Player Matchup

Neith
Neith
Harbi-02
Neith
Level 7
God Stats
1W - 1L
1,667 SR
Queue Stats
2W - 10L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
NeuxSnow8
Tsukuyomi
Level 83
God Stats
1W - 2L
1,329 SR
Queue Stats
75W - 79L
1,411 Elo+
Solo
Athena
Athena
Twitch_zSweaZy
Athena
Level 28
God Stats
3W - 3L
1,425 SR
Queue Stats
15W - 15L
1,497 Elo+
Solo
Team Averages
Level 39
1,473 SR
1,387 Elo+

VS

Team Averages
Level 115
1,520 SR
1,537 Elo+
Ymir
Ymir
Crispy__Kris
Ymir
Level 160
God Stats
356W - 242L
1,536 SR
Queue Stats
918W - 704L
1,534 Elo+
Party 1
Nox
Nox
FishieLishie
Nox
Level 39
God Stats
6W - 1L
1,664 SR
Queue Stats
272W - 176L
1,553 Elo+
Party 1
Anhur
Anhur
freestyleonion
Anhur
Level 145
God Stats
8W - 13L
1,359 SR
Queue Stats
503W - 363L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Harbi-02
Neith
12
1 / 4 / 1
8,674
620
9,854
11,375
3,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
NeuxSnow8
Tsukuyomi
10
0 / 8 / 2
7,791
557
10,012
13,761
5,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
9,198
657
4,903
21,452
22,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
10,222
730
8,259
20,160
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 12
9,574
684
10,130
3,526
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 1 / 5
10,906
779
19,715
13,486
5,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
16
16
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
3
0
12
9
L
Neith
Harbi-02
Neith
1
4
1
0.38
L
Tsukuyomi
NeuxSnow8
Tsukuyomi
0
8
2
0.13
L
1
4
1
0.38
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
38,104
46,588
Taken
37,172
30,867
Mitigated
23,121
6,281
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,259
1,590
834
9,067
20,160
16,664
290
2,453
17,707
17,164
0
W
10,130
874
0
799
3,526
1,397
636
1,006
2,520
24,160
0
L
Neith
Harbi-02
Neith
9,854
4,801
200
1,583
11,375
3,428
0
4,042
7,233
0
26,203
L
Tsukuyomi
NeuxSnow8
Tsukuyomi
10,012
1,719
1,394
1,729
13,761
5,329
0
5,142
8,547
0
28,454
L
4,903
1,249
0
1,375
21,452
22,110
132
8,711
12,323
19,138
0
W
19,715
12,793
0
5,637
13,486
5,060
1,831
1,812
11,674
0
58,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
30,702
104
Minions Killed
154
1
Camps Cleared
6
660,581
Distance Traveled
768,677
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,222
730
13
1
1
261,852
0
W
Nox
9,574
684
50
4
3
275,482
3
L
Neith
8,674
620
57
4
0
214,435
0
L
Tsukuyomi
7,791
557
25
2
1
212,198
4
L
Athena
9,198
657
22
2
0
233,948
4
W
Anhur
10,906
779
91
7
2
231,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role