Player Matchup

Cliodhna
Cliodhna
SaltyOpal
Cliodhna
Level 129
God Stats
8W - 1L
1,792 SR
Queue Stats
1,048W - 1,133L
1,543 Elo+
Party 1
Nike
Nike
TTT60
Nike
Level 25
God Stats
27W - 25L
1,556 SR
Queue Stats
64W - 60L
1,563 Elo+
Party 3
Hades
Hades
ZhouZhouYiYi
Hades
Level 61
God Stats
12W - 11L
1,539 SR
Queue Stats
197W - 224L
1,383 Elo+
Party 1
Charybdis
Charybdis
patubat
Charybdis
Level 47
God Stats
14W - 12L
1,637 SR
Queue Stats
158W - 172L
1,477 Elo+
Party 3
Geb
Geb
theHURTknockers
Geb
Level 156
God Stats
21W - 6L
1,750 SR
Queue Stats
419W - 483L
1,497 Elo+
Party 1
Team Averages
Level 84
1,655 SR
1,493 Elo+

VS

Team Averages
Level 103
1,486 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DrunkenIrishSon
Olorun
Level 157
God Stats
4W - 4L
1,524 SR
Queue Stats
325W - 387L
1,473 Elo+
Party 2
Chaac
Chaac
EVIL MONKEY 500
Chaac
Level 66
God Stats
7W - 21L
1,384 SR
Queue Stats
75W - 142L
1,354 Elo+
Party 2
Horus
Horus
PRIMETIME9NIZZLE
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 193L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrollLord2954
Tsukuyomi
Level 100
God Stats
5W - 4L
1,525 SR
Queue Stats
128W - 182L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SaltyOpal
Cliodhna
13
1 / 1 / 6
7,466
533
4,403
7,493
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nike
TTT60
Nike
12
1 / 0 / 4
7,091
507
5,596
9,500
4,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 1
8,190
585
6,928
7,756
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
patubat
Charybdis
13
4 / 2 / 3
7,886
563
6,391
8,518
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 10
6,886
492
5,572
10,356
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 2
7,921
566
8,951
6,626
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 4 / 1
7,111
508
8,421
10,232
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 0
6,690
478
5,298
9,374
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 5 / 4
5,696
407
1,594
11,453
9,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
TrollLord2954
Tsukuyomi
10
1 / 2 / 3
6,261
447
3,089
8,037
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
12
Kills
5
5
Deaths
12
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
2
2
L
3
4
1
0.88
L
0
1
0
0
L
0
5
4
0.4
W
Cliodhna
SaltyOpal
Cliodhna
1
1
6
4
W
Nike
TTT60
Nike
1
0
4
3
L
Tsukuyomi
TrollLord2954
Tsukuyomi
1
2
3
1.25
W
6
0
1
6.5
W
Charybdis
patubat
Charybdis
4
2
3
2.75
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
27,353
43,623
Taken
45,722
21,717
Mitigated
24,811
18,522
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,951
5,224
0
3,088
6,626
2,821
397
2,705
3,921
0
69,127
L
8,421
4,767
525
2,952
10,232
3,487
920
2,571
7,619
35,909
5,829
L
5,298
627
0
3,667
9,374
7,043
884
522
8,248
0
35,543
L
1,594
673
1,003
3,946
11,453
9,174
0
4,584
6,829
0
10,108
W
Cliodhna
SaltyOpal
Cliodhna
4,403
278
0
3,590
7,493
2,357
0
49
7,330
0
51,901
W
Nike
TTT60
Nike
5,596
421
0
3,196
9,500
4,582
761
888
8,167
0
38,363
L
Tsukuyomi
TrollLord2954
Tsukuyomi
3,089
803
0
2,764
8,037
2,286
0
2,118
5,768
0
21,017
W
6,928
508
484
5,404
7,756
3,403
0
996
6,760
44,961
0
W
Charybdis
patubat
Charybdis
6,391
2,540
0
3,448
8,518
2,674
1,886
3,067
5,451
0
57,546
W
5,572
337
0
2,400
10,356
8,701
0
2,435
7,921
17,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
33,679
414
Minions Killed
357
0
Camps Cleared
0
1,438,315
Distance Traveled
1,376,574
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,921
566
131
9
0
255,321
1
L
Olorun
7,111
508
71
5
0
286,197
2
L
Chaac
6,690
478
87
6
0
301,945
3
L
Horus
5,696
407
19
1
0
253,993
5
W
Cliodhna
7,466
533
104
7
0
349,798
0
W
Nike
7,091
507
73
5
0
279,240
5
L
Tsukuyomi
6,261
447
49
4
0
279,118
4
W
Hades
8,190
585
112
8
0
288,713
6
W
Charybdis
7,886
563
116
8
0
258,600
3
W
Geb
6,886
492
9
1
0
261,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role