Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DrSssMorgann
Neith
Level 106
God Stats
65W - 94L
1,480 SR
Queue Stats
617W - 672L
1,474 Elo+
Solo
Sobek
Sobek
GhostPurex
Sobek
Level 55
God Stats
3W - 17L
1,246 SR
Queue Stats
38W - 50L
1,391 Elo+
Party 2
Ymir
Ymir
Wasabi240
Ymir
Level 67
God Stats
39W - 43L
1,478 SR
Queue Stats
94W - 103L
1,413 Elo+
Party 2
Fenrir
Fenrir
ssssaaauul_
Fenrir
Level 96
God Stats
4W - 4L
1,634 SR
Queue Stats
68W - 57L
1,526 Elo+
Solo
Team Averages
Level 77
1,468 SR
1,461 Elo+

VS

Team Averages
Level 90
1,448 SR
1,448 Elo+
Poseidon
Poseidon
DefiantM7
Poseidon
Level 102
God Stats
11W - 6L
1,473 SR
Queue Stats
136W - 164L
1,437 Elo+
Party 1
Vamana
Vamana
ICanT-SU
Vamana
Level 68
God Stats
3W - 2L
1,421 SR
Queue Stats
69W - 84L
1,449 Elo+
Party 1
Thanatos
Thanatos
LeJuggernaut0_0
Thanatos
Level 52
God Stats
3W - 2L
1,493 SR
Queue Stats
109W - 113L
1,447 Elo+
Party 1
Izanami
Izanami
NIWAtheGuru
Izanami
Level 109
God Stats
5W - 3L
1,495 SR
Queue Stats
99W - 99L
1,464 Elo+
Solo
Mulan
Mulan
ThelastVeneficus
Mulan
Level 121
God Stats
10W - 10L
1,360 SR
Queue Stats
509W - 490L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 11 / 0
8,754
398
6,321
16,190
6,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 1
10,523
478
12,907
14,681
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
15
3 / 5 / 3
9,918
451
6,641
21,134
20,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
8 / 1 / 4
10,937
497
12,640
17,998
22,136
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
2 / 6 / 5
9,918
451
6,398
21,326
8,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DefiantM7
Poseidon
19
10 / 1 / 6
12,028
547
17,710
9,984
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
ICanT-SU
Vamana
19
8 / 2 / 4
12,061
548
15,324
13,849
13,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
15
3 / 8 / 7
9,702
441
6,293
16,906
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NIWAtheGuru
Izanami
18
3 / 6 / 7
11,194
509
13,480
14,663
5,484
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 8
10,693
486
13,804
16,627
12,050
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
20
Kills
28
28
Deaths
21
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
11
0
0.09
W
Poseidon
DefiantM7
Poseidon
10
1
6
13
L
6
5
1
1.3
L
Sobek
3
5
3
0.9
W
Vamana
ICanT-SU
Vamana
8
2
4
5
W
Thanatos
3
8
7
0.81
W
Izanami
NIWAtheGuru
Izanami
3
6
7
1.08
W
4
4
8
2
L
Ymir
8
1
4
10
L
Fenrir
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,907
Damage
66,611
91,329
Taken
72,029
63,673
Mitigated
40,772
22,291
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,321
450
60
1,759
16,190
6,171
524
4,428
11,418
50,090
0
W
Poseidon
DefiantM7
Poseidon
17,710
2,594
0
4,019
9,984
3,474
1,072
4,653
5,331
79,019
0
L
12,907
4,102
0
1,391
14,681
6,009
461
596
14,021
0
77,898
L
Sobek
6,641
383
0
4,823
21,134
20,648
293
3,814
17,098
34,556
0
W
Vamana
ICanT-SU
Vamana
15,324
9,031
0
4,969
13,849
13,764
674
4,632
9,217
0
77,485
W
Thanatos
6,293
863
59
8,984
16,906
6,000
322
5,765
11,141
0
41,419
W
Izanami
NIWAtheGuru
Izanami
13,480
9,745
0
2,393
14,663
5,484
223
4,368
10,295
0
91,651
W
13,804
480
0
3,525
16,627
12,050
510
6,262
10,365
5,037
75,357
L
Ymir
12,640
3,555
99
4,966
17,998
22,136
360
6,816
10,911
59,117
0
L
Fenrir
6,398
1,228
0
9,193
21,326
8,709
0
2,312
18,832
0
65,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,050
Gold Earned
55,678
515
Minions Killed
589
0
Camps Cleared
0
1,915,787
Distance Traveled
2,133,720
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,754
398
86
4
0
308,353
1
W
Poseidon
12,028
547
111
5
0
432,030
3
L
Neith
10,523
478
123
6
0
375,137
6
L
Sobek
9,918
451
62
3
0
419,833
4
W
Vamana
12,061
548
122
6
0
479,056
0
W
Thanatos
9,702
441
80
4
0
393,568
2
W
Izanami
11,194
509
157
7
0
367,255
0
W
Mulan
10,693
486
119
5
0
461,811
1
L
Ymir
10,937
497
124
6
0
391,781
2
L
Fenrir
9,918
451
120
5
0
420,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role