Player Matchup

Bastet
Bastet
Andi06
Bastet
Level 26
God Stats
1W - 1L
1,453 SR
Queue Stats
35W - 19L
1,459 Elo+
Solo
Zeus
Zeus
BigSmoke42
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
aidzzz11
Aphrodite
Level 5
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 2L
982 Elo+
Solo
Jormungandr
Jormungandr
noah_Valentine2
Jormungandr
Level 28
God Stats
2W - 0L
1,489 SR
Queue Stats
13W - 18L
1,327 Elo+
Solo
Artemis
Artemis
xSteezyBeezyx11
Artemis
Level 27
God Stats
2W - 0L
1,372 SR
Queue Stats
2W - 0L
1,713 Elo+
Party 1
Team Averages
Level 18
1,421 SR
1,396 Elo+

VS

Team Averages
Level 28
1,361 SR
1,328 Elo+
Ra
Ra
Billy1177406
Ra
Level 36
God Stats
7W - 27L
1,218 SR
Queue Stats
81W - 140L
1,282 Elo+
Party 2
Ne Zha
Ne Zha
Dr-jord-_-
Ne Zha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,367 Elo+
Solo
Poseidon
Poseidon
MatchingFir6398
Poseidon
Level 7
God Stats
1W - 5L
1,394 SR
Queue Stats
3W - 7L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TaughImpala9
Cu Chulainn
Level 48
God Stats
0W - 2L
1,251 SR
Queue Stats
104W - 160L
1,286 Elo+
Party 2
Horus
Horus
lalozz
Horus
Level 29
God Stats
2W - 5L
1,441 SR
Queue Stats
70W - 100L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Andi06
Bastet
16
18 / 1 / 1
10,485
699
19,851
10,841
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 4
6,005
400
1,711
6,411
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
aidzzz11
Aphrodite
12
3 / 5 / 2
7,565
504
4,835
8,104
2,746
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
noah_Valentine2
Jormungandr
11
4 / 4 / 1
7,123
475
2,703
8,206
7,744
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 5 / 5
6,423
428
4,634
7,888
2,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 2
7,159
477
7,262
11,110
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Dr-jord-_-
Ne Zha
9
2 / 8 / 1
6,440
429
1,351
8,708
2,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
13
8 / 4 / 5
8,341
556
8,081
9,125
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TaughImpala9
Cu Chulainn
14
2 / 4 / 1
8,442
563
5,321
11,528
8,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
lalozz
Horus
11
5 / 2 / 6
8,390
559
5,750
13,096
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
25
Kills
22
22
Deaths
25
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Andi06
Bastet
18
1
1
18.5
W
0
7
4
0.29
L
5
7
2
0.86
L
Ne Zha
Dr-jord-_-
Ne Zha
2
8
1
0.31
L
Poseidon
8
4
5
2.63
L
Cu Chulainn
TaughImpala9
Cu Chulainn
2
4
1
0.63
W
Aphrodite
aidzzz11
Aphrodite
3
5
2
0.8
L
Horus
lalozz
Horus
5
2
6
4
W
Jormungandr
noah_Valentine2
Jormungandr
4
4
1
1.13
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
27,765
41,450
Taken
53,567
18,965
Mitigated
22,370
8,137
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Andi06
Bastet
19,851
5,499
0
3,855
10,841
3,955
0
4,269
6,388
0
54,958
W
1,711
453
0
87
6,411
2,088
172
3,627
2,590
12,881
0
L
7,262
768
466
2,329
11,110
2,958
1,274
1,001
10,049
36,699
0
L
Ne Zha
Dr-jord-_-
Ne Zha
1,351
702
0
1,121
8,708
2,385
1,043
2,126
6,502
0
23,053
L
Poseidon
8,081
1,549
58
2,064
9,125
1,933
496
912
8,075
35,022
0
L
Cu Chulainn
TaughImpala9
Cu Chulainn
5,321
1,002
0
1,863
11,528
8,990
1,435
1,524
10,004
10,003
40,036
W
Aphrodite
aidzzz11
Aphrodite
4,835
1,371
480
2,542
8,104
2,746
2,808
1,297
6,755
41,979
0
L
Horus
lalozz
Horus
5,750
2,423
893
3,092
13,096
6,104
1,312
3,288
9,688
0
21,771
W
Jormungandr
noah_Valentine2
Jormungandr
2,703
963
0
593
8,206
7,744
0
2,035
6,099
23,552
0
W
4,634
1,518
0
580
7,888
2,432
900
5,047
2,603
0
19,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
38,772
242
Minions Killed
324
0
Camps Cleared
0
1,175,240
Distance Traveled
1,373,611
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,485
699
86
6
0
349,662
1
W
Zeus
6,005
400
23
2
0
215,898
1
L
Ra
7,159
477
51
3
0
260,897
0
L
Ne Zha
6,440
429
45
3
0
300,858
1
L
Poseidon
8,341
556
73
5
0
265,626
0
L
Cu Chulainn
8,442
563
122
8
0
240,341
0
W
Aphrodite
7,565
504
58
4
0
219,732
0
L
Horus
8,390
559
33
2
0
305,889
1
W
Jormungandr
7,123
475
40
3
0
161,749
2
W
Artemis
6,423
428
35
2
0
228,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role