Player Matchup

Chang'e
Chang'e
Domski92
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 151L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
Drunk Johnny 18
Erlang Shen
Level 89
God Stats
3W - 4L
1,290 SR
Queue Stats
680W - 538L
1,598 Elo+
Party 2
Raijin
Raijin
Kryptonite008
Raijin
Level 115
God Stats
5W - 6L
1,578 SR
Queue Stats
777W - 690L
1,581 Elo+
Party 2
Nox
Nox
R0tes
Nox
Level 128
God Stats
9W - 5L
1,666 SR
Queue Stats
309W - 237L
1,618 Elo+
Party 2
Fenrir
Fenrir
rmunchie
Fenrir
Level 127
God Stats
2W - 1L
1,801 SR
Queue Stats
197W - 172L
1,535 Elo+
Party 2
Team Averages
Level 112
1,567 SR
1,576 Elo+

VS

Team Averages
Level 125
1,285 SR
1,585 Elo+
Terra
Terra
AC130DatBoi
Terra
Level 120
God Stats
2W - 3L
1,074 SR
Queue Stats
165W - 141L
1,581 Elo+
Solo
Thor
Thor
CellularLevel
Thor
Level 160
God Stats
6W - 9L
1,319 SR
Queue Stats
480W - 504L
1,585 Elo+
Solo
Anubis
Anubis
Get2BlOwen
Anubis
Level 116
God Stats
9W - 17L
1,342 SR
Queue Stats
1,189W - 1,195L
1,557 Elo+
Solo
Charybdis
Charybdis
roughnecks
Charybdis
Level 122
God Stats
1W - 2L
1,125 SR
Queue Stats
626W - 612L
1,599 Elo+
Party 1
Neith
Neith
toxic0311
Neith
Level 109
God Stats
7W - 5L
1,567 SR
Queue Stats
522W - 503L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Domski92
Chang'e
17
4 / 5 / 9
10,498
656
13,833
19,805
10,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Drunk Johnny 18
Erlang Shen
19
2 / 1 / 11
11,258
704
10,783
22,813
23,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 3 / 6
10,013
626
15,381
10,172
3,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
R0tes
Nox
18
4 / 2 / 9
10,709
669
12,158
7,466
3,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
rmunchie
Fenrir
14
1 / 8 / 8
9,116
570
5,308
14,546
12,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 13
11,618
726
8,320
21,006
25,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 4 / 9
10,284
643
11,661
16,428
8,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Get2BlOwen
Anubis
18
4 / 3 / 9
11,478
717
13,770
13,355
7,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
roughnecks
Charybdis
20
5 / 2 / 13
12,189
762
16,312
12,572
6,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
toxic0311
Neith
17
4 / 2 / 8
10,338
646
18,818
12,299
6,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
14
Kills
19
19
Deaths
14
43
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
4
4
9
2.13
L
Chang'e
Domski92
Chang'e
4
5
9
1.7
L
Erlang Shen
Drunk Johnny 18
Erlang Shen
2
1
11
7.5
W
Anubis
Get2BlOwen
Anubis
4
3
9
2.83
L
3
3
6
2
L
Nox
R0tes
Nox
4
2
9
4.25
L
Fenrir
rmunchie
Fenrir
1
8
8
0.63
W
Charybdis
roughnecks
Charybdis
5
2
13
5.75
W
Neith
toxic0311
Neith
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,463
Damage
68,881
74,802
Taken
75,660
54,253
Mitigated
55,253
36,342
Healing
35,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,320
903
9,416
8,192
21,006
25,259
234
11,416
9,545
18,875
0
W
11,661
855
3,597
3,509
16,428
8,684
1,045
10,089
6,289
0
18,404
L
Chang'e
Domski92
Chang'e
13,833
792
12,022
9,008
19,805
10,691
0
5,380
14,425
25,270
0
L
Erlang Shen
Drunk Johnny 18
Erlang Shen
10,783
1,933
1,747
7,994
22,813
23,918
409
7,173
15,640
0
22,065
W
Anubis
Get2BlOwen
Anubis
13,770
722
2,452
3,159
13,355
7,946
450
8,344
5,006
32,996
0
L
15,381
1,240
1,605
1,929
10,172
3,943
624
3,179
6,993
36,243
0
L
Nox
R0tes
Nox
12,158
912
1,394
346
7,466
3,091
327
3,728
3,738
34,444
0
L
Fenrir
rmunchie
Fenrir
5,308
168
0
297
14,546
12,610
0
2,630
11,916
0
7,267
W
Charybdis
roughnecks
Charybdis
16,312
10,760
1,619
1,179
12,572
6,644
315
6,074
6,493
0
43,677
W
Neith
toxic0311
Neith
18,818
6,246
0
2,521
12,299
6,720
2,229
5,344
6,955
0
35,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
55,907
151
Minions Killed
164
0
Camps Cleared
0
1,397,738
Distance Traveled
1,380,184
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,618
726
15
1
0
288,868
0
W
Thor
10,284
643
10
1
0
274,113
1
L
Chang'e
10,498
656
18
1
0
303,961
2
L
Erlang Shen
11,258
704
12
1
0
317,609
0
W
Anubis
11,478
717
39
2
0
251,992
5
L
Raijin
10,013
626
55
3
0
233,986
6
L
Nox
10,709
669
60
4
0
252,392
1
L
Fenrir
9,116
570
6
0
0
289,790
2
W
Charybdis
12,189
762
67
4
0
282,236
0
W
Neith
10,338
646
33
2
0
282,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role