Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kannons_Mercy
Artemis
Level 27
God Stats
1W - 0L
1,558 SR
Queue Stats
10W - 33L
1,199 Elo+
Party 1
Sol
Sol
Lanina21
Sol
Level 115
God Stats
12W - 10L
1,545 SR
Queue Stats
36W - 33L
1,270 Elo+
Solo
Da Ji
Da Ji
LittleDuner
Da Ji
Level 74
God Stats
2W - 1L
1,720 SR
Queue Stats
54W - 83L
1,312 Elo+
Party 1
Ares
Ares
bngel_123
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,362 Elo+
Solo
Team Averages
Level 77
1,565 SR
1,329 Elo+

VS

Team Averages
Level 65
1,411 SR
1,291 Elo+
Achilles
Achilles
Chief_Of_Spirit
Achilles
Level 49
God Stats
1W - 2L
1,512 SR
Queue Stats
5W - 10L
1,308 Elo+
Solo
Jing Wei
Jing Wei
Colemanator44
Jing Wei
Level 17
God Stats
0W - 5L
1,230 SR
Queue Stats
2W - 11L
1,097 Elo+
Solo
Zeus
Zeus
MitchButkis
Zeus
Level 86
God Stats
52W - 62L
1,489 SR
Queue Stats
870W - 977L
1,329 Elo+
Solo
Cerberus
Cerberus
Nathalie Leslie
Cerberus
Level 107
God Stats
0W - 2L
1,456 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
boo_racer
Neith
Level 64
God Stats
7W - 21L
1,371 SR
Queue Stats
16W - 36L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 5 / 9
8,722
671
4,279
10,029
3,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
14
1 / 5 / 9
8,833
679
7,832
9,532
2,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 3 / 13
11,708
901
16,865
16,404
6,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 5 / 5
14,097
1,084
18,638
12,305
5,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
15
2 / 2 / 13
10,167
782
4,824
15,665
14,001
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 5 / 5
9,840
757
7,487
14,694
16,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
Colemanator44
Jing Wei
15
1 / 4 / 7
9,160
705
4,662
11,948
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 3 / 2
13,909
1,070
26,182
10,031
3,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
0 / 4 / 7
9,087
699
3,377
14,594
10,119
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
boo_racer
Neith
15
1 / 7 / 5
9,076
698
11,418
12,726
4,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
23
Kills
20
20
Deaths
23
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
5
9
1.1
L
Achilles
3
5
5
1.1
L
Jing Wei
Colemanator44
Jing Wei
1
4
7
1.13
W
Artemis
1
5
9
1.1
W
5
3
13
3.83
W
14
5
5
3.3
L
15
3
2
5.33
L
Cerberus
0
4
7
0.88
W
Ares
2
2
13
4.25
L
Neith
boo_racer
Neith
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,438
Damage
53,126
63,935
Taken
63,993
32,286
Mitigated
38,025
10,904
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,279
1,115
885
858
10,029
3,679
2
6,815
3,130
21,283
0
L
Achilles
7,487
2,179
0
1,416
14,694
16,163
593
6,718
7,976
0
18,319
L
Jing Wei
Colemanator44
Jing Wei
4,662
3,024
0
1,097
11,948
4,068
61
5,923
6,025
0
21,291
W
Artemis
7,832
2,627
0
214
9,532
2,814
208
4,795
4,651
0
19,158
W
16,865
6,357
0
5,766
16,404
6,389
5,345
5,067
11,212
55,375
0
W
18,638
5,322
0
415
12,305
5,403
0
4,061
8,079
0
44,004
L
26,182
705
0
3,160
10,031
3,401
649
2,233
7,798
62,790
0
L
Cerberus
3,377
272
346
1,607
14,594
10,119
444
5,936
8,658
16,005
0
W
Ares
4,824
564
0
2,766
15,665
14,001
147
9,267
6,110
11,508
0
L
Neith
boo_racer
Neith
11,418
5,110
167
616
12,726
4,274
1,274
5,310
7,416
0
24,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
51,072
245
Minions Killed
230
9
Camps Cleared
5
1,129,466
Distance Traveled
1,135,639
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,722
671
52
4
0
185,718
0
L
Achilles
9,840
757
23
2
0
236,483
5
L
Jing Wei
9,160
705
37
3
0
256,958
1
W
Artemis
8,833
679
22
2
0
224,039
0
W
Sol
11,708
901
99
8
3
249,578
0
W
Da Ji
14,097
1,084
52
4
6
248,260
1
L
Zeus
13,909
1,070
99
8
4
218,468
3
L
Cerberus
9,087
699
37
3
1
219,897
0
W
Ares
10,167
782
20
2
0
221,871
4
L
Neith
9,076
698
34
3
0
203,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role