Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Itsyaboislater
Cthulhu
Level 83
God Stats
17W - 9L
1,665 SR
Queue Stats
628W - 484L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Soldout818
Ah Muzen Cab
Level 50
God Stats
8W - 7L
1,581 SR
Queue Stats
360W - 270L
1,521 Elo+
Party 1
Set
Set
TheGrinch_2020
Set
Level 152
God Stats
1W - 2L
1,130 SR
Queue Stats
466W - 442L
1,582 Elo+
Solo
Team Averages
Level 103
1,475 SR
1,536 Elo+

VS

Team Averages
Level 130
1,603 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
CJY7
Cu Chulainn
Level 141
God Stats
3W - 2L
1,639 SR
Queue Stats
353W - 354L
1,471 Elo+
Party 2
Ymir
Ymir
DARK77SHADOW77
Ymir
Level 125
God Stats
1W - 2L
1,575 SR
Queue Stats
364W - 348L
1,574 Elo+
Solo
Agni
Agni
I AM ANDEW
Agni
Level 128
God Stats
7W - 7L
1,525 SR
Queue Stats
272W - 292L
1,515 Elo+
Solo
Rama
Rama
I3 H3RM4N 37
Rama
Level 128
God Stats
8W - 3L
1,778 SR
Queue Stats
414W - 402L
1,482 Elo+
Party 2
Khepri
Khepri
shuailong1314
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 9
8,701
725
9,116
8,197
3,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
 
Persephone
15
0 / 0 / 12
8,605
717
13,793
4,454
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 1 / 13
10,181
848
10,923
14,845
12,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Soldout818
Ah Muzen Cab
16
9 / 2 / 6
10,120
843
19,296
8,772
3,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 2 / 12
10,257
855
10,373
11,669
6,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CJY7
Cu Chulainn
14
1 / 4 / 3
7,907
659
11,128
19,325
14,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 4
8,927
744
8,826
20,988
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 1
6,806
567
4,879
5,102
1,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 3
8,308
692
7,177
10,071
4,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 4 / 3
8,107
676
4,257
12,061
14,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
18
Kills
7
7
Deaths
18
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
9
2.75
W
Persephone
 
Persephone
0
0
12
6
L
Cu Chulainn
CJY7
Cu Chulainn
1
4
3
0.63
L
3
3
4
1.67
L
2
3
1
0.83
L
1
4
3
0.63
W
2
1
13
8.5
W
Ah Muzen Cab
Soldout818
Ah Muzen Cab
9
2
6
6
W
6
2
12
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,501
Damage
36,267
47,937
Taken
67,547
27,276
Mitigated
48,907
25,325
Healing
24,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,116
1,794
1,782
3,185
8,197
3,069
1,496
3,838
4,323
19,049
0
W
Persephone
 
Persephone
13,793
260
462
785
4,454
1,739
690
1,717
2,695
25,309
0
L
Cu Chulainn
CJY7
Cu Chulainn
11,128
928
1,696
5,913
19,325
14,008
0
7,571
11,754
0
20,207
L
8,826
705
702
7,997
20,988
14,025
0
11,715
9,273
21,215
0
L
4,879
0
1,329
937
5,102
1,976
0
3,610
1,492
7,287
0
L
7,177
3,668
1,789
1,537
10,071
4,462
0
5,229
4,842
0
23,620
W
10,923
329
973
7,043
14,845
12,478
439
4,221
10,468
24,018
0
W
Ah Muzen Cab
Soldout818
Ah Muzen Cab
19,296
7,322
450
3,956
8,772
3,904
1,745
3,621
4,934
0
31,552
W
10,373
2,802
3,040
3,649
11,669
6,086
896
3,937
7,555
0
26,211
L
4,257
0
1,098
1,576
12,061
14,436
0
5,707
6,354
12,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,864
Gold Earned
40,055
128
Minions Killed
137
0
Camps Cleared
0
1,205,256
Distance Traveled
957,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,701
725
28
2
0
236,434
1
W
Persephone
8,605
717
12
1
0
241,361
1
L
Cu Chulainn
7,907
659
27
2
0
227,262
0
L
Ymir
8,927
744
36
3
0
188,623
0
L
Agni
6,806
567
8
1
0
125,677
0
L
Rama
8,308
692
48
4
0
199,357
1
W
Cthulhu
10,181
848
26
2
0
234,245
0
W
Ah Muzen Cab
10,120
843
29
2
0
259,309
1
W
Set
10,257
855
33
3
0
233,907
0
L
Khepri
8,107
676
18
2
0
216,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role