Player Matchup

Aphrodite
Aphrodite
ArbiterFacts
Aphrodite
Level 4
God Stats
4W - 3L
1,384 SR
Queue Stats
8W - 11L
1,242 Elo+
Solo
Bastet
Bastet
ArtOYan
Bastet
Level 18
God Stats
3W - 1L
1,510 SR
Queue Stats
47W - 50L
1,392 Elo+
Solo
Amaterasu
Amaterasu
Cashtown23
Amaterasu
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Apollo
Apollo
I5hermanI
Apollo
Level 22
God Stats
7W - 9L
1,366 SR
Queue Stats
61W - 73L
1,364 Elo+
Solo
Cthulhu
Cthulhu
TinyRoar2010
Cthulhu
Level 4
God Stats
1W - 2L
1,308 SR
Queue Stats
2W - 6L
1,102 Elo+
Solo
Team Averages
Level 14
1,414 SR
1,320 Elo+

VS

Team Averages
Level 19
1,407 SR
1,392 Elo+
Olorun
Olorun
Kendell498
Olorun
Level 6
God Stats
12W - 15L
1,441 SR
Queue Stats
16W - 23L
1,363 Elo+
Solo
Thoth
Thoth
Megatrixmeaz22
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,463 Elo+
Party 1
Loki
Loki
Mike_yura_barthy
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
Tasuku_85
Xbalanque
Level 17
God Stats
1W - 3L
1,226 SR
Queue Stats
6W - 9L
1,336 Elo+
Party 1
Sol
Sol
sinesra
Sol
Level 23
God Stats
8W - 18L
1,370 SR
Queue Stats
206W - 280L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArbiterFacts
Aphrodite
20
3 / 3 / 27
13,809
1,062
11,061
16,267
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ArtOYan
Bastet
20
18 / 2 / 19
14,984
1,153
42,510
17,062
7,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Cashtown23
Amaterasu
20
7 / 2 / 26
14,221
1,094
12,507
21,254
19,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
I5hermanI
Apollo
20
12 / 4 / 13
13,977
1,075
21,034
18,950
8,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TinyRoar2010
Cthulhu
20
4 / 7 / 27
13,388
1,030
18,212
36,339
41,001
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kendell498
Olorun
19
3 / 3 / 9
12,967
997
14,412
17,094
6,266
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 7 / 8
13,791
1,061
20,475
20,834
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 6 / 8
12,500
962
8,463
17,722
6,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Tasuku_85
Xbalanque
19
3 / 12 / 8
12,822
986
30,811
27,832
8,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
19
2 / 16 / 6
12,840
988
26,600
30,849
10,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
55
44
Kills
16
18
Deaths
44
112
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ArbiterFacts
Aphrodite
3
3
27
5.5
W
Bastet
ArtOYan
Bastet
18
2
19
13.75
W
Amaterasu
Cashtown23
Amaterasu
7
2
26
10
W
Apollo
I5hermanI
Apollo
12
4
13
4.63
L
Olorun
Kendell498
Olorun
3
3
9
2.5
L
5
7
8
1.29
L
3
6
8
1.17
L
Xbalanque
Tasuku_85
Xbalanque
3
12
8
0.58
W
Cthulhu
TinyRoar2010
Cthulhu
4
7
27
2.5
L
Sol
2
16
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,324
Damage
100,761
109,872
Taken
114,331
90,737
Mitigated
37,876
35,740
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ArbiterFacts
Aphrodite
11,061
4,660
6,877
8,320
16,267
14,494
0
7,150
9,117
23,434
0
W
Bastet
ArtOYan
Bastet
42,510
8,090
0
4,879
17,062
7,644
0
8,758
8,304
0
70,774
W
Amaterasu
Cashtown23
Amaterasu
12,507
6,835
0
3,817
21,254
19,584
0
13,803
7,451
0
30,792
W
Apollo
I5hermanI
Apollo
21,034
13,199
0
4,598
18,950
8,014
0
11,627
7,323
0
44,404
L
Olorun
Kendell498
Olorun
14,412
8,326
452
3,285
17,094
6,266
0
3,263
13,650
29,754
0
L
20,475
997
0
1,167
20,834
5,873
0
4,681
15,740
48,772
0
L
8,463
3,144
0
111
17,722
6,172
0
5,263
12,122
0
19,902
L
Xbalanque
Tasuku_85
Xbalanque
30,811
15,134
0
0
27,832
8,761
0
7,169
20,335
0
61,223
W
Cthulhu
TinyRoar2010
Cthulhu
18,212
1,953
769
6,480
36,339
41,001
0
17,393
18,946
31,919
0
L
Sol
26,600
11,200
0
8,095
30,849
10,804
0
7,238
23,211
52,088
5,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,379
Gold Earned
64,920
239
Minions Killed
255
3
Camps Cleared
4
1,304,061
Distance Traveled
1,193,595
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,809
1,062
38
3
0
241,721
0
W
Bastet
14,984
1,153
78
6
3
306,052
0
W
Amaterasu
14,221
1,094
46
4
0
291,032
0
W
Apollo
13,977
1,075
51
4
0
196,466
0
L
Olorun
12,967
997
40
3
0
225,370
1
L
Thoth
13,791
1,061
60
5
2
262,131
0
L
Loki
12,500
962
20
2
1
265,281
0
L
Xbalanque
12,822
986
57
4
1
249,773
0
W
Cthulhu
13,388
1,030
26
2
0
268,790
1
L
Sol
12,840
988
78
6
0
191,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role