Player Matchup

Ra
Ra
DarkDragon_694
Ra
Level 46
God Stats
28W - 29L
1,335 SR
Queue Stats
100W - 91L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
Itz__Monkey_Man
Sun Wukong
Level 14
God Stats
4W - 5L
1,224 SR
Queue Stats
7W - 7L
1,255 Elo+
Party 1
Ah Puch
Ah Puch
Your0mom9968
Ah Puch
Level 25
God Stats
3W - 9L
1,261 SR
Queue Stats
47W - 67L
1,278 Elo+
Solo
Sylvanus
Sylvanus
guigts89
Sylvanus
Level 23
God Stats
11W - 5L
1,728 SR
Queue Stats
41W - 48L
1,324 Elo+
Solo
Arachne
Arachne
hellcat360032
Arachne
Level 26
God Stats
1W - 1L
1,247 SR
Queue Stats
35W - 34L
1,353 Elo+
Solo
Team Averages
Level 27
1,359 SR
1,302 Elo+

VS

Team Averages
Level 22
1,470 SR
1,302 Elo+
Chronos
Chronos
DrierMonkey109
Chronos
Level 27
God Stats
5W - 3L
1,553 SR
Queue Stats
44W - 64L
1,312 Elo+
Solo
Susano
Susano
Galameo
Susano
Level 30
God Stats
2W - 6L
1,349 SR
Queue Stats
78W - 95L
1,321 Elo+
Solo
Medusa
Medusa
Warnicow
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,056 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rondoe1992
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,409 SR
Queue Stats
15W - 19L
1,349 Elo+
Solo
Ymir
Ymir
thuggles121
Ymir
Level 28
God Stats
3W - 2L
1,537 SR
Queue Stats
40W - 34L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 5
16,045
535
21,020
21,783
11,381
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Itz__Monkey_Man
Sun Wukong
20
8 / 4 / 8
14,358
479
15,748
28,943
28,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Your0mom9968
Ah Puch
14
3 / 2 / 11
11,729
391
10,276
11,966
4,865
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
guigts89
Sylvanus
20
10 / 1 / 17
15,865
529
13,426
24,603
29,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
20
15 / 5 / 5
17,454
582
28,768
35,026
19,719
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 0
14,810
494
17,818
29,514
14,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Galameo
Susano
20
2 / 8 / 3
13,932
464
14,850
26,191
11,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Warnicow
Medusa
16
0 / 18 / 3
10,890
363
14,633
24,895
6,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
rondoe1992
Ah Muzen Cab
14
1 / 6 / 1
11,379
379
8,784
11,884
4,188
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 5 / 3
13,552
452
17,085
33,790
30,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
47
Kills
12
13
Deaths
48
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
6
11
0
0.55
L
Susano
Galameo
Susano
2
8
3
0.44
W
Sun Wukong
Itz__Monkey_Man
Sun Wukong
8
4
8
3
L
Medusa
Warnicow
Medusa
0
18
3
0.08
W
Ah Puch
Your0mom9968
Ah Puch
3
2
11
4.25
W
Sylvanus
guigts89
Sylvanus
10
1
17
18.5
W
Arachne
15
5
5
3.5
L
Ah Muzen Cab
rondoe1992
Ah Muzen Cab
1
6
1
0.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,238
Damage
73,170
122,321
Taken
126,274
94,002
Mitigated
67,257
61,597
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,020
3,543
4,005
10,771
21,783
11,381
5,292
5,633
16,150
159,062
0
L
17,818
7,164
0
1,895
29,514
14,263
6,713
5,084
24,207
105,162
6,943
L
Susano
Galameo
Susano
14,850
1,885
0
6,940
26,191
11,851
0
7,065
19,084
0
103,134
W
Sun Wukong
Itz__Monkey_Man
Sun Wukong
15,748
4,584
0
5,200
28,943
28,536
1,325
9,566
19,377
0
73,768
L
Medusa
Warnicow
Medusa
14,633
8,985
0
1,990
24,895
6,110
1,666
15,042
9,767
0
47,911
W
Ah Puch
Your0mom9968
Ah Puch
10,276
1,297
0
2,615
11,966
4,865
1,011
3,415
8,551
41,364
0
W
Sylvanus
guigts89
Sylvanus
13,426
2,963
7,261
12,057
24,603
29,501
1,220
6,814
17,789
44,319
0
W
Arachne
28,768
18,469
0
19,688
35,026
19,719
5,590
9,558
25,468
0
148,109
L
Ah Muzen Cab
rondoe1992
Ah Muzen Cab
8,784
4,054
0
3,532
11,884
4,188
1,220
3,645
8,151
0
51,786
L
17,085
4,537
0
5,451
33,790
30,845
460
13,014
20,313
81,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,451
Gold Earned
64,563
648
Minions Killed
641
0
Camps Cleared
0
2,490,669
Distance Traveled
2,119,460
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,045
535
245
8
0
558,040
2
L
Chronos
14,810
494
192
6
0
453,639
0
L
Susano
13,932
464
142
5
0
558,365
5
W
Sun Wukong
14,358
479
87
3
0
541,391
0
L
Medusa
10,890
363
107
4
0
382,504
1
W
Ah Puch
11,729
391
63
2
0
333,367
0
W
Sylvanus
15,865
529
74
2
0
488,033
0
W
Arachne
17,454
582
179
6
0
569,838
1
L
Ah Muzen Cab
11,379
379
114
4
0
295,571
0
L
Ymir
13,552
452
86
3
0
429,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role