Player Matchup

Kumbhakarna
Kumbhakarna
Aalejaandraa19
Kumbhakarna
Level 109
God Stats
10W - 6L
1,710 SR
Queue Stats
728W - 688L
1,553 Elo+
Party 3
Kukulkan
Kukulkan
DOLFANRODNEY
Kukulkan
Level 137
God Stats
11W - 2L
1,870 SR
Queue Stats
467W - 474L
1,527 Elo+
Solo
Cerberus
Cerberus
IRazeeK IVs
Cerberus
Level 88
God Stats
4W - 2L
1,692 SR
Queue Stats
395W - 343L
1,584 Elo+
Party 3
Ganesha
Ganesha
Nepgeary
Ganesha
Level 105
God Stats
8W - 5L
1,662 SR
Queue Stats
285W - 268L
1,585 Elo+
Solo
Hun Batz
Hun Batz
masterofpope
Hun Batz
Level 122
God Stats
3W - 4L
1,463 SR
Queue Stats
189W - 195L
1,580 Elo+
Solo
Team Averages
Level 112
1,679 SR
1,566 Elo+

VS

Team Averages
Level 121
1,578 SR
1,593 Elo+
Thoth
Thoth
Nasa Ora
Thoth
Level 129
God Stats
2W - 5L
1,482 SR
Queue Stats
254W - 231L
1,618 Elo+
Party 1
Anhur
Anhur
NewNamePlus
Anhur
Level 95
God Stats
0W - 3L
1,238 SR
Queue Stats
123W - 101L
1,620 Elo+
Solo
Ah Puch
Ah Puch
UNSC AJ Johnson
Ah Puch
Level 136
God Stats
8W - 6L
1,737 SR
Queue Stats
626W - 593L
1,564 Elo+
Party 1
Odin
Odin
ZombieNamedJosh
Odin
Level 104
God Stats
1W - 1L
1,934 SR
Queue Stats
28W - 37L
1,549 Elo+
Party 2
Skadi
Skadi
highjacker222
Skadi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aalejaandraa19
Kumbhakarna
19
2 / 5 / 21
12,401
775
6,141
27,582
34,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
DOLFANRODNEY
Kukulkan
20
4 / 2 / 18
12,454
778
16,466
14,469
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
IRazeeK IVs
Cerberus
18
6 / 7 / 11
11,547
722
11,791
20,296
26,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Nepgeary
Ganesha
19
0 / 5 / 25
11,607
725
8,725
25,637
33,783
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
masterofpope
Hun Batz
20
17 / 4 / 10
14,264
892
27,090
17,356
9,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Nasa Ora
Thoth
18
5 / 5 / 12
11,146
697
12,207
10,709
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 6 / 5
12,210
763
19,103
15,241
4,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 6 / 13
11,179
699
27,227
16,756
6,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 5 / 15
11,649
728
11,668
20,184
25,099
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 7 / 13
11,084
693
17,542
15,171
5,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
81
29
Kills
23
23
Deaths
29
85
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aalejaandraa19
Kumbhakarna
2
5
21
2.5
W
Kukulkan
DOLFANRODNEY
Kukulkan
4
2
18
6.5
W
Cerberus
IRazeeK IVs
Cerberus
6
7
11
1.64
L
Thoth
Nasa Ora
Thoth
5
5
12
2.2
W
Ganesha
Nepgeary
Ganesha
0
5
25
2.5
L
11
6
5
2.25
L
1
6
13
1.25
L
3
5
15
2.1
L
3
7
13
1.36
W
Hun Batz
masterofpope
Hun Batz
17
4
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,213
Damage
87,747
105,340
Taken
78,061
111,426
Mitigated
44,528
42,659
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aalejaandraa19
Kumbhakarna
6,141
380
3,921
6,653
27,582
34,526
470
10,218
17,364
17,043
0
W
Kukulkan
DOLFANRODNEY
Kukulkan
16,466
1,004
3,495
3,149
14,469
7,747
3,250
7,263
7,206
53,607
0
W
Cerberus
IRazeeK IVs
Cerberus
11,791
295
1,731
5,323
20,296
26,051
32
7,108
13,188
20,929
0
L
Thoth
Nasa Ora
Thoth
12,207
623
0
0
10,709
3,175
1,785
5,819
4,817
29,077
0
W
Ganesha
Nepgeary
Ganesha
8,725
986
2,378
5,803
25,637
33,783
383
7,786
17,851
17,289
0
L
19,103
12,759
890
3,148
15,241
4,858
129
8,237
6,837
0
33,095
L
27,227
1,473
624
5,330
16,756
6,360
734
9,744
6,813
50,174
0
L
11,668
1,423
1,681
4,406
20,184
25,099
187
9,823
9,987
736
16,839
L
17,542
7,973
1,459
2,784
15,171
5,036
882
8,413
6,484
0
26,326
W
Hun Batz
masterofpope
Hun Batz
27,090
4,471
5,337
4,869
17,356
9,319
335
7,735
9,621
0
45,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,273
Gold Earned
57,268
206
Minions Killed
157
0
Camps Cleared
0
1,457,252
Distance Traveled
1,266,928
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,401
775
18
1
0
308,970
0
W
Kukulkan
12,454
778
98
6
0
320,915
5
W
Cerberus
11,547
722
45
3
0
271,978
0
L
Thoth
11,146
697
49
3
0
270,236
0
W
Ganesha
11,607
725
0
0
0
257,670
0
L
Anhur
12,210
763
33
2
0
245,494
1
L
Ah Puch
11,179
699
49
3
0
250,859
1
L
Odin
11,649
728
7
0
0
280,572
2
L
Skadi
11,084
693
19
1
0
219,767
0
W
Hun Batz
14,264
892
45
3
0
297,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role