Player Matchup

Nemesis
Nemesis
SnowStoryy
Nemesis
Level 16
God Stats
4W - 2L
1,756 SR
Queue Stats
7W - 5L
1,554 Elo+
Party 1
Ymir
Ymir
TheGoldenWulf
Ymir
Level 25
God Stats
2W - 2L
1,514 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 1
Zeus
Zeus
Tictac66
Zeus
Level 124
God Stats
1W - 1L
1,630 SR
Queue Stats
12W - 11L
1,479 Elo+
Party 1
Team Averages
Level 55
1,633 SR
1,453 Elo+

VS

Team Averages
Level 100
1,595 SR
1,506 Elo+
Nox
Nox
Chuunay01
Nox
Level 125
God Stats
29W - 21L
1,576 SR
Queue Stats
188W - 183L
1,499 Elo+
Solo
Fenrir
Fenrir
GoDaDistance
Fenrir
Level 68
God Stats
4W - 3L
1,621 SR
Queue Stats
39W - 52L
1,445 Elo+
Solo
Ares
Ares
JudgeWolf
Ares
Level 106
God Stats
43W - 42L
1,589 SR
Queue Stats
239W - 273L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SnowStoryy
Nemesis
13
4 / 6 / 2
10,273
790
9,016
13,242
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 7 / 3
7,934
610
4,075
16,184
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
13
2 / 7 / 3
9,075
698
10,400
10,982
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
10,090
776
17,229
9,526
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
9 / 3 / 8
10,150
781
8,055
9,224
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
14
6 / 2 / 13
10,555
812
8,187
14,775
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
20
20
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Fenrir
9
3
8
4.33
W
Ares
6
2
13
6.25
L
Nemesis
SnowStoryy
Nemesis
4
6
2
0.83
L
0
7
3
0.21
L
Zeus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
33,471
40,408
Taken
33,525
25,482
Mitigated
27,679
4,414
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,229
1,536
89
1,875
9,526
4,915
1,734
4,018
4,955
51,803
0
W
Fenrir
8,055
1,696
0
1,827
9,224
5,542
512
4,906
3,392
0
30,502
W
Ares
8,187
1,047
457
4,629
14,775
17,222
37
6,311
7,912
14,561
0
L
Nemesis
SnowStoryy
Nemesis
9,016
4,011
0
1,544
13,242
6,709
0
9,045
4,122
0
15,283
L
4,075
1,187
0
1,702
16,184
15,362
0
10,778
5,200
8,533
0
L
Zeus
10,400
1,628
0
1,168
10,982
3,411
0
5,593
5,260
36,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
30,795
88
Minions Killed
148
1
Camps Cleared
10
575,855
Distance Traveled
669,365
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,090
776
109
8
2
238,106
1
W
Fenrir
10,150
781
35
3
7
222,056
2
W
Ares
10,555
812
4
0
1
209,203
4
L
Nemesis
10,273
790
16
1
1
212,142
3
L
Ymir
7,934
610
13
1
0
189,438
2
L
Zeus
9,075
698
59
5
0
174,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role