Player Matchup

Skadi
Skadi
GrizzlyPlayZ
Skadi
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
20W - 35L
1,227 Elo+
Party 2
Chronos
Chronos
Noctivagus Teo
Chronos
Level 122
God Stats
1W - 1L
1,873 SR
Queue Stats
141W - 155L
1,492 Elo+
Party 2
Arachne
Arachne
xxxmcwildcatxxx
Arachne
Level 122
God Stats
2W - 2L
1,620 SR
Queue Stats
120W - 173L
1,276 Elo+
Party 2
Team Averages
Level 91
1,748 SR
1,332 Elo+

VS

Team Averages
Level 32
1,483 SR
1,381 Elo+
Agni
Agni
Monsterxfive
Agni
Level 27
God Stats
3W - 6L
1,414 SR
Queue Stats
20W - 32L
1,241 Elo+
Solo
Medusa
Medusa
hiltlautaro805
Medusa
Level 67
God Stats
31W - 29L
1,535 SR
Queue Stats
104W - 117L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
rendija_costosa
Cthulhu
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,970
725
7,050
8,217
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 8
8,139
740
9,936
6,832
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 6
8,238
749
6,926
7,400
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,286
662
5,344
6,264
2,084
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 3
7,879
716
4,513
8,229
2,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 2
7,274
661
8,030
12,033
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
1
4
4
0.75
W
4
2
8
4
L
3
6
3
0.75
L
2
3
2
1
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
17,887
22,449
Taken
26,526
8,180
Mitigated
13,535
3,133
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,050
3,810
258
763
8,217
2,743
809
5,180
2,826
0
28,410
L
5,344
592
283
704
6,264
2,084
0
3,945
2,319
15,592
0
W
9,936
3,493
0
400
6,832
2,660
603
3,568
2,963
25,703
2,908
L
4,513
1,190
0
346
8,229
2,670
72
2,579
5,650
0
19,932
L
8,030
459
357
2,267
12,033
8,781
0
3,020
9,013
30,113
0
W
6,926
5,199
152
1,560
7,400
2,777
0
4,404
2,741
0
14,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
22,439
116
Minions Killed
122
7
Camps Cleared
4
620,561
Distance Traveled
578,575
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,970
725
51
5
2
189,006
0
L
Agni
7,286
662
41
4
1
200,054
3
W
Chronos
8,139
740
44
4
4
202,700
2
L
Medusa
7,879
716
35
3
2
188,165
1
L
Cthulhu
7,274
661
46
4
1
190,356
3
W
Arachne
8,238
749
21
2
1
228,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role