Player Matchup

Vulcan
Vulcan
Danu_Tnc
Vulcan
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
97W - 125L
1,487 Elo+
Party 2
Thanatos
Thanatos
Liquid-NoRvYx
Thanatos
Level 30
God Stats
2W - 2L
1,498 SR
Queue Stats
129W - 148L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
PoolSparks
Cthulhu
Level 8
God Stats
2W - 0L
1,727 SR
Queue Stats
10W - 9L
1,509 Elo+
Party 1
Artemis
Artemis
RDM_HunterDucK_
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,495 Elo+
Party 1
Zeus
Zeus
SacidePatineti_
Zeus
Level 28
God Stats
14W - 12L
1,572 SR
Queue Stats
44W - 38L
1,535 Elo+
Party 1
Team Averages
Level 25
1,559 SR
1,507 Elo+

VS

Team Averages
Level 14
1,510 SR
1,514 Elo+
Cthulhu
Cthulhu
BotZY
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 3
Ymir
Ymir
Hvkler
Ymir
Level 17
God Stats
1W - 3L
1,302 SR
Queue Stats
6W - 8L
1,427 Elo+
Party 3
Thanatos
Thanatos
Kaynlee
Thanatos
Level 5
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 3
Sol
Sol
Nottodaykk
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,480 Elo+
Solo
Skadi
Skadi
illLKlli
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 166L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Danu_Tnc
Vulcan
13
5 / 4 / 4
8,638
540
11,900
8,024
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Liquid-NoRvYx
Thanatos
15
12 / 1 / 4
9,931
621
11,036
11,624
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
PoolSparks
Cthulhu
12
2 / 0 / 7
7,693
481
6,522
9,574
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 5
8,932
558
6,165
9,184
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 4
9,021
564
9,631
4,870
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BotZY
Cthulhu
9
1 / 7 / 0
6,439
402
4,262
14,071
7,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
Hvkler
Ymir
11
1 / 3 / 1
6,543
409
3,631
14,690
9,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Kaynlee
Thanatos
13
3 / 6 / 1
8,078
505
4,080
12,529
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 1
8,100
506
5,831
11,249
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
illLKlli
Skadi
11
0 / 6 / 1
6,787
424
3,742
8,838
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
25
Kills
6
6
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BotZY
Cthulhu
1
7
0
0.14
W
Vulcan
Danu_Tnc
Vulcan
5
4
4
1.75
L
Ymir
Hvkler
Ymir
1
3
1
0.5
L
Thanatos
Kaynlee
Thanatos
3
6
1
0.58
W
Thanatos
Liquid-NoRvYx
Thanatos
12
1
4
14
L
1
4
1
0.38
W
Cthulhu
PoolSparks
Cthulhu
2
0
7
5.5
W
2
1
5
4.5
W
4
0
4
6
L
Skadi
illLKlli
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,254
Damage
21,546
43,276
Taken
61,377
17,030
Mitigated
26,073
18,503
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BotZY
Cthulhu
4,262
204
0
1,747
14,071
7,760
135
8,736
4,651
17,357
0
W
Vulcan
Danu_Tnc
Vulcan
11,900
3,318
0
420
8,024
2,756
315
2,850
5,174
37,370
0
L
Ymir
Hvkler
Ymir
3,631
890
135
2,870
14,690
9,738
0
5,675
8,424
19,401
0
L
Thanatos
Kaynlee
Thanatos
4,080
1,069
0
7,715
12,529
3,847
0
4,056
8,377
0
40,931
W
Thanatos
Liquid-NoRvYx
Thanatos
11,036
4,396
0
8,784
11,624
4,262
0
4,200
7,424
0
51,133
L
5,831
1,456
0
4,367
11,249
2,646
0
5,274
5,554
48,159
4,119
W
Cthulhu
PoolSparks
Cthulhu
6,522
707
393
4,504
9,574
5,279
93
2,956
6,618
28,728
0
W
6,165
3,508
0
2,275
9,184
3,261
2,836
2,107
7,077
0
61,643
W
9,631
875
0
2,127
4,870
1,472
288
1,155
3,715
55,763
0
L
Skadi
illLKlli
Skadi
3,742
1,321
0
784
8,838
2,082
450
2,351
6,318
0
32,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
35,947
398
Minions Killed
326
0
Camps Cleared
0
1,507,213
Distance Traveled
1,322,785
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,439
402
33
2
0
243,092
1
W
Vulcan
8,638
540
59
4
0
284,565
0
L
Ymir
6,543
409
26
2
0
251,920
5
L
Thanatos
8,078
505
92
6
0
271,362
0
W
Thanatos
9,931
621
69
4
0
344,680
0
L
Sol
8,100
506
114
7
0
294,737
3
W
Cthulhu
7,693
481
47
3
0
311,183
2
W
Artemis
8,932
558
115
7
0
257,413
2
W
Zeus
9,021
564
108
7
0
309,372
0
L
Skadi
6,787
424
61
4
0
261,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role