Player Matchup

King Arthur
King Arthur
GuiltyGantz
King Arthur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,465 Elo+
Party 3
Ah Puch
Ah Puch
IcyToonie_
Ah Puch
Level 84
God Stats
1W - 1L
1,305 SR
Queue Stats
80W - 107L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
MekaMoonPrincess
Cernunnos
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 185L
1,412 Elo+
Party 1
Cabrakan
Cabrakan
jgmcd
Cabrakan
Level 136
God Stats
1W - 3L
1,451 SR
Queue Stats
175W - 185L
1,444 Elo+
Party 3
Horus
Horus
oldstone_
Horus
Level 109
God Stats
1W - 2L
1,513 SR
Queue Stats
69W - 84L
1,455 Elo+
Party 1
Team Averages
Level 97
1,454 SR
1,437 Elo+

VS

Team Averages
Level 103
1,382 SR
1,451 Elo+
Bellona
Bellona
BossStallion93
Bellona
Level 133
God Stats
22W - 14L
1,606 SR
Queue Stats
867W - 930L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
BughOTTE
Kumbhakarna
Level 95
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Geffmon
Vamana
Level 103
God Stats
1W - 0L
1,294 SR
Queue Stats
20W - 29L
1,404 Elo+
Party 2
Scylla
Scylla
SiIentAbyss
Scylla
Level 80
God Stats
1W - 2L
1,269 SR
Queue Stats
98W - 102L
1,491 Elo+
Solo
Ra
Ra
SoftballHo
Ra
Level 105
God Stats
2W - 1L
1,502 SR
Queue Stats
24W - 35L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuiltyGantz
King Arthur
14
1 / 10 / 3
8,689
579
5,808
20,646
17,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
IcyToonie_
Ah Puch
19
5 / 6 / 3
11,021
735
28,732
16,547
8,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
16
2 / 8 / 3
9,682
645
13,970
17,316
9,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
jgmcd
Cabrakan
14
1 / 10 / 2
8,579
572
7,936
25,809
36,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
oldstone_
Horus
17
1 / 6 / 8
10,534
702
6,557
26,032
36,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 21
12,289
819
22,727
30,733
33,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
BughOTTE
Kumbhakarna
19
8 / 3 / 23
12,345
823
11,431
23,296
24,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Geffmon
Vamana
18
6 / 2 / 23
10,933
729
13,731
16,809
21,161
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
18
6 / 1 / 23
11,354
757
22,455
8,730
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 22
12,161
811
22,634
14,945
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
151
10
Kills
39
40
Deaths
11
19
Assists
112
Player
Kills
Deaths
Assists
KDA
W
10
3
21
6.83
W
Kumbhakarna
BughOTTE
Kumbhakarna
8
3
23
6.5
W
Vamana
Geffmon
Vamana
6
2
23
8.75
L
King Arthur
GuiltyGantz
King Arthur
1
10
3
0.25
L
Ah Puch
IcyToonie_
Ah Puch
5
6
3
1.08
L
Cernunnos
2
8
3
0.44
W
Scylla
6
1
23
17.5
W
9
2
22
10
L
Cabrakan
jgmcd
Cabrakan
1
10
2
0.2
L
Horus
oldstone_
Horus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,003
Damage
92,978
106,350
Taken
94,513
108,614
Mitigated
92,360
26,519
Healing
55,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,727
3,466
3,245
10,864
30,733
33,982
291
8,910
21,823
11,109
28,070
W
Kumbhakarna
BughOTTE
Kumbhakarna
11,431
1,101
2,295
5,252
23,296
24,944
818
6,984
16,312
16,154
0
W
Vamana
Geffmon
Vamana
13,731
5,355
3,916
4,949
16,809
21,161
985
6,938
9,871
0
21,466
L
King Arthur
GuiltyGantz
King Arthur
5,808
1,535
714
1,137
20,646
17,614
276
11,237
9,199
0
13,269
L
Ah Puch
IcyToonie_
Ah Puch
28,732
330
496
2,476
16,547
8,413
0
10,236
6,211
56,366
0
L
Cernunnos
13,970
6,972
982
3,569
17,316
9,780
559
7,580
9,596
0
28,313
W
Scylla
22,455
1,718
1,626
1,638
8,730
4,126
1,646
4,342
4,388
42,731
0
W
22,634
3,548
13,970
7,587
14,945
8,147
1,439
9,494
5,451
51,437
0
L
Cabrakan
jgmcd
Cabrakan
7,936
661
291
1,449
25,809
36,683
0
15,233
10,244
22,198
0
L
Horus
oldstone_
Horus
6,557
3,122
5,651
9,754
26,032
36,124
260
16,407
9,231
0
10,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,505
Gold Earned
59,082
133
Minions Killed
167
0
Camps Cleared
0
1,058,199
Distance Traveled
1,429,899
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,289
819
17
1
0
280,459
0
W
Kumbhakarna
12,345
823
8
1
0
268,821
0
W
Vamana
10,933
729
18
1
0
316,382
3
L
King Arthur
8,689
579
16
1
0
214,566
0
L
Ah Puch
11,021
735
57
4
0
216,296
0
L
Cernunnos
9,682
645
33
2
0
215,205
0
W
Scylla
11,354
757
36
2
0
286,518
0
W
Ra
12,161
811
88
6
0
277,719
0
L
Cabrakan
8,579
572
19
1
0
160,574
2
L
Horus
10,534
702
8
1
0
251,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role