Player Matchup

Neith
Neith
Blade_Dark698
Neith
Level 27
God Stats
12W - 10L
1,527 SR
Queue Stats
56W - 59L
1,377 Elo+
Solo
Medusa
Medusa
JumpinJackRingo
Medusa
Level 13
God Stats
1W - 0L
1,598 SR
Queue Stats
2W - 0L
1,729 Elo+
Solo
Osiris
Osiris
WLGF-Smokey
Osiris
Level 17
God Stats
1W - 2L
1,186 SR
Queue Stats
3W - 6L
1,233 Elo+
Solo
Danzaburou
Danzaburou
Wolfie6997
Danzaburou
Level 27
God Stats
13W - 12L
1,746 SR
Queue Stats
65W - 71L
1,498 Elo+
Solo
Ymir
Ymir
paquito351ify
Ymir
Level 29
God Stats
2W - 5L
1,234 SR
Queue Stats
89W - 77L
1,574 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,483 Elo+

VS

Team Averages
Level 22
1,469 SR
1,425 Elo+
Bastet
Bastet
DeYoungBloods
Bastet
Level 27
God Stats
7W - 6L
1,706 SR
Queue Stats
115W - 152L
1,420 Elo+
Solo
Achilles
Achilles
Iridosiklitis
Achilles
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
MoE_Stackzz_Baby
Tsukuyomi
Level 16
God Stats
7W - 12L
1,213 SR
Queue Stats
10W - 28L
1,339 Elo+
Solo
Sol
Sol
ZenShadowsoul
Sol
Level 28
God Stats
13W - 5L
1,577 SR
Queue Stats
90W - 79L
1,452 Elo+
Solo
Ymir
Ymir
mr2swaggy
Ymir
Level 20
God Stats
1W - 6L
1,351 SR
Queue Stats
70W - 98L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,315
563
3,702
6,772
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 4
6,013
463
4,242
5,040
1,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
9
0 / 1 / 4
5,719
440
2,002
5,297
5,154
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Wolfie6997
Danzaburou
13
6 / 2 / 2
8,235
633
7,726
6,982
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 0 / 3
9,003
693
6,247
5,486
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,575
583
4,577
9,447
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Iridosiklitis
Achilles
11
0 / 3 / 3
6,021
463
3,433
8,542
5,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
10
3 / 5 / 1
5,940
457
4,148
8,092
2,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
7,119
548
4,482
7,841
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
5
1 / 4 / 0
4,782
368
1,242
4,977
2,302
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
9
10
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
4
2
0
2
L
Achilles
Iridosiklitis
Achilles
0
3
3
0.5
W
1
3
4
1
L
Tsukuyomi
3
5
1
0.7
W
Osiris
0
1
4
2
W
Danzaburou
Wolfie6997
Danzaburou
6
2
2
3.5
L
1
2
2
1
L
Ymir
1
4
0
0.25
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
17,882
29,577
Taken
38,899
14,626
Mitigated
15,477
8,429
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,702
919
0
792
6,772
2,687
1,246
772
6,000
0
40,914
L
4,577
1,486
0
4,654
9,447
3,103
0
2,407
7,040
0
51,133
L
Achilles
Iridosiklitis
Achilles
3,433
334
0
1,303
8,542
5,819
455
1,053
7,489
0
27,992
W
4,242
2,266
0
643
5,040
1,423
935
0
5,040
0
22,427
L
Tsukuyomi
4,148
1,759
0
337
8,092
2,321
525
488
7,604
0
22,449
W
Osiris
2,002
1,189
0
705
5,297
5,154
239
0
5,297
0
10,399
W
Danzaburou
Wolfie6997
Danzaburou
7,726
3,035
0
3,787
6,982
2,302
1,496
4,109
2,873
0
43,006
L
4,482
2,187
0
3,264
7,841
1,932
531
1,087
6,754
43,653
0
L
Ymir
1,242
388
0
0
4,977
2,302
0
1,006
3,971
5,040
0
W
6,247
1,606
0
2,502
5,486
3,060
0
843
4,643
62,156
5,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
31,437
341
Minions Killed
275
0
Camps Cleared
0
1,127,778
Distance Traveled
1,086,453
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,315
563
86
7
0
200,915
3
L
Bastet
7,575
583
101
8
0
273,526
1
L
Achilles
6,021
463
37
3
0
221,400
0
W
Medusa
6,013
463
43
3
0
223,537
2
L
Tsukuyomi
5,940
457
37
3
0
236,257
2
W
Osiris
5,719
440
19
1
0
186,381
2
W
Danzaburou
8,235
633
80
6
0
241,376
2
L
Sol
7,119
548
99
8
0
225,384
1
L
Ymir
4,782
368
1
0
0
129,886
1
W
Ymir
9,003
693
113
9
0
275,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role