Player Matchup

Neith
Neith
Celetheana
Neith
Level 15
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
Nearing
Fenrir
Level 14
God Stats
6W - 7L
1,513 SR
Queue Stats
21W - 22L
1,385 Elo+
Solo
Agni
Agni
ShimmyGami
Agni
Level 17
God Stats
3W - 3L
1,546 SR
Queue Stats
49W - 51L
1,415 Elo+
Solo
Ares
Ares
Willadactyl
Ares
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
finaldestiny05
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,372 Elo+
Solo
Team Averages
Level 10
1,552 SR
1,434 Elo+

VS

Team Averages
Level 31
1,592 SR
1,480 Elo+
Yemoja
Yemoja
Eblyce
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
FATNUTZZZZ
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,361 Elo+
Party 1
Xbalanque
Xbalanque
MissMoonlights
Xbalanque
Level 103
God Stats
3W - 1L
1,588 SR
Queue Stats
19W - 16L
1,571 Elo+
Party 3
Fenrir
Fenrir
SmiteMna
Fenrir
Level 12
God Stats
4W - 0L
1,885 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 3
Raijin
Raijin
Vatoruby
Raijin
Level 16
God Stats
6W - 3L
1,488 SR
Queue Stats
21W - 23L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 5 / 1
4,847
485
3,048
4,318
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Nearing
Fenrir
7
2 / 4 / 0
5,205
521
2,344
6,265
1,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 5 / 0
4,410
441
1,237
4,328
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 5 / 2
4,568
457
1,005
7,710
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
finaldestiny05
Sun Wukong
9
1 / 4 / 0
5,258
526
2,401
8,832
4,066
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eblyce
Yemoja
9
1 / 0 / 9
5,757
576
1,951
4,212
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
FATNUTZZZZ
Medusa
11
3 / 1 / 0
6,319
632
4,954
4,056
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
MissMoonlights
Xbalanque
9
9 / 2 / 2
6,247
625
7,116
6,753
1,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
SmiteMna
Fenrir
11
8 / 1 / 1
6,832
683
6,594
7,042
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Vatoruby
Raijin
9
2 / 1 / 3
5,644
564
1,699
2,067
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
23
23
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
1
0.3
W
Yemoja
Eblyce
Yemoja
1
0
9
5.5
W
Medusa
FATNUTZZZZ
Medusa
3
1
0
3
W
Xbalanque
MissMoonlights
Xbalanque
9
2
2
5
L
Fenrir
Nearing
Fenrir
2
4
0
0.5
L
1
5
0
0.2
W
Fenrir
SmiteMna
Fenrir
8
1
1
8.5
W
Raijin
Vatoruby
Raijin
2
1
3
3.5
L
0
5
2
0.2
L
Sun Wukong
finaldestiny05
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,035
Damage
22,314
31,453
Taken
24,130
12,128
Mitigated
8,682
3,011
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,048
1,662
0
196
4,318
1,350
0
338
3,980
0
16,923
W
Yemoja
Eblyce
Yemoja
1,951
731
1,033
1,120
4,212
2,831
369
166
4,046
11,542
0
W
Medusa
FATNUTZZZZ
Medusa
4,954
2,917
0
750
4,056
1,076
1,745
0
4,056
0
28,955
W
Xbalanque
MissMoonlights
Xbalanque
7,116
3,818
0
1,106
6,753
1,987
1,917
986
5,767
0
31,217
L
Fenrir
Nearing
Fenrir
2,344
384
0
977
6,265
1,577
0
407
5,802
0
19,195
L
1,237
196
0
283
4,328
1,401
0
1,628
2,576
10,502
1,076
W
Fenrir
SmiteMna
Fenrir
6,594
2,161
0
2,920
7,042
2,246
0
409
6,633
0
35,162
W
Raijin
Vatoruby
Raijin
1,699
56
0
44
2,067
542
995
601
1,466
21,307
0
L
1,005
239
0
339
7,710
3,734
0
1,097
6,613
5,671
0
L
Sun Wukong
finaldestiny05
Sun Wukong
2,401
98
0
1,216
8,832
4,066
0
0
8,832
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,288
Gold Earned
30,799
156
Minions Killed
240
0
Camps Cleared
0
780,612
Distance Traveled
887,467
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,847
485
36
4
0
160,039
0
W
Yemoja
5,757
576
15
2
0
165,585
0
W
Medusa
6,319
632
67
7
0
170,311
0
W
Xbalanque
6,247
625
52
5
0
161,838
0
L
Fenrir
5,205
521
35
4
0
169,144
3
L
Agni
4,410
441
18
2
0
104,648
1
W
Fenrir
6,832
683
74
7
0
209,487
1
W
Raijin
5,644
564
32
3
0
180,246
0
L
Ares
4,568
457
13
1
0
175,845
2
L
Sun Wukong
5,258
526
54
5
0
170,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role