Player Matchup

Scylla
Scylla
Gnarwl TSB
Scylla
Level 145
God Stats
1W - 1L
1,696 SR
Queue Stats
8W - 20L
1,246 Elo+
Party 1
Chaac
Chaac
Khosimersion
Chaac
Level 94
God Stats
25W - 20L
1,577 SR
Queue Stats
194W - 233L
1,397 Elo+
Party 1
Cliodhna
Cliodhna
Swagcart777
Cliodhna
Level 53
God Stats
10W - 8L
1,500 SR
Queue Stats
131W - 165L
1,272 Elo+
Solo
Izanami
Izanami
TSB Burnout
Izanami
Level 14
God Stats
2W - 3L
1,299 SR
Queue Stats
8W - 8L
1,333 Elo+
Party 1
Bacchus
Bacchus
TSB TaZe Reflex
Bacchus
Level 45
God Stats
6W - 2L
1,806 SR
Queue Stats
62W - 74L
1,328 Elo+
Party 1
Team Averages
Level 70
1,576 SR
1,315 Elo+

VS

Team Averages
Level 75
1,470 SR
1,398 Elo+
Apollo
Apollo
Friitolayz
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,500 Elo+
Party 2
Sol
Sol
GUN NUT 187
Sol
Level 87
God Stats
1W - 1L
1,371 SR
Queue Stats
36W - 41L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
PBRTrashPanda
Cthulhu
Level 49
God Stats
1W - 1L
1,574 SR
Queue Stats
13W - 22L
1,325 Elo+
Party 2
Achilles
Achilles
hugondorf
Achilles
Level 65
God Stats
3W - 3L
1,352 SR
Queue Stats
123W - 164L
1,282 Elo+
Solo
Bastet
Bastet
mcghee82
Bastet
Level 146
God Stats
30W - 33L
1,554 SR
Queue Stats
76W - 89L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gnarwl TSB
Scylla
20
7 / 2 / 5
13,467
561
23,052
15,089
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 3
12,200
508
16,945
20,789
20,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Swagcart777
Cliodhna
18
8 / 7 / 4
12,351
515
15,417
19,163
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
TSB Burnout
Izanami
19
3 / 1 / 9
12,722
530
15,193
12,323
4,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 3 / 13
13,073
545
12,286
30,159
45,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Friitolayz
Apollo
15
1 / 8 / 4
9,307
388
7,022
17,211
5,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
0 / 5 / 3
11,274
470
7,917
18,835
6,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
16
4 / 5 / 1
10,497
437
9,282
25,029
16,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
hugondorf
Achilles
16
1 / 8 / 4
10,503
438
8,721
20,695
17,073
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
mcghee82
Bastet
17
10 / 5 / 3
11,953
498
19,030
24,997
8,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
31
Kills
16
16
Deaths
31
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
Friitolayz
Apollo
1
8
4
0.38
L
0
5
3
0.3
W
Scylla
Gnarwl TSB
Scylla
7
2
5
4.75
W
5
3
3
2.17
L
Cthulhu
4
5
1
0.9
W
Cliodhna
Swagcart777
Cliodhna
8
7
4
1.43
W
Izanami
TSB Burnout
Izanami
3
1
9
7.5
W
8
3
13
4.83
L
Achilles
hugondorf
Achilles
1
8
4
0.38
L
Bastet
mcghee82
Bastet
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,893
Damage
51,972
97,523
Taken
106,767
84,378
Mitigated
53,827
27,051
Healing
27,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Friitolayz
Apollo
7,022
4,803
295
3,843
17,211
5,065
208
4,762
12,310
0
48,094
L
7,917
1,869
0
7,935
18,835
6,804
2,474
11,889
6,946
81,327
0
W
Scylla
Gnarwl TSB
Scylla
23,052
2,252
0
4,839
15,089
6,195
4,033
3,881
11,071
107,170
0
W
16,945
4,135
0
4,794
20,789
20,063
1,178
1,981
18,726
16,671
69,112
L
Cthulhu
9,282
759
190
6,173
25,029
16,804
0
8,866
16,080
48,335
0
W
Cliodhna
Swagcart777
Cliodhna
15,417
1,074
0
3,226
19,163
7,702
3,497
3,655
15,267
0
72,098
W
Izanami
TSB Burnout
Izanami
15,193
11,529
0
3,922
12,323
4,733
5,567
2,205
9,838
0
88,184
W
12,286
1,548
4,570
5,700
30,159
45,685
885
4,257
25,422
38,252
0
L
Achilles
hugondorf
Achilles
8,721
3,382
0
2,191
20,695
17,073
898
5,207
14,680
0
58,148
L
Bastet
mcghee82
Bastet
19,030
6,850
725
6,243
24,997
8,081
223
7,761
16,969
0
55,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,813
Gold Earned
53,534
581
Minions Killed
496
0
Camps Cleared
0
2,224,075
Distance Traveled
2,156,478
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,307
388
71
3
0
448,353
2
L
Sol
11,274
470
165
7
0
367,295
2
W
Scylla
13,467
561
151
6
0
433,483
6
W
Chaac
12,200
508
132
6
0
368,803
15
L
Cthulhu
10,497
437
85
4
0
479,421
0
W
Cliodhna
12,351
515
103
4
0
470,659
0
W
Izanami
12,722
530
156
7
0
469,253
0
W
Bacchus
13,073
545
39
2
0
481,877
1
L
Achilles
10,503
438
95
4
0
409,824
6
L
Bastet
11,953
498
80
3
0
451,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role