Player Matchup

Ullr
Ullr
HERTTTTTTTT
Ullr
Level 28
God Stats
5W - 4L
1,794 SR
Queue Stats
159W - 148L
1,482 Elo+
Party 2
Bacchus
Bacchus
Konflickt
Bacchus
Level 19
God Stats
3W - 2L
1,669 SR
Queue Stats
35W - 31L
1,474 Elo+
Party 2
Merlin
Merlin
SpentD
Merlin
Level 5
God Stats
7W - 3L
1,265 SR
Queue Stats
10W - 12L
1,247 Elo+
Solo
Bellona
Bellona
TwinHILL83
Bellona
Level 28
God Stats
23W - 24L
1,534 SR
Queue Stats
147W - 163L
1,471 Elo+
Party 2
Chang'e
Chang'e
oscky01
Chang'e
Level 29
God Stats
7W - 0L
1,843 SR
Queue Stats
27W - 13L
1,565 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,448 Elo+

VS

Team Averages
Level 26
1,394 SR
1,417 Elo+
Bacchus
Bacchus
OG SnakeEyez
Bacchus
Level 25
God Stats
4W - 6L
1,390 SR
Queue Stats
97W - 110L
1,460 Elo+
Solo
Xbalanque
Xbalanque
Sandova2602B
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
Synteri
Tsukuyomi
Level 44
God Stats
34W - 40L
1,460 SR
Queue Stats
234W - 206L
1,471 Elo+
Party 1
Apollo
Apollo
XxPercyxX9151
Apollo
Level 29
God Stats
50W - 54L
1,439 SR
Queue Stats
59W - 71L
1,391 Elo+
Solo
Guan Yu
Guan Yu
xxDeathsDesignx
Guan Yu
Level 13
God Stats
2W - 13L
1,180 SR
Queue Stats
33W - 40L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 4
13,248
530
15,286
15,549
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
Konflickt
Bacchus
19
4 / 1 / 9
12,063
483
13,148
17,988
26,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Merlin
SpentD
Merlin
18
3 / 7 / 4
12,247
490
13,554
14,697
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
TwinHILL83
Bellona
20
4 / 0 / 8
12,958
518
13,128
11,920
15,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
oscky01
Chang'e
20
9 / 2 / 4
14,020
561
16,076
23,740
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OG SnakeEyez
Bacchus
15
0 / 2 / 0
9,891
396
6,869
17,485
23,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Sandova2602B
Xbalanque
14
0 / 9 / 2
9,682
387
5,772
16,623
7,802
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Synteri
Tsukuyomi
20
10 / 6 / 1
13,510
540
26,145
20,810
9,117
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 0
9,820
393
7,124
21,477
7,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 4
9,289
372
5,661
18,999
16,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
27
Kills
11
11
Deaths
27
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Bacchus
Konflickt
Bacchus
4
1
9
8.5
L
Bacchus
OG SnakeEyez
Bacchus
0
2
0
0
L
Xbalanque
Sandova2602B
Xbalanque
0
9
2
0.11
W
Merlin
SpentD
Merlin
3
7
4
0.71
L
Tsukuyomi
Synteri
Tsukuyomi
10
6
1
1.75
W
Bellona
TwinHILL83
Bellona
4
0
8
8
L
1
7
0
0.14
W
Chang'e
oscky01
Chang'e
9
2
4
5.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,192
Damage
51,571
83,894
Taken
95,394
64,165
Mitigated
64,804
33,422
Healing
20,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,286
4,992
0
7,006
15,549
6,762
2,076
3,381
12,168
0
111,576
W
Bacchus
Konflickt
Bacchus
13,148
1,722
0
4,052
17,988
26,792
74
2,543
15,322
36,419
0
L
Bacchus
OG SnakeEyez
Bacchus
6,869
519
0
1,200
17,485
23,735
0
7,135
10,272
35,636
0
L
Xbalanque
Sandova2602B
Xbalanque
5,772
2,845
69
1,011
16,623
7,802
1,319
6,759
8,944
0
43,601
W
Merlin
SpentD
Merlin
13,554
1,265
105
1,616
14,697
4,922
1,784
325
13,956
75,380
0
L
Tsukuyomi
Synteri
Tsukuyomi
26,145
6,354
0
6,833
20,810
9,117
543
9,646
10,839
0
110,838
W
Bellona
TwinHILL83
Bellona
13,128
2,462
0
3,352
11,920
15,980
733
272
11,600
0
68,277
L
7,124
4,116
0
4,470
21,477
7,592
460
6,194
15,179
0
68,091
W
Chang'e
oscky01
Chang'e
16,076
733
2,079
15,212
23,740
9,709
397
552
23,019
126,114
0
L
5,661
647
549
6,227
18,999
16,558
0
12,589
5,548
0
33,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,536
Gold Earned
52,192
679
Minions Killed
445
0
Camps Cleared
0
2,399,045
Distance Traveled
2,261,449
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,248
530
186
7
0
453,521
5
W
Bacchus
12,063
483
34
1
0
493,905
2
L
Bacchus
9,891
396
38
2
0
480,138
4
L
Xbalanque
9,682
387
84
3
0
387,351
0
W
Merlin
12,247
490
143
6
0
417,887
0
L
Tsukuyomi
13,510
540
157
6
0
503,433
2
W
Bellona
12,958
518
131
5
0
552,861
1
L
Apollo
9,820
393
104
4
0
425,600
2
W
Chang'e
14,020
561
185
7
0
480,871
0
L
Guan Yu
9,289
372
62
2
0
464,927
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role