Player Matchup

Achilles
Achilles
Aquilesaurio
Achilles
Level 4
God Stats
3W - 1L
1,751 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 1
Kuzenbo
Kuzenbo
Dereknintendo
Kuzenbo
Level 154
God Stats
2W - 2L
1,814 SR
Queue Stats
74W - 42L
1,746 Elo+
Party 1
Hera
Hera
Ruster4907
Hera
Level 128
God Stats
1W - 1L
1,583 SR
Queue Stats
10W - 5L
1,702 Elo+
Party 1
Team Averages
Level 95
1,716 SR
1,743 Elo+

VS

Team Averages
Level 28
1,592 SR
1,361 Elo+
Merlin
Merlin
ArdiP23
Merlin
Level 28
God Stats
4W - 4L
1,573 SR
Queue Stats
16W - 28L
1,320 Elo+
Solo
Mulan
Mulan
ReliableWand879
Mulan
Level 28
God Stats
3W - 4L
1,676 SR
Queue Stats
43W - 57L
1,414 Elo+
Solo
Zeus
Zeus
endless-quirk
Zeus
Level 27
God Stats
7W - 6L
1,528 SR
Queue Stats
127W - 137L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aquilesaurio
Achilles
13
4 / 6 / 5
10,113
674
10,134
15,770
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
14
4 / 0 / 7
9,562
637
12,979
14,556
18,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 7
9,634
642
12,383
8,247
3,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArdiP23
Merlin
13
1 / 5 / 7
8,937
596
5,788
7,238
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 6
9,954
664
15,185
25,084
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 4
9,729
649
12,187
9,456
3,203
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
11
Kills
10
10
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aquilesaurio
Achilles
4
6
5
1.08
L
Merlin
ArdiP23
Merlin
1
5
7
0.9
W
Kuzenbo
4
0
7
7.5
L
4
4
6
1.75
W
3
4
7
1.63
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
33,160
38,573
Taken
41,778
36,169
Mitigated
18,676
7,481
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aquilesaurio
Achilles
10,134
1,783
0
1,418
15,770
14,685
0
7,476
7,753
2,566
21,761
L
Merlin
ArdiP23
Merlin
5,788
415
179
503
7,238
2,432
0
4,551
2,298
28,044
0
W
Kuzenbo
12,979
5,121
0
4,629
14,556
18,201
30
6,731
7,257
23,673
0
L
15,185
1,776
0
12,733
25,084
13,041
0
14,803
8,944
157
45,872
W
12,383
2,844
0
1,434
8,247
3,283
0
3,953
4,055
38,296
0
L
12,187
1,304
0
0
9,456
3,203
120
6,139
2,806
48,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,309
Gold Earned
28,620
141
Minions Killed
222
1
Camps Cleared
11
824,018
Distance Traveled
772,510
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,113
674
37
2
0
247,639
0
L
Merlin
8,937
596
62
4
4
226,663
0
W
Kuzenbo
9,562
637
25
2
0
305,680
3
L
Mulan
9,954
664
71
5
4
280,861
2
W
Hera
9,634
642
79
5
1
270,699
3
L
Zeus
9,729
649
89
6
3
264,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role