10,528
14,611
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
21
Kills
15
15
Deaths
21
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
4
0.5
L
Da Ji
Get5hit0n
Da Ji
4
6
2
0.83
W
Olorun
9
1
3
10.5
W
Vulcan
McDunkeyy
Vulcan
3
4
6
1.5
L
Zhong Kui
PE66Y
Zhong Kui
7
6
4
1.5
W
Fafnir
Semeagole
Fafnir
0
4
14
1.75
W
Pele
4
4
10
2.25
L
Vamana
3
2
4
2.5
L
1
3
6
1.33
W
Hou Yi
gtmkekw
Hou Yi
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,577
Damage
53,158
76,366
Taken
79,183
46,655
Mitigated
45,556
27,473
Healing
29,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,414
952
78
1,906
7,502
4,829
0
2,264
5,238
7,249
0
L
Da Ji
Get5hit0n
Da Ji
9,321
1,180
0
3,706
15,652
6,015
0
6,524
9,128
0
60,967
W
Olorun
17,484
9,565
386
5,467
13,212
8,838
5,488
1,187
11,675
85,735
7,548
W
Vulcan
McDunkeyy
Vulcan
7,870
3,349
31
3,391
10,718
4,349
1,120
4,861
5,764
74,309
0
L
Zhong Kui
PE66Y
Zhong Kui
21,873
1,822
436
10,901
22,727
13,539
0
10,922
11,805
83,917
0
W
Fafnir
Semeagole
Fafnir
8,486
2,601
0
5,632
20,577
22,062
850
8,548
11,833
16,137
0
W
Pele
11,520
2,008
0
7,423
17,669
6,756
189
5,937
11,644
0
80,010
L
Vamana
9,022
4,248
0
5,351
18,691
16,768
560
6,406
12,285
0
63,690
L
10,528
4,973
615
6,277
14,611
4,405
308
6,017
8,594
0
76,118
W
Hou Yi
gtmkekw
Hou Yi
10,217
5,457
0
5,143
14,190
4,650
2,009
5,378
8,812
0
63,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
48,807
527
Minions Killed
499
0
Camps Cleared
0
2,023,704
Distance Traveled
2,014,980
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,891
313
10
0
0
387,016
1
L
Da Ji
9,967
453
108
5
0
425,950
1
W
Olorun
13,834
629
159
7
0
415,630
2
W
Vulcan
11,581
526
138
6
0
408,949
4
L
Zhong Kui
11,471
521
150
7
0
405,126
1
W
Fafnir
10,894
495
20
1
0
405,178
3
W
Pele
11,699
532
111
5
0
403,558
1
L
Vamana
10,284
467
96
4
0
420,254
2
L
Cupid
10,194
463
135
6
0
376,634
8
W
Hou Yi
11,315
514
99
5
0
390,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role