Player Matchup

Loki
Loki
Falcon11603
Loki
Level 19
God Stats
0W - 1L
1,925 SR
Queue Stats
5W - 3L
1,717 Elo+
Party 1
Jing Wei
Jing Wei
SilverPlaysBot
Jing Wei
Level 153
God Stats
0W - 1L
1,597 SR
Queue Stats
71W - 34L
1,706 Elo+
Party 1
Sun Wukong
Sun Wukong
StripedPajamaBoy
Sun Wukong
Level 51
God Stats
1W - 1L
1,727 SR
Queue Stats
60W - 24L
1,733 Elo+
Party 1
Merlin
Merlin
wellfire69162
Merlin
Level 137
God Stats
0W - 1L
1,636 SR
Queue Stats
16W - 5L
1,910 Elo+
Party 1
Cthulhu
Cthulhu
Ðragoonx
Cthulhu
Level 109
God Stats
0W - 2L
1,505 SR
Queue Stats
81W - 33L
1,722 Elo+
Party 1
Team Averages
Level 94
1,678 SR
1,758 Elo+

VS

Team Averages
Level 71
1,594 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
CassadayEveryday
Tsukuyomi
Level 28
God Stats
3W - 5L
1,705 SR
Queue Stats
20W - 25L
1,195 Elo+
Solo
Horus
Horus
ImGEB
Horus
Level 126
God Stats
2W - 0L
1,555 SR
Queue Stats
54W - 41L
1,585 Elo+
Party 2
Zeus
Zeus
Lypt1c
Zeus
Level 22
God Stats
1W - 0L
1,800 SR
Queue Stats
29W - 12L
1,656 Elo+
Solo
Neith
Neith
NoxBalls2URface
Neith
Level 28
God Stats
3W - 2L
1,394 SR
Queue Stats
29W - 33L
1,457 Elo+
Solo
Thoth
Thoth
PrimeKami
Thoth
Level 152
God Stats
3W - 3L
1,517 SR
Queue Stats
58W - 35L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
7,283
520
1,145
13,279
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
17
4 / 5 / 3
10,192
728
9,617
15,579
5,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
StripedPajamaBoy
Sun Wukong
14
1 / 5 / 5
8,716
623
7,104
18,246
17,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 6 / 3
9,878
706
10,441
12,268
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Ðragoonx
Cthulhu
16
1 / 7 / 5
8,629
616
11,819
20,934
24,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
3 / 5 / 11
10,111
722
6,350
10,747
4,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
ImGEB
Horus
17
5 / 0 / 22
12,193
871
8,529
12,279
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Lypt1c
Zeus
18
10 / 3 / 9
11,978
856
29,425
9,649
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 10
11,540
824
14,818
10,029
4,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
PrimeKami
Thoth
18
8 / 0 / 13
11,800
843
15,471
5,636
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
9
Kills
33
33
Deaths
9
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
3
5
11
1.7
L
0
10
2
0.1
W
Horus
ImGEB
Horus
5
0
22
16
W
Zeus
Lypt1c
Zeus
10
3
9
4.83
W
7
1
10
12
W
Thoth
PrimeKami
Thoth
8
0
13
14.5
L
Jing Wei
4
5
3
1.1
L
Sun Wukong
StripedPajamaBoy
Sun Wukong
1
5
5
0.7
L
3
6
3
0.75
L
Cthulhu
Ðragoonx
Cthulhu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,126
Damage
74,593
80,306
Taken
48,340
54,283
Mitigated
32,254
8,354
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
6,350
1,455
0
1,379
10,747
4,079
0
4,928
5,615
0
25,154
L
1,145
468
0
57
13,279
3,352
0
7,379
5,626
0
5,399
W
Horus
ImGEB
Horus
8,529
2,222
2,022
4,683
12,279
17,373
0
4,059
7,813
4,635
12,129
W
Zeus
Lypt1c
Zeus
29,425
4,991
0
250
9,649
4,089
768
7,563
1,927
62,615
0
W
14,818
5,698
0
3,645
10,029
4,145
1,199
3,485
6,223
0
51,557
W
Thoth
PrimeKami
Thoth
15,471
84
0
192
5,636
2,568
2
2,787
2,849
39,229
0
L
Jing Wei
9,617
7,150
0
3,702
15,579
5,632
0
8,021
7,284
0
41,962
L
Sun Wukong
StripedPajamaBoy
Sun Wukong
7,104
1,231
0
2,609
18,246
17,559
0
9,631
8,469
0
17,765
L
10,441
333
0
1,308
12,268
3,589
0
8,831
3,139
35,366
0
L
Cthulhu
Ðragoonx
Cthulhu
11,819
645
314
364
20,934
24,151
0
12,533
8,176
27,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,698
Gold Earned
57,622
248
Minions Killed
300
5
Camps Cleared
11
1,222,080
Distance Traveled
1,314,425
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,111
722
31
2
2
272,322
3
L
Loki
7,283
520
9
1
0
227,757
0
W
Horus
12,193
871
11
1
0
264,093
3
W
Zeus
11,978
856
96
7
5
231,333
3
W
Neith
11,540
824
88
6
3
264,104
4
W
Thoth
11,800
843
74
5
1
282,573
0
L
Jing Wei
10,192
728
90
6
4
257,347
0
L
Sun Wukong
8,716
623
28
2
1
257,578
4
L
Merlin
9,878
706
78
6
0
223,327
0
L
Cthulhu
8,629
616
43
3
0
256,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role