Player Matchup

Ymir
Ymir
Gold V
AwesomeAndy9
Ymir
Gold V
Level 69
God Stats
4W - 3L
1,530 SR
Queue Stats
30W - 30L
1,508 MMR
Party 2
Mercury
Mercury
Gold I
Darckshado99
Mercury
Gold I
Level 135
God Stats
8W - 15L
1,456 SR
Queue Stats
244W - 226L
1,584 MMR
Solo
Vulcan
Vulcan
Gold IV
DirtyAres
Vulcan
Gold IV
Level 60
God Stats
0W - 6L
1,738 SR
Queue Stats
30W - 27L
1,675 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Major
Sylvanus
Gold IV
Level 156
God Stats
17W - 14L
1,644 SR
Queue Stats
248W - 253L
1,470 MMR
Party 3
Cernunnos
Cernunnos
Platinum V
hinomaru
Cernunnos
Platinum V
Level 159
God Stats
1W - 1L
1,679 SR
Queue Stats
84W - 81L
1,723 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,609 SR
1,592 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,555 SR
1,578 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold I
BudweiserCranker
Achilles
Gold I
Level 112
God Stats
19W - 40L
1,404 SR
Queue Stats
606W - 610L
1,569 MMR
Solo
Cerberus
Cerberus
Platinum V
FreEsportsDeputy
Cerberus
Platinum V
Level 149
God Stats
18W - 12L
1,645 SR
Queue Stats
83W - 71L
1,570 MMR
Solo
Hun Batz
Hun Batz
Gold I
PilotPete
Hun Batz
Gold I
Level 160
God Stats
6W - 1L
1,727 SR
Queue Stats
72W - 69L
1,579 MMR
Solo
Skadi
Skadi
Platinum V
pegaso74
Skadi
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 67L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
10,132
461
7,653
29,171
26,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Darckshado99
Mercury
20
6 / 5 / 5
13,059
594
12,438
15,815
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
DirtyAres
Vulcan
18
3 / 7 / 5
11,409
519
16,334
14,242
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Major
Sylvanus
16
1 / 6 / 3
10,155
462
9,963
24,016
20,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
hinomaru
Cernunnos
18
1 / 6 / 6
11,480
522
9,743
18,365
5,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ArtioSetGebOdin

VS

Bans
GilgameshYemojaTiamatCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 5 / 8
12,229
556
15,550
14,296
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 10
12,163
553
19,229
22,059
18,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 16
12,157
553
13,012
26,492
33,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
PilotPete
Hun Batz
20
11 / 2 / 8
14,423
656
15,508
16,627
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
pegaso74
Skadi
20
8 / 3 / 4
13,158
598
18,805
12,701
4,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
14
Kills
30
30
Deaths
14
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
5
8
1.6
L
3
6
4
0.83
W
5
2
10
5
L
Mercury
Darckshado99
Mercury
6
5
5
1.7
L
Vulcan
DirtyAres
Vulcan
3
7
5
0.79
W
2
2
16
5
L
Sylvanus
Major
Sylvanus
1
6
3
0.42
W
Hun Batz
PilotPete
Hun Batz
11
2
8
7.5
L
Cernunnos
hinomaru
Cernunnos
1
6
6
0.67
W
Skadi
pegaso74
Skadi
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,131
Damage
82,104
101,609
Taken
92,175
63,638
Mitigated
73,062
22,156
Healing
29,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,550
6,629
0
5,223
14,296
6,778
1,465
6,650
7,500
97,581
7,351
L
7,653
836
1,025
4,367
29,171
26,797
0
10,772
18,029
33,264
0
W
19,229
4,479
0
9,080
22,059
18,980
187
9,851
12,046
3,221
56,270
L
Mercury
Darckshado99
Mercury
12,438
7,833
0
0
15,815
6,275
0
4,034
11,653
0
105,770
L
Vulcan
DirtyAres
Vulcan
16,334
3,306
0
1,538
14,242
4,379
0
3,199
10,998
89,511
0
W
13,012
1,256
2,954
8,361
26,492
33,611
0
6,887
19,435
44,850
0
L
Sylvanus
Major
Sylvanus
9,963
1,889
1,448
7,379
24,016
20,861
0
8,048
14,890
44,418
8,383
W
Hun Batz
PilotPete
Hun Batz
15,508
4,001
0
3,633
16,627
9,062
625
6,838
9,529
0
105,427
L
Cernunnos
hinomaru
Cernunnos
9,743
5,778
0
6,399
18,365
5,326
0
2,482
15,883
0
102,054
W
Skadi
pegaso74
Skadi
18,805
8,055
0
553
12,701
4,631
5,664
4,272
8,415
0
111,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,235
Gold Earned
64,130
653
Minions Killed
609
0
Camps Cleared
0
2,132,367
Distance Traveled
2,211,212
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,229
556
149
7
0
410,375
7
L
Ymir
10,132
461
50
2
0
418,615
6
W
Achilles
12,163
553
104
5
0
485,658
10
L
Mercury
13,059
594
174
8
0
540,254
7
L
Vulcan
11,409
519
151
7
0
425,571
7
W
Cerberus
12,157
553
60
3
0
419,660
7
L
Sylvanus
10,155
462
102
5
0
359,723
0
W
Hun Batz
14,423
656
141
6
0
511,666
4
L
Cernunnos
11,480
522
176
8
0
388,204
5
W
Skadi
13,158
598
155
7
0
383,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role