Player Matchup

Janus
Janus
Abyssaldarknes27
Janus
Level 45
God Stats
0W - 3L
1,170 SR
Queue Stats
25W - 28L
1,442 Elo+
Solo
Geb
Geb
AisuMugen
Geb
Level 147
God Stats
4W - 6L
1,616 SR
Queue Stats
205W - 195L
1,506 Elo+
Party 2
Artio
Artio
JesusIsHoly6491
Artio
Level 57
God Stats
1W - 3L
1,459 SR
Queue Stats
166W - 165L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
Roshichanman
Xbalanque
Level 27
God Stats
7W - 2L
1,778 SR
Queue Stats
36W - 20L
1,592 Elo+
Party 2
Cliodhna
Cliodhna
mobofthedead957
Cliodhna
Level 21
God Stats
2W - 2L
1,469 SR
Queue Stats
15W - 21L
1,317 Elo+
Party 1
Team Averages
Level 59
1,498 SR
1,469 Elo+

VS

Team Averages
Level 88
1,548 SR
1,519 Elo+
Loki
Loki
DarrylTNB
Loki
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
261W - 290L
1,391 Elo+
Solo
Medusa
Medusa
LAC3Y M4E
Medusa
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 3
Arachne
Arachne
LON3 LaG DGX
Arachne
Level 122
God Stats
2W - 1L
1,534 SR
Queue Stats
147W - 153L
1,516 Elo+
Party 3
Ah Puch
Ah Puch
TaCoBaldy
Ah Puch
Level 107
God Stats
7W - 3L
1,688 SR
Queue Stats
78W - 74L
1,521 Elo+
Party 3
Khepri
Khepri
VeNTuSoRa85
Khepri
Level 123
God Stats
3W - 2L
1,520 SR
Queue Stats
67W - 73L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,263
363
5,873
11,583
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 1
7,651
383
7,316
21,057
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 0
9,385
469
8,376
17,214
19,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Roshichanman
Xbalanque
12
0 / 10 / 3
7,548
377
11,349
15,041
4,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
14
2 / 7 / 0
8,891
445
6,773
16,507
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 2 / 6
9,308
465
6,583
11,618
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
LAC3Y M4E
Medusa
14
9 / 0 / 5
9,311
466
13,054
8,565
3,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LON3 LaG DGX
Arachne
15
10 / 2 / 7
10,425
521
17,555
19,832
8,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
TaCoBaldy
Ah Puch
18
12 / 0 / 9
11,623
581
18,478
9,863
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
14
3 / 1 / 19
9,096
455
7,013
16,252
17,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
5
Kills
35
35
Deaths
5
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
9
1
0.17
W
Loki
1
2
6
2
L
2
2
0
1
W
Medusa
LAC3Y M4E
Medusa
9
0
5
11.5
W
Arachne
LON3 LaG DGX
Arachne
10
2
7
6.75
L
Xbalanque
Roshichanman
Xbalanque
0
10
3
0.15
W
Ah Puch
TaCoBaldy
Ah Puch
12
0
9
16.5
W
Khepri
3
1
19
12.5
L
Cliodhna
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
62,683
81,402
Taken
66,130
47,608
Mitigated
40,610
15,580
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,873
200
138
772
11,583
3,055
48
4,468
6,797
31,097
0
L
7,316
744
0
2,706
21,057
14,871
0
6,116
14,365
26,032
0
W
Loki
6,583
1,144
0
2,288
11,618
7,556
0
4,855
6,101
244
51,278
L
8,376
1,337
0
4,755
17,214
19,858
501
4,512
11,524
55,017
0
W
Medusa
LAC3Y M4E
Medusa
13,054
5,037
795
2,459
8,565
3,497
2,471
2,654
5,785
0
53,427
W
Arachne
LON3 LaG DGX
Arachne
17,555
12,800
1,187
9,468
19,832
8,229
468
5,525
13,763
0
66,505
L
Xbalanque
Roshichanman
Xbalanque
11,349
5,997
0
3,370
15,041
4,085
0
3,505
11,160
0
44,133
W
Ah Puch
TaCoBaldy
Ah Puch
18,478
1,558
567
5,778
9,863
4,105
498
3,403
6,268
81,227
0
W
Khepri
7,013
981
0
2,295
16,252
17,223
193
3,453
12,648
34,456
0
L
Cliodhna
6,773
133
0
3,839
16,507
5,739
0
5,263
10,632
0
59,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
49,763
408
Minions Killed
467
0
Camps Cleared
0
1,810,034
Distance Traveled
1,835,157
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,263
363
72
4
0
357,863
2
L
Geb
7,651
383
34
2
0
339,158
9
W
Loki
9,308
465
94
5
0
349,564
2
L
Artio
9,385
469
116
6
0
393,209
0
W
Medusa
9,311
466
79
4
0
376,267
0
W
Arachne
10,425
521
89
4
0
412,259
1
L
Xbalanque
7,548
377
84
4
0
316,291
0
W
Ah Puch
11,623
581
153
8
0
367,432
0
W
Khepri
9,096
455
52
3
0
329,635
2
L
Cliodhna
8,891
445
102
5
0
403,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role