Player Matchup

Jormungandr
Jormungandr
InvictaAnima272
Jormungandr
Level 55
God Stats
2W - 2L
1,741 SR
Queue Stats
222W - 186L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Leo Magus
Cthulhu
Level 104
God Stats
11W - 11L
1,581 SR
Queue Stats
448W - 391L
1,559 Elo+
Party 2
Athena
Athena
MonopolyGuy2141
Athena
Level 17
God Stats
3W - 4L
1,781 SR
Queue Stats
3W - 4L
1,774 Elo+
Party 2
Xing Tian
Xing Tian
SenileVoyage
Xing Tian
Level 33
God Stats
11W - 6L
1,703 SR
Queue Stats
123W - 112L
1,573 Elo+
Party 2
Terra
Terra
gggadi
Terra
Level 88
God Stats
29W - 27L
1,557 SR
Queue Stats
394W - 346L
1,616 Elo+
Party 2
Team Averages
Level 59
1,673 SR
1,619 Elo+

VS

Team Averages
Level 94
1,528 SR
1,627 Elo+
Sun Wukong
Sun Wukong
Buttpox
Sun Wukong
Level 120
God Stats
15W - 7L
1,628 SR
Queue Stats
496W - 409L
1,597 Elo+
Party 1
Vulcan
Vulcan
CatBugsSugarPees
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 57L
1,659 Elo+
Party 1
Cerberus
Cerberus
SilverMoon444
Cerberus
Level 64
God Stats
6W - 10L
1,445 SR
Queue Stats
359W - 304L
1,610 Elo+
Party 1
Bakasura
Bakasura
TyLeDouche
Bakasura
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
358W - 240L
1,621 Elo+
Party 1
Artemis
Artemis
stoolpusher
Artemis
Level 28
God Stats
5W - 3L
1,568 SR
Queue Stats
163W - 65L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
InvictaAnima272
Jormungandr
15
1 / 5 / 4
9,892
989
9,822
19,494
18,483
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Leo Magus
Cthulhu
16
2 / 4 / 3
9,648
965
12,384
14,859
13,275
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 4
9,668
967
3,937
19,906
16,524
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
SenileVoyage
Xing Tian
16
1 / 2 / 3
10,091
1,009
6,803
20,548
22,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
gggadi
Terra
15
0 / 1 / 4
9,658
966
6,507
10,888
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

192

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buttpox
Sun Wukong
16
1 / 1 / 10
9,459
946
13,029
12,688
17,478
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 0 / 6
11,747
1,175
30,935
4,758
1,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
SilverMoon444
Cerberus
16
0 / 1 / 10
9,360
936
11,100
10,810
18,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
TyLeDouche
Bakasura
17
7 / 0 / 3
11,211
1,121
14,081
9,160
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
stoolpusher
Artemis
16
0 / 3 / 7
9,211
921
12,197
7,665
3,081
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
5
Kills
15
15
Deaths
5
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Buttpox
Sun Wukong
1
1
10
6
W
7
0
6
10
L
Jormungandr
InvictaAnima272
Jormungandr
1
5
4
0.6
L
Cthulhu
Leo Magus
Cthulhu
2
4
3
0.88
L
1
3
4
1
L
Xing Tian
SenileVoyage
Xing Tian
1
2
3
1.25
W
Cerberus
SilverMoon444
Cerberus
0
1
10
5
W
Bakasura
TyLeDouche
Bakasura
7
0
3
8.5
L
Terra
gggadi
Terra
0
1
4
2
W
Artemis
stoolpusher
Artemis
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
81,342
85,695
Taken
45,081
83,615
Mitigated
44,989
14,857
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Buttpox
Sun Wukong
13,029
2,373
0
801
12,688
17,478
0
10,769
1,919
0
26,525
W
30,935
13,907
0
159
4,758
1,921
0
4,496
262
57,622
0
L
Jormungandr
InvictaAnima272
Jormungandr
9,822
2,599
2,139
2,740
19,494
18,483
0
8,359
9,563
30,200
0
L
Cthulhu
Leo Magus
Cthulhu
12,384
1,086
1,375
254
14,859
13,275
0
8,390
6,043
41,805
0
L
3,937
759
0
715
19,906
16,524
0
10,410
9,019
10,321
0
L
Xing Tian
SenileVoyage
Xing Tian
6,803
497
0
1,104
20,548
22,274
0
10,764
8,983
22,327
0
W
Cerberus
SilverMoon444
Cerberus
11,100
600
0
2,985
10,810
18,309
0
9,621
1,189
19,740
0
W
Bakasura
TyLeDouche
Bakasura
14,081
7,293
0
3,776
9,160
4,200
0
7,322
1,838
0
25,057
L
Terra
gggadi
Terra
6,507
579
5,097
1,433
10,888
13,059
0
4,112
6,426
21,719
0
W
Artemis
stoolpusher
Artemis
12,197
10,974
0
0
7,665
3,081
0
7,245
420
0
28,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
50,988
184
Minions Killed
205
4
Camps Cleared
10
965,380
Distance Traveled
1,031,360
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,459
946
25
3
0
210,844
0
W
Vulcan
11,747
1,175
57
6
1
227,467
0
L
Jormungandr
9,892
989
41
4
0
155,101
0
L
Cthulhu
9,648
965
75
8
1
193,822
1
L
Athena
9,668
967
13
1
0
183,100
0
L
Xing Tian
10,091
1,009
21
2
2
206,507
0
W
Cerberus
9,360
936
20
2
0
212,597
0
W
Bakasura
11,211
1,121
56
6
7
224,921
0
L
Terra
9,658
966
34
3
1
226,850
0
W
Artemis
9,211
921
47
5
2
155,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role