Player Matchup

Chang'e
Chang'e
FearTheDuckie
Chang'e
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,758 Elo+
Solo
Medusa
Medusa
SmokinKush
Medusa
Level 33
God Stats
6W - 5L
1,643 SR
Queue Stats
98W - 138L
1,351 Elo+
Party 2
Sobek
Sobek
TuskAJeat
Sobek
Level 105
God Stats
3W - 3L
1,633 SR
Queue Stats
20W - 44L
1,290 Elo+
Party 2
Team Averages
Level 78
1,592 SR
1,466 Elo+

VS

Team Averages
Level 106
1,478 SR
1,453 Elo+
Thanatos
Thanatos
NZR0adversity
Thanatos
Level 63
God Stats
8W - 20L
1,365 SR
Queue Stats
48W - 97L
1,277 Elo+
Party 1
Ullr
Ullr
Neleús
Ullr
Level 160
God Stats
23W - 22L
1,635 SR
Queue Stats
284W - 177L
1,761 Elo+
Solo
Hel
Hel
Savage beast364
Hel
Level 94
God Stats
2W - 3L
1,435 SR
Queue Stats
264W - 344L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
5 / 0 / 8
8,641
786
6,664
7,231
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SmokinKush
Medusa
13
8 / 1 / 6
9,234
839
7,290
8,454
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
TuskAJeat
Sobek
12
1 / 2 / 10
7,721
702
2,241
10,222
9,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NZR0adversity
Thanatos
8
0 / 7 / 2
6,286
571
4,149
7,697
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Neleús
Ullr
11
3 / 2 / 0
7,424
675
5,438
6,398
1,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 2
6,454
587
3,217
5,090
1,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
0
8
9
L
Thanatos
NZR0adversity
Thanatos
0
7
2
0.14
L
Ullr
Neleús
Ullr
3
2
0
1.5
L
0
5
2
0.2
W
Medusa
SmokinKush
Medusa
8
1
6
11
W
Sobek
TuskAJeat
Sobek
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
12,804
25,907
Taken
19,185
15,651
Mitigated
5,851
11,688
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,664
283
2,597
3,840
7,231
2,149
628
1,529
5,702
30,260
0
L
Thanatos
NZR0adversity
Thanatos
4,149
1,003
0
1,391
7,697
2,680
0
3,960
3,521
0
7,248
L
Ullr
Neleús
Ullr
5,438
2,278
0
1,238
6,398
1,971
0
3,389
2,931
0
28,135
L
3,217
514
795
530
5,090
1,200
0
1,447
3,593
9,240
0
W
Medusa
SmokinKush
Medusa
7,290
3,006
0
1,283
8,454
3,633
788
937
7,517
0
41,270
W
Sobek
TuskAJeat
Sobek
2,241
283
0
3,968
10,222
9,869
433
1,202
9,020
11,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
20,164
141
Minions Killed
80
7
Camps Cleared
3
671,124
Distance Traveled
481,029
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,641
786
63
6
4
224,575
3
L
Thanatos
6,286
571
11
1
0
151,016
2
L
Ullr
7,424
675
53
5
3
177,624
3
L
Hel
6,454
587
16
1
0
152,389
4
W
Medusa
9,234
839
61
6
3
210,052
4
W
Sobek
7,721
702
17
2
0
236,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role