Player Matchup

Cerberus
Cerberus
Il SalNaMela
Cerberus
Level 144
God Stats
3W - 4L
1,242 SR
Queue Stats
442W - 392L
1,616 Elo+
Party 1
He Bo
He Bo
NotTheBelt1138
He Bo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 88L
1,708 Elo+
Party 1
Danzaburou
Danzaburou
yoshiki36
Danzaburou
Level 39
God Stats
5W - 5L
1,480 SR
Queue Stats
78W - 97L
1,368 Elo+
Party 1
Team Averages
Level 71
1,407 SR
1,564 Elo+

VS

Team Averages
Level 65
1,515 SR
1,447 Elo+
Bakasura
Bakasura
N0SMONKEY
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
SweetBabyNut
Ra
Level 109
God Stats
4W - 3L
1,518 SR
Queue Stats
28W - 30L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
The Cuhlprit
Kuzenbo
Level 83
God Stats
4W - 5L
1,527 SR
Queue Stats
24W - 22L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Il SalNaMela
Cerberus
14
4 / 0 / 20
11,087
792
8,707
15,800
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
16 / 3 / 9
11,973
855
20,306
9,381
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
yoshiki36
Danzaburou
13
5 / 0 / 14
10,146
725
7,796
6,314
2,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
N0SMONKEY
Bakasura
10
0 / 11 / 1
7,549
539
1,305
12,457
4,147
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 9 / 1
9,142
653
8,124
13,719
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
The Cuhlprit
Kuzenbo
11
1 / 5 / 2
8,313
594
7,880
16,935
19,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
25
Kills
3
3
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Il SalNaMela
Cerberus
4
0
20
14
L
Bakasura
N0SMONKEY
Bakasura
0
11
1
0.05
W
16
3
9
6.83
L
2
9
1
0.28
L
Kuzenbo
The Cuhlprit
Kuzenbo
1
5
2
0.4
W
Danzaburou
yoshiki36
Danzaburou
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,809
Damage
17,309
31,495
Taken
43,111
25,134
Mitigated
27,957
8,766
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Il SalNaMela
Cerberus
8,707
734
0
4,029
15,800
18,576
82
7,203
8,587
27,778
0
L
Bakasura
N0SMONKEY
Bakasura
1,305
1,143
0
612
12,457
4,147
0
8,034
4,423
0
6,242
W
20,306
1,917
0
1,524
9,381
3,979
1,331
5,160
4,221
65,481
0
L
8,124
105
408
1,187
13,719
4,477
0
10,818
2,901
37,039
0
L
Kuzenbo
The Cuhlprit
Kuzenbo
7,880
1,531
268
1,221
16,935
19,333
0
10,731
6,204
19,287
0
W
Danzaburou
yoshiki36
Danzaburou
7,796
3,725
510
2,703
6,314
2,579
1,297
4,333
1,981
0
26,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
25,004
185
Minions Killed
97
8
Camps Cleared
3
745,280
Distance Traveled
665,795
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,087
792
43
3
0
260,421
7
L
Bakasura
7,549
539
22
2
1
216,884
0
W
He Bo
11,973
855
98
7
5
244,858
3
L
Ra
9,142
653
53
4
2
225,401
0
L
Kuzenbo
8,313
594
22
2
0
223,510
0
W
Danzaburou
10,146
725
44
3
3
240,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role