Player Matchup

Charybdis
Charybdis
GMAK21
Charybdis
Level 160
God Stats
2W - 7L
1,118 SR
Queue Stats
390W - 358L
1,679 Elo+
Party 1
Ne Zha
Ne Zha
KHENXI
Ne Zha
Level 46
God Stats
6W - 3L
1,620 SR
Queue Stats
171W - 66L
1,707 Elo+
Party 1
King Arthur
King Arthur
Sevnnnn
King Arthur
Level 160
God Stats
2W - 4L
1,613 SR
Queue Stats
366W - 313L
1,707 Elo+
Party 1
Tiamat
Tiamat
aliacion23
Tiamat
Level 159
God Stats
4W - 1L
1,407 SR
Queue Stats
111W - 112L
1,570 Elo+
Party 2
Kuzenbo
Kuzenbo
fUeRtEmInE
Kuzenbo
Level 158
God Stats
3W - 0L
1,593 SR
Queue Stats
305W - 287L
1,579 Elo+
Party 2
Team Averages
Level 137
1,471 SR
1,648 Elo+

VS

Team Averages
Level 66
1,633 SR
1,597 Elo+
Ah Muzen Cab
Ah Muzen Cab
NatGage
Ah Muzen Cab
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 7L
1,740 Elo+
Party 3
Camazotz
Camazotz
NickTroll403
Camazotz
Level 29
God Stats
8W - 13L
1,490 SR
Queue Stats
92W - 100L
1,457 Elo+
Party 4
Athena
Athena
NuWa69Lover
Athena
Level 109
God Stats
1W - 1L
1,801 SR
Queue Stats
13W - 25L
1,514 Elo+
Party 4
Horus
Horus
Smat24
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,548 Elo+
Party 4
Hera
Hera
yodo963
Hera
Level 44
God Stats
0W - 1L
1,875 SR
Queue Stats
15W - 8L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GMAK21
Charybdis
10
1 / 1 / 2
5,480
548
3,801
4,555
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
KHENXI
Ne Zha
11
2 / 1 / 1
6,094
609
1,545
6,292
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Sevnnnn
King Arthur
13
6 / 0 / 0
7,394
739
7,806
6,793
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
aliacion23
Tiamat
11
0 / 0 / 1
5,879
588
1,805
3,369
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
fUeRtEmInE
Kuzenbo
9
1 / 1 / 2
4,653
465
4,754
6,093
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NatGage
Ah Muzen Cab
11
3 / 0 / 0
5,991
599
7,063
5,772
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
NickTroll403
Camazotz
9
0 / 0 / 0
4,796
480
372
5,696
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
7
0 / 6 / 0
4,165
417
1,131
8,233
3,074
Horus
Smat24
Horus
6
0 / 3 / 1
4,182
418
269
6,006
2,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
yodo963
Hera
9
0 / 1 / 0
4,959
496
1,688
3,579
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
3
3
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GMAK21
Charybdis
1
1
2
2
W
Ne Zha
KHENXI
Ne Zha
2
1
1
2.5
L
Ah Muzen Cab
NatGage
Ah Muzen Cab
3
0
0
3
L
Camazotz
NickTroll403
Camazotz
0
0
0
0
L
Athena
0
6
0
0
W
King Arthur
Sevnnnn
King Arthur
6
0
0
6
L
Horus
Smat24
Horus
0
3
1
0.17
W
Tiamat
aliacion23
Tiamat
0
0
1
0.5
W
Kuzenbo
fUeRtEmInE
Kuzenbo
1
1
2
2
L
Hera
yodo963
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,711
Damage
10,523
27,102
Taken
29,286
14,056
Mitigated
9,211
13,128
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GMAK21
Charybdis
3,801
1,686
0
2,271
4,555
964
0
0
4,555
0
34,134
W
Ne Zha
KHENXI
Ne Zha
1,545
269
0
3,701
6,292
1,762
0
612
5,680
0
42,242
L
Ah Muzen Cab
NatGage
Ah Muzen Cab
7,063
3,000
0
3,867
5,772
1,580
0
1,762
3,738
0
47,846
L
Camazotz
NickTroll403
Camazotz
372
169
0
2,606
5,696
1,489
0
738
4,711
0
17,856
L
Athena
1,131
257
0
392
8,233
3,074
0
0
7,736
14,113
0
W
King Arthur
Sevnnnn
King Arthur
7,806
1,131
0
3,902
6,793
3,789
0
1,131
5,662
0
46,659
L
Horus
Smat24
Horus
269
222
104
1,229
6,006
2,183
0
2,295
3,448
0
4,671
W
Tiamat
aliacion23
Tiamat
1,805
117
0
1,428
3,369
1,295
50
1,076
2,293
33,721
0
W
Kuzenbo
fUeRtEmInE
Kuzenbo
4,754
1,612
0
1,826
6,093
6,246
14
0
6,093
15,111
0
L
Hera
yodo963
Hera
1,688
693
0
732
3,579
885
0
981
2,474
29,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
24,093
368
Minions Killed
273
0
Camps Cleared
0
1,019,737
Distance Traveled
909,882
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,480
548
75
8
0
178,112
3
W
Ne Zha
6,094
609
94
9
0
220,115
3
L
Ah Muzen Cab
5,991
599
113
11
0
197,012
0
L
Camazotz
4,796
480
55
6
0
185,498
1
L
Athena
4,165
417
32
3
0
177,694
3
W
King Arthur
7,394
739
103
10
0
212,256
2
L
Horus
4,182
418
9
1
0
159,811
0
W
Tiamat
5,879
588
78
8
0
195,885
2
W
Kuzenbo
4,653
465
18
2
0
213,369
1
L
Hera
4,959
496
64
6
0
189,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role