Player Matchup

Rama
Rama
Idonutcereal
Rama
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
465W - 364L
1,534 Elo+
Party 3
Pele
Pele
Markizstupid
Pele
Level 117
God Stats
64W - 59L
1,615 SR
Queue Stats
572W - 465L
1,521 Elo+
Party 3
Chaac
Chaac
SBBChi3f
Chaac
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,483 Elo+
Party 3
Amaterasu
Amaterasu
Zuimex
Amaterasu
Level 10
God Stats
0W - 3L
1,232 SR
Queue Stats
34W - 32L
1,402 Elo+
Party 3
Cerberus
Cerberus
sZ xSalazar
Cerberus
Level 36
God Stats
0W - 1L
1,426 SR
Queue Stats
37W - 49L
1,324 Elo+
Solo
Team Averages
Level 75
1,455 SR
1,453 Elo+

VS

Team Averages
Level 74
1,473 SR
1,440 Elo+
Heimdallr
Heimdallr
Deepwatrs
Heimdallr
Level 24
God Stats
4W - 9L
1,221 SR
Queue Stats
34W - 46L
1,365 Elo+
Party 2
Ares
Ares
KILLERGJ04
Ares
Level 120
God Stats
5W - 1L
1,525 SR
Queue Stats
139W - 124L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
MakoaDaKing
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,278 Elo+
Party 1
Loki
Loki
l Spirit I
Loki
Level 122
God Stats
15W - 14L
1,412 SR
Queue Stats
120W - 119L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
z Alpha o
Nu Wa
Level 103
God Stats
12W - 9L
1,706 SR
Queue Stats
735W - 558L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,625
463
1,077
7,531
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 1
6,090
609
3,783
6,925
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
SBBChi3f
Chaac
11
1 / 2 / 2
5,939
594
4,835
7,842
3,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Zuimex
Amaterasu
7
0 / 8 / 0
4,563
456
1,426
7,040
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
sZ xSalazar
Cerberus
8
0 / 1 / 0
4,361
436
2,144
7,232
3,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deepwatrs
Heimdallr
9
3 / 0 / 1
5,732
573
2,669
3,579
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 0 / 3
6,090
609
5,840
5,248
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MakoaDaKing
Erlang Shen
12
8 / 0 / 1
7,817
782
5,872
5,754
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 2
6,516
652
3,703
5,952
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
z Alpha o
Nu Wa
11
1 / 1 / 2
6,466
647
7,820
6,917
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
18
18
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Deepwatrs
Heimdallr
3
0
1
3.5
L
0
5
0
0
W
3
0
3
4.5
W
Erlang Shen
MakoaDaKing
Erlang Shen
8
0
1
8.5
L
2
2
1
1.25
L
Chaac
SBBChi3f
Chaac
1
2
2
1
L
Amaterasu
Zuimex
Amaterasu
0
8
0
0
W
3
2
2
2
L
Cerberus
sZ xSalazar
Cerberus
0
1
0
0
W
Nu Wa
z Alpha o
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,265
Damage
25,904
36,570
Taken
27,450
12,866
Mitigated
14,231
9,681
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Deepwatrs
Heimdallr
2,669
1,156
0
1,333
3,579
1,139
482
686
2,893
0
20,777
L
1,077
940
0
1,225
7,531
1,877
0
3,972
3,231
0
22,662
W
5,840
438
0
1,285
5,248
3,959
344
1,147
4,101
25,845
0
W
Erlang Shen
MakoaDaKing
Erlang Shen
5,872
3,420
0
3,009
5,754
4,069
2,476
0
5,585
0
42,470
L
3,783
1,199
0
3,088
6,925
1,977
0
1,192
5,565
0
34,660
L
Chaac
SBBChi3f
Chaac
4,835
674
0
3,161
7,842
3,375
0
4,344
3,038
0
40,051
L
Amaterasu
Zuimex
Amaterasu
1,426
825
0
474
7,040
2,526
0
494
6,448
0
10,757
W
3,703
1,037
0
2,513
5,952
1,535
0
311
5,611
0
32,148
L
Cerberus
sZ xSalazar
Cerberus
2,144
94
0
1,733
7,232
3,111
0
2,361
4,628
12,773
0
W
Nu Wa
z Alpha o
Nu Wa
7,820
1,837
0
1,240
6,917
3,529
0
0
6,917
39,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
32,621
236
Minions Killed
321
0
Camps Cleared
0
1,005,741
Distance Traveled
1,026,444
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,732
573
45
5
0
185,339
2
L
Rama
4,625
463
52
5
0
183,005
0
W
Ares
6,090
609
40
4
0
209,224
1
W
Erlang Shen
7,817
782
92
9
0
197,507
1
L
Pele
6,090
609
83
8
0
237,409
0
L
Chaac
5,939
594
63
6
0
213,531
2
L
Amaterasu
4,563
456
24
2
0
161,761
0
W
Loki
6,516
652
64
6
0
236,591
1
L
Cerberus
4,361
436
14
1
0
210,035
5
W
Nu Wa
6,466
647
80
8
0
197,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role