Player Matchup

Chiron
Chiron
ChapoDeGuezmen
Chiron
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,453 Elo+
Party 2
Achilles
Achilles
Homunii
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,535 Elo+
Party 2
Susano
Susano
Khaothurz
Susano
Level 21
God Stats
1W - 0L
1,207 SR
Queue Stats
9W - 7L
1,472 Elo+
Party 2
Sol
Sol
TICTaCSMAK
Sol
Level 101
God Stats
3W - 0L
1,732 SR
Queue Stats
7W - 6L
1,452 Elo+
Party 2
Ymir
Ymir
Tailerf
Ymir
Level 18
God Stats
4W - 1L
1,269 SR
Queue Stats
31W - 25L
1,456 Elo+
Solo
Team Averages
Level 33
1,442 SR
1,474 Elo+

VS

Team Averages
Level 28
1,615 SR
1,515 Elo+
Kukulkan
Kukulkan
DoktrWho
Kukulkan
Level 18
God Stats
0W - 1L
1,443 SR
Queue Stats
14W - 20L
1,485 Elo+
Solo
Neith
Neith
Gamathel
Neith
Level 23
God Stats
1W - 1L
1,767 SR
Queue Stats
10W - 5L
1,734 Elo+
Solo
Cliodhna
Cliodhna
Kilworth01
Cliodhna
Level 66
God Stats
10W - 5L
1,627 SR
Queue Stats
59W - 63L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MidgetFireGod
Kumbhakarna
Level 8
God Stats
6W - 2L
1,739 SR
Queue Stats
27W - 25L
1,495 Elo+
Party 1
Achilles
Achilles
soyalguien7005
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 2 / 2
7,709
593
13,175
7,899
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Homunii
Achilles
11
0 / 2 / 5
6,595
507
3,805
9,417
5,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Khaothurz
Susano
12
3 / 1 / 4
7,201
554
3,783
8,354
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
12 / 1 / 2
8,826
679
11,657
6,398
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Tailerf
Ymir
10
1 / 0 / 12
7,021
540
3,687
8,617
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoktrWho
Kukulkan
10
0 / 4 / 1
6,297
484
1,521
7,175
2,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Gamathel
Neith
8
0 / 7 / 2
5,320
409
5,817
6,787
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
Kilworth01
Cliodhna
12
4 / 6 / 1
7,497
577
5,755
10,059
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
MidgetFireGod
Kumbhakarna
7
0 / 7 / 1
5,106
393
2,131
11,463
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
11
1 / 4 / 1
6,827
525
7,981
10,740
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
28
Kills
5
6
Deaths
28
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
L
Kukulkan
DoktrWho
Kukulkan
0
4
1
0.13
L
Neith
Gamathel
Neith
0
7
2
0.14
W
Achilles
Homunii
Achilles
0
2
5
1.25
W
Susano
Khaothurz
Susano
3
1
4
5
L
Cliodhna
Kilworth01
Cliodhna
4
6
1
0.75
L
Kumbhakarna
MidgetFireGod
Kumbhakarna
0
7
1
0.07
W
12
1
2
13
W
Ymir
Tailerf
Ymir
1
0
12
7
L
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,107
Damage
23,205
40,685
Taken
46,224
19,271
Mitigated
18,112
14,850
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,175
7,366
287
3,355
7,899
2,374
494
1,271
6,628
0
37,625
L
Kukulkan
DoktrWho
Kukulkan
1,521
623
0
1,390
7,175
2,566
0
3,852
3,323
28,367
0
L
Neith
Gamathel
Neith
5,817
2,371
0
560
6,787
1,671
176
1,271
5,516
0
20,285
W
Achilles
Homunii
Achilles
3,805
793
0
2,702
9,417
5,925
706
0
8,749
0
26,504
W
Susano
Khaothurz
Susano
3,783
926
0
3,080
8,354
2,386
20
412
7,841
0
34,699
L
Cliodhna
Kilworth01
Cliodhna
5,755
1,848
0
3,132
10,059
3,054
488
3,361
6,698
0
44,935
L
Kumbhakarna
MidgetFireGod
Kumbhakarna
2,131
260
0
1,215
11,463
4,429
44
2,751
8,712
10,624
0
W
11,657
6,000
0
3,316
6,398
2,164
895
1,276
5,082
44,306
6,206
W
Ymir
Tailerf
Ymir
3,687
473
0
2,110
8,617
6,422
0
693
7,924
20,820
0
L
Achilles
7,981
1,341
0
2,760
10,740
6,392
0
2,583
8,157
0
34,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
31,047
287
Minions Killed
288
0
Camps Cleared
0
1,324,473
Distance Traveled
1,190,456
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,709
593
58
4
0
247,795
0
L
Kukulkan
6,297
484
69
5
0
220,388
0
L
Neith
5,320
409
29
2
0
217,659
2
W
Achilles
6,595
507
69
5
0
270,721
0
W
Susano
7,201
554
61
5
0
297,954
0
L
Cliodhna
7,497
577
96
7
0
260,792
0
L
Kumbhakarna
5,106
393
16
1
0
232,765
2
W
Sol
8,826
679
75
6
0
274,766
5
W
Ymir
7,021
540
24
2
0
233,237
6
L
Achilles
6,827
525
78
6
0
258,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role