Player Matchup

Guan Yu
Guan Yu
Cheesyrockstar
Guan Yu
Level 4
God Stats
3W - 5L
1,542 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Khaos-Fall3n
Morgan Le Fay
Level 17
God Stats
10W - 4L
1,523 SR
Queue Stats
18W - 17L
1,432 Elo+
Party 1
Merlin
Merlin
chetoosvsdoritos
Merlin
Level 14
God Stats
3W - 2L
1,406 SR
Queue Stats
14W - 19L
1,300 Elo+
Party 2
Nu Wa
Nu Wa
tu100tificoXD
Nu Wa
Level 18
God Stats
2W - 1L
1,408 SR
Queue Stats
19W - 22L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
zoxer123
Cthulhu
Level 26
God Stats
7W - 12L
1,351 SR
Queue Stats
37W - 53L
1,291 Elo+
Party 2
Team Averages
Level 16
1,446 SR
1,343 Elo+

VS

Team Averages
Level 9
1,497 SR
1,286 Elo+
Olorun
Olorun
DH_ktheking
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 3
Jing Wei
Jing Wei
Mackk_N_Chezz
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 3
Sol
Sol
Mr Unreliable51
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,310 Elo+
Solo
Ares
Ares
Terryoso43
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
younghomierich
Erlang Shen
Level 10
God Stats
21W - 23L
1,486 SR
Queue Stats
23W - 29L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 5
4,757
529
1,021
5,424
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Khaos-Fall3n
Morgan Le Fay
10
8 / 1 / 2
6,463
718
5,997
3,252
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 2
5,457
606
2,284
1,988
477
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 4
5,679
631
4,950
3,326
752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
zoxer123
Cthulhu
8
5 / 1 / 0
5,373
597
2,360
3,540
2,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
1 / 4 / 1
4,434
493
2,791
4,327
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Mackk_N_Chezz
Jing Wei
4
1 / 5 / 2
3,978
442
1,724
4,061
1,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 2 / 1
4,460
496
1,303
4,606
1,180
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 6 / 0
3,710
412
570
7,471
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
younghomierich
Erlang Shen
7
1 / 4 / 2
4,589
510
1,944
7,655
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
4
5
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Olorun
1
4
1
0.38
W
Morgan Le Fay
Khaos-Fall3n
Morgan Le Fay
8
1
2
9
L
Jing Wei
Mackk_N_Chezz
Jing Wei
1
5
2
0.4
L
1
2
1
0.75
L
0
6
0
0
W
4
0
2
5
W
4
0
4
6
L
Erlang Shen
younghomierich
Erlang Shen
1
4
2
0.5
W
Cthulhu
zoxer123
Cthulhu
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
8,332
17,530
Taken
28,120
5,929
Mitigated
8,742
3,006
Healing
2,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,021
522
51
1,042
5,424
1,631
434
917
4,507
0
10,153
L
Olorun
2,791
1,501
0
512
4,327
1,375
0
2,449
1,723
10,981
2,705
W
Morgan Le Fay
Khaos-Fall3n
Morgan Le Fay
5,997
1,856
0
512
3,252
928
472
1,143
2,109
23,269
0
L
Jing Wei
Mackk_N_Chezz
Jing Wei
1,724
1,279
0
188
4,061
1,043
0
1,843
2,079
0
7,782
L
1,303
369
0
279
4,606
1,180
82
2,846
1,530
16,315
0
L
570
258
0
144
7,471
3,064
0
3,573
3,620
2,855
0
W
2,284
536
0
138
1,988
477
965
461
1,527
17,812
0
W
4,950
1,607
150
379
3,326
752
992
230
3,096
23,247
0
L
Erlang Shen
younghomierich
Erlang Shen
1,944
1,223
0
1,348
7,655
2,080
0
3,929
3,577
0
16,112
W
Cthulhu
zoxer123
Cthulhu
2,360
796
0
734
3,540
2,141
367
1,388
2,152
16,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
21,171
153
Minions Killed
115
0
Camps Cleared
0
893,253
Distance Traveled
821,729
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,757
529
21
2
0
189,123
0
L
Olorun
4,434
493
28
3
0
160,373
0
W
Morgan Le Fay
6,463
718
37
4
0
182,633
2
L
Jing Wei
3,978
442
10
1
0
150,513
0
L
Sol
4,460
496
36
4
0
172,007
0
L
Ares
3,710
412
5
1
0
155,869
0
W
Merlin
5,457
606
31
3
0
159,153
0
W
Nu Wa
5,679
631
42
5
0
161,484
2
L
Erlang Shen
4,589
510
36
4
0
182,967
0
W
Cthulhu
5,373
597
22
2
0
200,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role