Player Matchup

Ullr
Ullr
Docris
Ullr
Level 29
God Stats
20W - 16L
1,504 SR
Queue Stats
127W - 141L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
DoomtheBoomkin
Cthulhu
Level 15
God Stats
5W - 4L
1,606 SR
Queue Stats
29W - 19L
1,616 Elo+
Party 1
Loki
Loki
Lorshal
Loki
Level 29
God Stats
13W - 1L
2,079 SR
Queue Stats
61W - 55L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
MÄrtyris
Kukulkan
Level 18
God Stats
2W - 2L
1,600 SR
Queue Stats
57W - 24L
1,754 Elo+
Party 1
Sobek
Sobek
robbie9146
Sobek
Level 29
God Stats
4W - 1L
1,810 SR
Queue Stats
67W - 59L
1,516 Elo+
Solo
Team Averages
Level 24
1,720 SR
1,550 Elo+

VS

Team Averages
Level 33
1,576 SR
1,493 Elo+
Ymir
Ymir
Sc cheif
Ymir
Level 2
God Stats
1W - 1L
1,757 SR
Queue Stats
3W - 3L
1,676 Elo+
Party 3
Hachiman
Hachiman
SupuuTai
Hachiman
Level 25
God Stats
8W - 9L
1,441 SR
Queue Stats
118W - 134L
1,416 Elo+
Party 2
Scylla
Scylla
TheSassyKatie
Scylla
Level 81
God Stats
19W - 32L
1,444 SR
Queue Stats
500W - 577L
1,471 Elo+
Party 3
King Arthur
King Arthur
jumati21
King Arthur
Level 29
God Stats
0W - 2L
1,451 SR
Queue Stats
59W - 48L
1,463 Elo+
Party 2
Bastet
Bastet
silentoxo
Bastet
Level 28
God Stats
1W - 1L
1,787 SR
Queue Stats
46W - 51L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Docris
Ullr
13
3 / 2 / 2
7,901
494
4,355
6,210
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 1 / 2
7,939
496
6,371
6,136
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Lorshal
Loki
13
3 / 4 / 1
7,714
482
5,128
8,892
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MÄrtyris
Kukulkan
17
2 / 0 / 4
9,954
622
6,810
3,759
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
12
2 / 0 / 5
7,880
493
2,552
6,661
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 7 / 0
5,826
364
215
11,774
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
SupuuTai
Hachiman
11
0 / 2 / 2
6,993
437
1,851
5,872
1,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 1
8,201
513
2,713
6,815
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
jumati21
King Arthur
13
0 / 1 / 4
7,836
490
3,460
10,040
6,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
silentoxo
Bastet
11
5 / 3 / 1
7,961
498
7,967
9,747
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
7
7
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
Docris
Ullr
3
2
2
2
W
2
1
2
3
W
Loki
Lorshal
Loki
3
4
1
0.88
W
Kukulkan
MÄrtyris
Kukulkan
2
0
4
4
L
Ymir
0
7
0
0
L
Hachiman
SupuuTai
Hachiman
0
2
2
0.5
L
2
0
1
2.5
L
King Arthur
jumati21
King Arthur
0
1
4
2
W
Sobek
2
0
5
4.5
L
Bastet
silentoxo
Bastet
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
16,206
31,658
Taken
44,248
17,980
Mitigated
19,930
9,911
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Docris
Ullr
4,355
2,275
0
1,660
6,210
1,985
1,567
98
6,112
0
48,992
W
6,371
511
12
1,532
6,136
5,295
139
546
5,550
36,441
0
W
Loki
Lorshal
Loki
5,128
875
0
3,940
8,892
2,436
0
897
7,961
0
48,248
W
Kukulkan
MÄrtyris
Kukulkan
6,810
1,170
0
1,081
3,759
1,596
0
0
3,759
90,930
0
L
Ymir
215
87
0
151
11,774
7,062
24
4,349
7,259
8,580
0
L
Hachiman
SupuuTai
Hachiman
1,851
573
0
572
5,872
1,698
0
1,644
4,228
0
28,756
L
2,713
462
0
2,323
6,815
2,204
0
2,497
4,318
55,488
0
L
King Arthur
jumati21
King Arthur
3,460
386
0
1,895
10,040
6,265
496
3,480
6,143
1,741
40,376
W
Sobek
2,552
120
0
1,686
6,661
6,668
235
1,441
5,118
10,114
0
L
Bastet
silentoxo
Bastet
7,967
2,264
0
3,184
9,747
2,701
539
3,102
6,567
0
33,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
36,817
496
Minions Killed
315
0
Camps Cleared
0
1,569,904
Distance Traveled
1,454,636
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,901
494
104
7
0
294,751
4
W
Cthulhu
7,939
496
97
6
0
314,923
3
W
Loki
7,714
482
88
6
0
315,250
0
W
Kukulkan
9,954
622
188
12
0
326,524
7
L
Ymir
5,826
364
20
1
0
216,343
1
L
Hachiman
6,993
437
57
4
0
306,238
0
L
Scylla
8,201
513
100
6
0
299,271
5
L
King Arthur
7,836
490
84
5
0
302,671
1
W
Sobek
7,880
493
19
1
0
318,456
5
L
Bastet
7,961
498
54
3
0
330,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role