Player Matchup

Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Aft-v-Monster
Nemesis
Level 160
God Stats
9W - 5L
1,823 SR
Queue Stats
330W - 245L
1,644 Elo+
Party 1
Artemis
Artemis
CristoReMG
Artemis
Level 49
God Stats
2W - 1L
1,860 SR
Queue Stats
49W - 23L
1,695 Elo+
Party 1
Zeus
Zeus
HaNgingtoDAl3Ft
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,431 Elo+
Party 3
Gilgamesh
Gilgamesh
tonytwodoonger
Gilgamesh
Level 82
God Stats
27W - 29L
1,520 SR
Queue Stats
532W - 550L
1,445 Elo+
Party 3
Team Averages
Level 96
1,641 SR
1,543 Elo+

VS

Team Averages
Level 80
1,643 SR
1,584 Elo+
Hercules
Hercules
BewareOfCam
Hercules
Level 125
God Stats
9W - 4L
1,764 SR
Queue Stats
106W - 93L
1,632 Elo+
Party 2
Xbalanque
Xbalanque
Cpt Gopher3981
Xbalanque
Level 48
God Stats
4W - 2L
1,576 SR
Queue Stats
183W - 119L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
The_Wiseman_
Cthulhu
Level 93
God Stats
15W - 4L
1,750 SR
Queue Stats
249W - 191L
1,619 Elo+
Party 2
Ra
Ra
federalPanda-
Ra
Level 84
God Stats
4W - 0L
1,822 SR
Queue Stats
106W - 81L
1,647 Elo+
Party 2
Bacchus
Bacchus
lilNova420
Bacchus
Level 49
God Stats
1W - 2L
1,304 SR
Queue Stats
15W - 23L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 3
5,955
496
1,990
8,017
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
11
0 / 2 / 3
6,620
552
6,200
8,840
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
CristoReMG
Artemis
8
0 / 4 / 2
5,245
437
5,144
5,933
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,451
454
1,706
6,556
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
tonytwodoonger
Gilgamesh
12
5 / 1 / 1
7,205
600
6,162
8,561
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BewareOfCam
Hercules
12
4 / 2 / 0
7,107
592
4,937
9,098
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Cpt Gopher3981
Xbalanque
13
3 / 2 / 0
7,236
603
6,181
6,581
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
The_Wiseman_
Cthulhu
10
1 / 1 / 1
6,161
513
4,847
8,754
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 2
7,892
658
2,513
3,145
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
lilNova420
Bacchus
10
0 / 1 / 3
5,939
495
2,565
6,489
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
12
12
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
3
2.5
L
Nemesis
0
2
3
0.75
W
Hercules
BewareOfCam
Hercules
4
2
0
2
W
Xbalanque
Cpt Gopher3981
Xbalanque
3
2
0
1.5
L
Artemis
CristoReMG
Artemis
0
4
2
0.25
L
0
5
0
0
W
Cthulhu
The_Wiseman_
Cthulhu
1
1
1
1.5
W
4
0
2
5
W
Bacchus
lilNova420
Bacchus
0
1
3
1.5
L
Gilgamesh
tonytwodoonger
Gilgamesh
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
21,043
37,907
Taken
34,067
15,563
Mitigated
16,069
13,026
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,990
242
772
3,896
8,017
4,776
0
1,161
6,817
14,699
0
L
Nemesis
6,200
2,521
0
3,746
8,840
4,842
258
3,646
4,529
0
32,650
W
Hercules
BewareOfCam
Hercules
4,937
1,228
0
3,989
9,098
2,872
0
890
8,004
0
41,811
W
Xbalanque
Cpt Gopher3981
Xbalanque
6,181
2,349
0
1,788
6,581
2,264
0
717
5,864
0
62,149
L
Artemis
CristoReMG
Artemis
5,144
2,411
0
1,004
5,933
1,517
0
954
4,979
0
24,914
L
1,706
279
0
890
6,556
1,528
0
1,001
5,429
27,112
0
W
Cthulhu
The_Wiseman_
Cthulhu
4,847
450
0
3,540
8,754
6,160
0
388
7,706
26,337
0
W
2,513
458
298
1,606
3,145
1,026
0
646
2,367
45,544
0
W
Bacchus
lilNova420
Bacchus
2,565
160
469
1,714
6,489
3,747
52
795
5,694
10,766
0
L
Gilgamesh
tonytwodoonger
Gilgamesh
6,162
1,990
0
2,718
8,561
2,900
819
2,354
6,164
0
38,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
34,335
279
Minions Killed
379
0
Camps Cleared
0
1,227,320
Distance Traveled
1,206,691
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,955
496
18
2
0
262,406
3
L
Nemesis
6,620
552
71
6
0
258,180
3
W
Hercules
7,107
592
87
7
0
258,891
3
W
Xbalanque
7,236
603
118
10
0
232,436
2
L
Artemis
5,245
437
49
4
0
218,804
3
L
Zeus
5,451
454
58
5
0
195,543
4
W
Cthulhu
6,161
513
62
5
0
221,742
3
W
Ra
7,892
658
99
8
0
235,726
3
W
Bacchus
5,939
495
13
1
0
257,896
3
L
Gilgamesh
7,205
600
83
7
0
292,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role