Player Matchup

Loki
Loki
DavidElijahBruh
Loki
Level 85
God Stats
2W - 2L
1,482 SR
Queue Stats
54W - 58L
1,547 Elo+
Solo
Medusa
Medusa
Fayntzz
Medusa
Level 144
God Stats
4W - 5L
1,604 SR
Queue Stats
88W - 88L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
JJwiggleIsAsnake
Danzaburou
Level 135
God Stats
25W - 15L
1,606 SR
Queue Stats
287W - 252L
1,563 Elo+
Solo
Artio
Artio
Kerrua
Artio
Level 67
God Stats
6W - 2L
1,714 SR
Queue Stats
106W - 106L
1,543 Elo+
Solo
Bakasura
Bakasura
a-Phew
Bakasura
Level 89
God Stats
11W - 14L
1,594 SR
Queue Stats
114W - 104L
1,533 Elo+
Party 2
Team Averages
Level 104
1,600 SR
1,544 Elo+

VS

Team Averages
Level 109
1,600 SR
1,524 Elo+
Kukulkan
Kukulkan
Lazy_Snorlax1997
Kukulkan
Level 126
God Stats
7W - 3L
1,656 SR
Queue Stats
262W - 255L
1,456 Elo+
Solo
Athena
Athena
Leprechaunzluck
Athena
Level 89
God Stats
11W - 10L
1,541 SR
Queue Stats
344W - 329L
1,507 Elo+
Party 1
Thanatos
Thanatos
OGBunnyMan
Thanatos
Level 108
God Stats
24W - 16L
1,612 SR
Queue Stats
470W - 403L
1,599 Elo+
Party 1
Bellona
Bellona
Silera
Bellona
Level 115
God Stats
2W - 1L
1,547 SR
Queue Stats
31W - 27L
1,564 Elo+
Solo
Izanami
Izanami
UnnoticedLEGACY
Izanami
Level 108
God Stats
10W - 6L
1,645 SR
Queue Stats
489W - 437L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,271
454
4,842
13,059
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Fayntzz
Medusa
14
1 / 4 / 2
7,874
492
4,237
11,843
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
JJwiggleIsAsnake
Danzaburou
12
0 / 10 / 2
7,433
465
8,304
13,427
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Kerrua
Artio
13
4 / 3 / 2
8,329
521
5,542
18,582
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
a-Phew
Bakasura
16
6 / 5 / 2
9,645
603
11,717
15,598
6,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,289
581
11,488
6,226
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 11
8,388
524
5,725
14,002
15,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
OGBunnyMan
Thanatos
18
7 / 4 / 7
10,418
651
8,525
11,734
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Silera
Bellona
16
7 / 3 / 3
10,168
636
14,281
12,846
13,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 2 / 4
9,286
580
15,731
11,000
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
28
28
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Medusa
Fayntzz
Medusa
1
4
2
0.5
L
Danzaburou
JJwiggleIsAsnake
Danzaburou
0
10
2
0.1
L
Artio
Kerrua
Artio
4
3
2
1.67
W
3
1
5
5.5
W
2
1
11
7.5
W
Thanatos
OGBunnyMan
Thanatos
7
4
7
2.63
W
Bellona
Silera
Bellona
7
3
3
2.83
W
9
2
4
5.5
L
Bakasura
a-Phew
Bakasura
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,642
Damage
55,750
72,509
Taken
55,808
35,358
Mitigated
41,706
15,184
Healing
21,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,842
669
0
1,993
13,059
6,223
176
208
12,851
1,885
41,077
L
Medusa
Fayntzz
Medusa
4,237
1,188
0
2,966
11,843
3,854
0
5,644
6,199
0
50,670
L
Danzaburou
JJwiggleIsAsnake
Danzaburou
8,304
3,532
0
945
13,427
3,914
0
2,082
11,345
0
50,033
L
Artio
Kerrua
Artio
5,542
1,337
642
4,868
18,582
15,291
0
6,790
11,792
17,319
0
W
11,488
975
0
1,115
6,226
2,772
572
191
5,760
77,146
0
W
5,725
1,380
770
3,343
14,002
15,656
101
2,193
11,178
15,815
0
W
Thanatos
OGBunnyMan
Thanatos
8,525
2,162
0
11,813
11,734
6,203
711
773
10,461
0
74,506
W
Bellona
Silera
Bellona
14,281
5,181
0
2,214
12,846
13,476
0
831
10,566
0
64,182
W
15,731
12,315
0
2,460
11,000
3,599
649
2,098
8,847
0
73,558
L
Bakasura
a-Phew
Bakasura
11,717
8,822
0
3,770
15,598
6,076
0
2,668
12,930
0
58,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,552
Gold Earned
47,549
412
Minions Killed
552
0
Camps Cleared
0
1,526,929
Distance Traveled
1,557,446
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,271
454
89
6
0
305,613
3
L
Medusa
7,874
492
101
6
0
284,435
1
L
Danzaburou
7,433
465
77
5
0
271,091
0
L
Artio
8,329
521
19
1
0
308,944
1
W
Kukulkan
9,289
581
145
9
0
315,902
3
W
Athena
8,388
524
16
1
0
338,379
1
W
Thanatos
10,418
651
130
8
0
351,778
4
W
Bellona
10,168
636
133
8
0
276,551
5
W
Izanami
9,286
580
128
8
0
274,836
0
L
Bakasura
9,645
603
126
8
0
356,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role