Player Matchup

Fenrir
Fenrir
DannyTollito
Fenrir
Level 126
God Stats
0W - 1L
1,631 SR
Queue Stats
41W - 84L
1,352 Elo+
Party 3
Hou Yi
Hou Yi
Docto Skeens
Hou Yi
Level 102
God Stats
0W - 2L
1,343 SR
Queue Stats
41W - 79L
1,372 Elo+
Party 3
Sol
Sol
JussyGunz5
Sol
Level 85
God Stats
6W - 10L
1,634 SR
Queue Stats
36W - 69L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
TheNerdyGiant
Cthulhu
Level 74
God Stats
2W - 4L
1,590 SR
Queue Stats
28W - 66L
1,311 Elo+
Party 3
Odin
Odin
iMINARIK55
Odin
Level 121
God Stats
1W - 3L
1,315 SR
Queue Stats
25W - 63L
1,329 Elo+
Party 3
Team Averages
Level 102
1,502 SR
1,347 Elo+

VS

Team Averages
Level 135
1,596 SR
1,551 Elo+
Susano
Susano
Josh388
Susano
Level 141
God Stats
1W - 3L
1,496 SR
Queue Stats
484W - 498L
1,531 Elo+
Solo
Izanami
Izanami
Silent Azula
Izanami
Level 156
God Stats
3W - 1L
1,558 SR
Queue Stats
39W - 41L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
Silent Ibiza
Aphrodite
Level 140
God Stats
22W - 12L
1,720 SR
Queue Stats
94W - 113L
1,459 Elo+
Party 2
Ares
Ares
puppieskillppl07
Ares
Level 115
God Stats
2W - 0L
1,616 SR
Queue Stats
19W - 16L
1,781 Elo+
Party 1
Discordia
Discordia
shiggs77
Discordia
Level 124
God Stats
35W - 24L
1,588 SR
Queue Stats
144W - 145L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 7 / 3
8,717
726
6,957
13,603
5,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
14
3 / 3 / 2
8,157
680
8,850
11,945
4,208
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 6 / 1
8,948
746
12,671
14,730
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
13
0 / 4 / 5
7,600
633
10,510
17,841
7,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 3
7,478
623
3,623
13,013
11,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Josh388
Susano
16
5 / 3 / 12
10,114
843
11,703
8,319
3,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Silent Azula
Izanami
14
4 / 4 / 7
9,747
812
6,504
7,910
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Silent Ibiza
Aphrodite
16
5 / 2 / 12
9,794
816
14,202
13,094
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 1 / 16
10,536
878
7,792
16,573
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
shiggs77
Discordia
17
4 / 0 / 15
10,513
876
16,221
6,756
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
10
Kills
22
23
Deaths
10
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
3
0.64
L
Hou Yi
3
3
2
1.33
W
Susano
Josh388
Susano
5
3
12
3.67
L
4
6
1
0.75
W
Izanami
Silent Azula
Izanami
4
4
7
1.88
W
Aphrodite
Silent Ibiza
Aphrodite
5
2
12
5.5
L
Cthulhu
0
4
5
0.63
L
0
3
3
0.5
W
4
1
16
12
W
Discordia
shiggs77
Discordia
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,611
Damage
56,422
71,132
Taken
52,652
34,782
Mitigated
36,505
12,593
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,957
1,233
0
3,060
13,603
5,191
0
6,896
6,553
0
16,073
L
Hou Yi
8,850
3,619
0
2,600
11,945
4,208
40
6,695
5,062
0
28,654
W
Susano
Josh388
Susano
11,703
921
0
235
8,319
3,827
768
2,470
5,719
0
25,875
L
12,671
3,488
0
1,699
14,730
6,248
137
7,786
6,800
27,448
0
W
Izanami
Silent Azula
Izanami
6,504
5,120
0
600
7,910
3,755
2,055
3,025
4,799
0
24,323
W
Aphrodite
Silent Ibiza
Aphrodite
14,202
936
5,105
7,703
13,094
7,738
489
5,935
6,968
38,278
0
L
Cthulhu
10,510
337
0
3,344
17,841
7,554
0
9,010
8,605
26,902
0
L
3,623
502
0
1,890
13,013
11,581
176
7,336
5,457
0
16,738
W
7,792
656
0
1,617
16,573
18,280
319
7,451
8,559
12,311
0
W
Discordia
shiggs77
Discordia
16,221
1,103
0
246
6,756
2,905
622
3,255
3,399
46,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
50,704
192
Minions Killed
229
6
Camps Cleared
6
1,093,962
Distance Traveled
1,090,481
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,717
726
22
2
3
217,235
0
L
Hou Yi
8,157
680
46
4
1
204,093
0
W
Susano
10,114
843
40
3
0
235,559
0
L
Sol
8,948
746
59
5
1
206,736
0
W
Izanami
9,747
812
37
3
2
125,887
1
W
Aphrodite
9,794
816
53
4
1
224,922
0
L
Cthulhu
7,600
633
38
3
1
235,058
1
L
Odin
7,478
623
27
2
0
230,840
1
W
Ares
10,536
878
7
1
1
255,288
2
W
Discordia
10,513
876
92
8
2
248,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role