Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aryxtaerise
Cthulhu
Level 124
God Stats
32W - 24L
1,539 SR
Queue Stats
384W - 378L
1,530 Elo+
Solo
Geb
Geb
IntuitiveElk
Geb
Level 87
God Stats
2W - 0L
1,726 SR
Queue Stats
27W - 28L
1,497 Elo+
Party 1
Izanami
Izanami
Remerses
Izanami
Level 27
God Stats
7W - 1L
1,557 SR
Queue Stats
25W - 22L
1,468 Elo+
Party 1
Bastet
Bastet
YouSoStinky
Bastet
Level 129
God Stats
2W - 2L
1,725 SR
Queue Stats
20W - 23L
1,451 Elo+
Party 1
Team Averages
Level 104
1,609 SR
1,489 Elo+

VS

Team Averages
Level 49
1,489 SR
1,381 Elo+
Geb
Geb
HotTaco34
Geb
Level 23
God Stats
5W - 6L
1,233 SR
Queue Stats
60W - 77L
1,311 Elo+
Party 2
The Morrigan
The Morrigan
Idiopathik
The Morrigan
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
677W - 769L
1,456 Elo+
Solo
Serqet
Serqet
Murphdragon10
Serqet
Level 46
God Stats
1W - 4L
1,725 SR
Queue Stats
109W - 109L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
NERPYDERPY12
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,395 Elo+
Party 2
Medusa
Medusa
dggagf33412
Medusa
Level 8
God Stats
2W - 5L
1,488 SR
Queue Stats
7W - 16L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
12 / 1 / 8
10,923
607
16,045
8,583
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Aryxtaerise
Cthulhu
16
4 / 2 / 5
10,131
563
9,886
10,077
7,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 15
10,041
558
4,702
13,253
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Remerses
Izanami
15
3 / 1 / 9
8,988
499
7,024
8,734
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
17
4 / 2 / 11
10,534
585
11,752
13,775
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,264
404
5,888
13,720
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Idiopathik
The Morrigan
12
0 / 8 / 0
7,488
416
5,257
9,329
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 2
8,938
497
6,320
12,273
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
NERPYDERPY12
Guan Yu
14
4 / 4 / 1
9,114
506
6,884
17,304
13,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
1 / 6 / 2
7,311
406
3,856
12,296
4,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
26
Kills
7
7
Deaths
26
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
12
1
8
16
W
Cthulhu
Aryxtaerise
Cthulhu
4
2
5
3.25
L
0
5
4
0.4
L
The Morrigan
Idiopathik
The Morrigan
0
8
0
0
W
3
1
15
10.5
L
2
3
2
1
L
Guan Yu
NERPYDERPY12
Guan Yu
4
4
1
1.13
W
Izanami
Remerses
Izanami
3
1
9
7.5
W
Bastet
4
2
11
4.75
L
Medusa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,409
Damage
28,205
54,422
Taken
64,922
34,705
Mitigated
39,262
15,446
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,045
651
631
2,814
8,583
3,714
1,847
3,516
4,601
70,710
0
W
Cthulhu
Aryxtaerise
Cthulhu
9,886
105
689
1,374
10,077
7,791
352
1,158
8,498
60,101
0
L
5,888
737
0
841
13,720
13,943
0
6,007
7,296
15,902
0
L
The Morrigan
Idiopathik
The Morrigan
5,257
624
166
235
9,329
3,263
440
3,761
5,309
42,287
0
W
4,702
258
0
3,100
13,253
14,615
1,140
1,869
11,290
26,947
0
L
6,320
941
0
4,014
12,273
4,297
0
4,304
7,797
0
49,704
L
Guan Yu
NERPYDERPY12
Guan Yu
6,884
1,013
934
4,528
17,304
13,453
222
7,610
9,127
0
42,231
W
Izanami
Remerses
Izanami
7,024
4,462
0
1,723
8,734
3,017
3,004
2,058
6,662
0
49,277
W
Bastet
11,752
3,485
0
5,115
13,775
5,568
5,179
2,261
10,972
0
67,081
L
Medusa
3,856
1,477
0
455
12,296
4,306
0
7,432
4,690
0
35,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
40,115
494
Minions Killed
346
0
Camps Cleared
0
1,921,313
Distance Traveled
1,729,792
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,923
607
100
6
0
383,766
7
W
Cthulhu
10,131
563
135
8
0
351,614
2
L
Geb
7,264
404
18
1
0
347,248
1
L
The Morrigan
7,488
416
90
5
0
263,198
2
W
Geb
10,041
558
39
2
0
405,011
1
L
Serqet
8,938
497
94
5
0
380,856
9
L
Guan Yu
9,114
506
79
4
0
382,568
5
W
Izanami
8,988
499
95
5
0
379,070
1
W
Bastet
10,534
585
125
7
0
401,852
1
L
Medusa
7,311
406
65
4
0
355,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role