Player Matchup

Izanami
Izanami
AwfulSahat
Izanami
Level 5
God Stats
4W - 3L
1,363 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Guadalupę
Cthulhu
Level 3
God Stats
1W - 1L
1,271 SR
Queue Stats
9W - 8L
1,280 Elo+
Solo
Skadi
Skadi
Hydra_JAYXx
Skadi
Level 7
God Stats
2W - 1L
1,247 SR
Queue Stats
19W - 18L
1,066 Elo+
Party 1
Cliodhna
Cliodhna
WLRevert_yt
Cliodhna
Level 21
God Stats
3W - 1L
1,611 SR
Queue Stats
48W - 47L
1,369 Elo+
Party 1
Charybdis
Charybdis
nobmega
Charybdis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 19L
1,239 Elo+
Party 1
Team Averages
Level 9
1,398 SR
1,291 Elo+

VS

Team Averages
Level 9
1,498 SR
1,440 Elo+
Ares
Ares
LudoZC
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Fenrir
Fenrir
ValenMadridYT
Fenrir
Level 4
God Stats
3W - 10L
1,518 SR
Queue Stats
3W - 10L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
element_garcia28
Baron Samedi
Level 24
God Stats
3W - 6L
1,585 SR
Queue Stats
21W - 34L
1,338 Elo+
Party 2
Raijin
Raijin
kuky1108
Raijin
Level 12
God Stats
2W - 1L
1,385 SR
Queue Stats
11W - 17L
1,385 Elo+
Party 2
Loki
Loki
setcatzm
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AwfulSahat
Izanami
9
5 / 5 / 8
7,212
555
6,740
8,206
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Guadalupę
Cthulhu
10
9 / 1 / 10
7,697
592
6,316
10,767
9,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 1 / 9
7,571
582
6,762
7,531
2,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
WLRevert_yt
Cliodhna
12
17 / 2 / 9
8,684
668
13,407
9,695
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
nobmega
Charybdis
11
9 / 0 / 8
7,976
614
5,819
6,923
2,436
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LudoZC
Ares
8
1 / 13 / 2
5,782
445
2,470
14,077
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 10 / 1
6,135
472
3,223
13,570
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
element_garcia28
Baron Samedi
10
4 / 4 / 3
7,048
542
8,431
9,167
3,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
kuky1108
Raijin
8
0 / 9 / 5
5,632
433
2,766
7,036
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
7
2 / 11 / 3
5,519
425
2,241
9,077
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
45
Kills
8
9
Deaths
47
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
AwfulSahat
Izanami
5
5
8
1.8
W
Cthulhu
Guadalupę
Cthulhu
9
1
10
14
W
5
1
9
9.5
L
Ares
LudoZC
Ares
1
13
2
0.15
L
1
10
1
0.15
W
Cliodhna
WLRevert_yt
Cliodhna
17
2
9
10.75
L
Baron Samedi
element_garcia28
Baron Samedi
4
4
3
1.38
L
Raijin
kuky1108
Raijin
0
9
5
0.28
W
Charybdis
nobmega
Charybdis
9
0
8
13
L
Loki
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,044
Damage
19,131
43,122
Taken
52,927
19,690
Mitigated
18,966
12,794
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AwfulSahat
Izanami
6,740
5,491
0
924
8,206
2,307
2,839
4,153
3,825
0
21,539
W
Cthulhu
Guadalupę
Cthulhu
6,316
361
674
1,919
10,767
9,283
592
3,922
6,583
24,986
0
W
6,762
4,648
0
2,455
7,531
2,446
2,777
1,479
5,896
0
31,170
L
Ares
LudoZC
Ares
2,470
506
0
540
14,077
8,292
0
1,324
12,753
11,007
0
L
3,223
1,787
0
2,532
13,570
4,037
0
627
12,943
0
23,258
W
Cliodhna
WLRevert_yt
Cliodhna
13,407
2,982
0
3,181
9,695
3,218
1,092
1,484
8,009
0
34,412
L
Baron Samedi
element_garcia28
Baron Samedi
8,431
1,363
685
1,007
9,167
3,148
738
1,250
7,917
20,252
0
L
Raijin
kuky1108
Raijin
2,766
674
0
97
7,036
1,417
217
1,991
5,045
11,079
0
W
Charybdis
nobmega
Charybdis
5,819
2,630
0
3,641
6,923
2,436
2,770
1,708
5,142
0
31,135
L
Loki
2,241
759
0
0
9,077
2,072
461
1,124
7,953
0
6,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
30,116
229
Minions Killed
112
0
Camps Cleared
0
1,173,945
Distance Traveled
1,006,270
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,212
555
38
3
0
240,936
1
W
Cthulhu
7,697
592
28
2
0
217,872
1
W
Skadi
7,571
582
49
4
0
242,645
3
L
Ares
5,782
445
15
1
0
183,538
1
L
Fenrir
6,135
472
49
4
0
220,486
0
W
Cliodhna
8,684
668
53
4
0
266,247
4
L
Baron Samedi
7,048
542
23
2
0
183,598
0
L
Raijin
5,632
433
19
1
0
200,034
0
W
Charybdis
7,976
614
61
5
0
206,245
0
L
Loki
5,519
425
6
0
0
218,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role