Player Matchup

Bellona
Bellona
AlexV2209
Bellona
Level 45
God Stats
1W - 3L
1,334 SR
Queue Stats
48W - 67L
1,309 Elo+
Party 3
Da Ji
Da Ji
Esseck
Da Ji
Level 12
God Stats
2W - 1L
1,489 SR
Queue Stats
25W - 19L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
Listo3095
Baron Samedi
Level 8
God Stats
5W - 2L
1,890 SR
Queue Stats
15W - 16L
1,536 Elo+
Party 3
Anhur
Anhur
RammusBro
Anhur
Level 82
God Stats
2W - 0L
1,624 SR
Queue Stats
71W - 48L
1,582 Elo+
Party 1
Ymir
Ymir
bigchunguslol
Ymir
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 1L
1,693 Elo+
Party 1
Team Averages
Level 30
1,567 SR
1,501 Elo+

VS

Team Averages
Level 17
1,428 SR
1,372 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Ascroll
Bellona
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 10L
1,162 Elo+
Solo
Ullr
Ullr
COPENHAGENxRDNK
Ullr
Level 29
God Stats
2W - 5L
1,247 SR
Queue Stats
104W - 112L
1,471 Elo+
Solo
Nike
Nike
Noopy9800
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,339 Elo+
Solo
Cthulhu
Cthulhu
TheMexicanGG12
Cthulhu
Level 17
God Stats
0W - 1L
1,392 SR
Queue Stats
27W - 20L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexV2209
Bellona
11
0 / 3 / 6
6,841
456
1,744
7,193
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Esseck
Da Ji
14
6 / 2 / 6
8,846
590
7,264
10,539
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Listo3095
Baron Samedi
16
9 / 1 / 2
9,451
630
8,685
8,491
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RammusBro
Anhur
15
12 / 4 / 2
9,624
642
15,141
12,748
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 12
8,288
553
3,531
9,564
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 3 / 0
7,327
488
6,161
5,176
1,676
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ascroll
Bellona
10
1 / 6 / 1
6,551
437
4,302
11,633
8,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 7 / 3
7,105
474
4,792
12,440
1,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
1 / 5 / 2
6,529
435
2,173
10,048
6,252
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 8 / 0
6,882
459
6,546
12,509
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
29
Kills
8
10
Deaths
29
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
0
1
W
Bellona
AlexV2209
Bellona
0
3
6
1
L
Bellona
Ascroll
Bellona
1
6
1
0.25
L
1
7
3
0.36
W
Da Ji
Esseck
Da Ji
6
2
6
4.5
W
Baron Samedi
Listo3095
Baron Samedi
9
1
2
10
L
Nike
1
5
2
0.4
W
Anhur
RammusBro
Anhur
12
4
2
3.25
L
2
8
0
0.25
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,365
Damage
23,974
48,535
Taken
51,806
29,120
Mitigated
26,677
16,356
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,161
601
0
1,048
5,176
1,676
0
1,796
3,108
39,048
724
W
Bellona
AlexV2209
Bellona
1,744
496
0
860
7,193
5,581
584
1,888
5,305
0
21,380
L
Bellona
Ascroll
Bellona
4,302
1,060
0
438
11,633
8,241
141
2,787
8,756
0
25,791
L
4,792
1,182
0
500
12,440
1,989
560
1,535
10,869
0
33,478
W
Da Ji
Esseck
Da Ji
7,264
1,574
0
3,253
10,539
4,477
1,635
1,616
8,923
40
56,466
W
Baron Samedi
Listo3095
Baron Samedi
8,685
1,042
1,163
3,615
8,491
4,236
795
1,925
6,558
67,409
0
L
Nike
2,173
124
0
371
10,048
6,252
0
2,972
6,948
0
26,040
W
Anhur
RammusBro
Anhur
15,141
9,075
0
4,804
12,748
4,920
1,917
3,272
9,476
0
64,282
L
6,546
56
52
337
12,509
8,519
270
2,610
9,899
23,540
0
W
3,531
610
279
2,382
9,564
9,906
348
3,274
6,290
17,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
34,394
392
Minions Killed
286
0
Camps Cleared
0
1,302,996
Distance Traveled
1,251,131
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,327
488
83
6
0
261,838
2
W
Bellona
6,841
456
43
3
0
201,141
0
L
Bellona
6,551
437
50
3
0
244,537
2
L
Ullr
7,105
474
60
4
0
240,279
3
W
Da Ji
8,846
590
102
7
0
295,697
2
W
Baron Samedi
9,451
630
121
8
0
267,736
4
L
Nike
6,529
435
51
3
0
232,860
0
W
Anhur
9,624
642
95
6
0
262,260
2
L
Cthulhu
6,882
459
42
3
0
271,617
1
W
Ymir
8,288
553
31
2
0
276,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role