Player Matchup

Chaac
Chaac
BusyDoinDabs
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,316 Elo+
Party 4
Ah Puch
Ah Puch
ColonelTubs
Ah Puch
Level 107
God Stats
5W - 4L
1,463 SR
Queue Stats
181W - 184L
1,372 Elo+
Party 1
Serqet
Serqet
Jay__Hart
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 242L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
WASHINGT0N OG
Xbalanque
Level 47
God Stats
1W - 2L
1,486 SR
Queue Stats
20W - 27L
1,329 Elo+
Party 4
Cthulhu
Cthulhu
tantenton123
Cthulhu
Level 63
God Stats
24W - 40L
1,357 SR
Queue Stats
93W - 124L
1,327 Elo+
Solo
Team Averages
Level 70
1,461 SR
1,342 Elo+

VS

Team Averages
Level 70
1,525 SR
1,380 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Captain_Sweet0
Tiamat
Level 100
God Stats
27W - 32L
1,413 SR
Queue Stats
398W - 470L
1,422 Elo+
Party 3
Serqet
Serqet
KamakazeHottie
Serqet
Level 56
God Stats
2W - 0L
1,731 SR
Queue Stats
164W - 176L
1,380 Elo+
Party 2
Athena
Athena
Tony Gondor
Athena
Level 48
God Stats
30W - 37L
1,457 SR
Queue Stats
105W - 159L
1,342 Elo+
Solo
Sol
Sol
two_krispy4U
Sol
Level 83
God Stats
65W - 50L
1,523 SR
Queue Stats
261W - 298L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,023
451
9,950
20,561
10,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ColonelTubs
Ah Puch
16
0 / 4 / 5
9,445
472
11,301
14,090
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Jay__Hart
Serqet
16
3 / 6 / 1
9,303
465
6,920
15,635
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
WASHINGT0N OG
Xbalanque
14
3 / 7 / 6
8,919
446
11,045
14,557
4,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
tantenton123
Cthulhu
15
3 / 3 / 1
8,932
447
9,536
17,145
11,693
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
8 / 3 / 3
11,372
569
11,197
14,320
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 6
10,644
532
10,030
13,474
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
6 / 4 / 2
10,992
550
6,294
15,513
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
1 / 1 / 8
9,019
451
5,703
17,122
14,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 1 / 5
11,973
599
25,080
14,767
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
11
Kills
23
24
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
3
3
3.17
L
2
4
3
0.88
W
1
2
6
2
L
Ah Puch
ColonelTubs
Ah Puch
0
4
5
0.63
L
Serqet
Jay__Hart
Serqet
3
6
1
0.58
W
6
4
2
1.75
W
Athena
1
1
8
5
L
Xbalanque
WASHINGT0N OG
Xbalanque
3
7
6
0.86
L
Cthulhu
tantenton123
Cthulhu
3
3
1
1.17
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
58,304
81,988
Taken
75,196
36,404
Mitigated
38,012
31,096
Healing
32,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,197
6,080
0
5,603
14,320
5,097
3,364
4,224
9,976
0
85,060
L
9,950
1,920
92
9,016
20,561
10,249
653
14,408
5,552
0
53,994
W
10,030
154
8
6,325
13,474
7,584
0
6,867
6,522
72,973
0
L
Ah Puch
ColonelTubs
Ah Puch
11,301
276
638
5,645
14,090
4,910
587
8,195
5,498
83,529
0
L
Serqet
Jay__Hart
Serqet
6,920
2,754
366
3,815
15,635
5,542
0
6,439
9,196
0
51,909
W
6,294
1,678
0
5,314
15,513
6,557
0
2,456
12,704
0
68,870
W
Athena
5,703
1,328
0
3,652
17,122
14,097
416
6,300
10,122
28,689
0
L
Xbalanque
WASHINGT0N OG
Xbalanque
11,045
4,168
720
3,626
14,557
4,010
616
5,328
8,480
0
39,972
L
Cthulhu
tantenton123
Cthulhu
9,536
793
1,278
5,900
17,145
11,693
278
6,443
10,702
46,748
0
W
25,080
9,528
0
11,893
14,767
4,677
4,232
1,329
12,965
89,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,622
Gold Earned
54,000
495
Minions Killed
607
0
Camps Cleared
0
1,870,848
Distance Traveled
1,966,502
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,372
569
135
7
0
353,699
1
L
Chaac
9,023
451
90
5
0
383,740
2
W
Tiamat
10,644
532
145
7
0
393,438
7
L
Ah Puch
9,445
472
166
8
0
353,194
4
L
Serqet
9,303
465
100
5
0
362,271
2
W
Serqet
10,992
550
117
6
0
450,903
1
W
Athena
9,019
451
56
3
0
415,203
3
L
Xbalanque
8,919
446
74
4
0
358,406
0
L
Cthulhu
8,932
447
65
3
0
413,237
3
W
Sol
11,973
599
154
8
0
353,259
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role