Player Matchup

Cthulhu
Cthulhu
DoomtrainMD
Cthulhu
Level 131
God Stats
2W - 2L
1,602 SR
Queue Stats
62W - 59L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
Fanguito
Guan Yu
Level 122
God Stats
0W - 1L
1,670 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 1
Hachiman
Hachiman
Nemothilus
Hachiman
Level 56
God Stats
0W - 2L
1,387 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 1
Fenrir
Fenrir
SourNug
Fenrir
Level 158
God Stats
4W - 2L
1,592 SR
Queue Stats
60W - 61L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDarkLibrarian
Baron Samedi
Level 59
God Stats
0W - 1L
1,523 SR
Queue Stats
13W - 18L
1,433 Elo+
Party 1
Team Averages
Level 105
1,555 SR
1,458 Elo+

VS

Team Averages
Level 130
1,403 SR
1,482 Elo+
Chronos
Chronos
Brazenly
Chronos
Level 127
God Stats
1W - 0L
1,186 SR
Queue Stats
50W - 55L
1,489 Elo+
Solo
Charybdis
Charybdis
FoxxScythe
Charybdis
Level 119
God Stats
1W - 0L
1,516 SR
Queue Stats
11W - 15L
1,440 Elo+
Solo
Bastet
Bastet
IDropHotpockets
Bastet
Level 149
God Stats
1W - 0L
1,290 SR
Queue Stats
271W - 246L
1,501 Elo+
Solo
Ares
Ares
SGheecht
Ares
Level 155
God Stats
16W - 15L
1,461 SR
Queue Stats
521W - 519L
1,474 Elo+
Party 2
Nike
Nike
kelvilSU
Nike
Level 100
God Stats
4W - 5L
1,560 SR
Queue Stats
468W - 459L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoomtrainMD
Cthulhu
14
0 / 3 / 3
7,625
693
13,547
18,135
21,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Fanguito
Guan Yu
11
0 / 6 / 2
6,328
575
2,805
14,033
11,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Nemothilus
Hachiman
12
1 / 7 / 1
7,074
643
6,021
12,592
3,597
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
SourNug
Fenrir
12
1 / 4 / 1
7,160
651
6,967
15,054
10,652
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TheDarkLibrarian
Baron Samedi
12
1 / 6 / 0
6,749
614
5,888
10,082
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Brazenly
Chronos
15
4 / 0 / 15
9,464
860
13,576
11,593
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
FoxxScythe
Charybdis
16
3 / 2 / 15
9,136
831
12,422
10,790
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
11 / 0 / 9
10,681
971
14,262
8,842
4,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
4 / 1 / 15
9,408
855
8,207
11,369
12,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
15
4 / 2 / 16
9,065
824
12,801
12,739
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
3
Kills
26
26
Deaths
5
7
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chronos
Brazenly
Chronos
4
0
15
11.5
L
Cthulhu
DoomtrainMD
Cthulhu
0
3
3
0.5
L
Guan Yu
Fanguito
Guan Yu
0
6
2
0.17
W
Charybdis
FoxxScythe
Charybdis
3
2
15
5.25
W
11
0
9
15.5
L
Hachiman
Nemothilus
Hachiman
1
7
1
0.21
W
Ares
4
1
15
11.5
L
Fenrir
SourNug
Fenrir
1
4
1
0.38
L
Baron Samedi
TheDarkLibrarian
Baron Samedi
1
6
0
0.17
W
Nike
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,228
Damage
61,268
69,896
Taken
55,333
52,170
Mitigated
40,464
17,325
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Brazenly
Chronos
13,576
5,023
0
4,476
11,593
6,429
2,592
4,191
7,402
35,442
3,176
L
Cthulhu
DoomtrainMD
Cthulhu
13,547
475
818
1,660
18,135
21,110
0
6,558
11,316
34,721
0
L
Guan Yu
Fanguito
Guan Yu
2,805
593
3,885
4,106
14,033
11,895
0
4,483
9,274
0
9,406
W
Charybdis
FoxxScythe
Charybdis
12,422
6,640
1,174
4,722
10,790
4,702
2,589
3,481
7,309
0
41,071
W
14,262
3,468
0
1,504
8,842
4,551
64
1,660
7,182
0
34,467
L
Hachiman
Nemothilus
Hachiman
6,021
2,431
255
2,068
12,592
3,597
0
2,654
9,728
0
17,791
W
Ares
8,207
683
810
1,565
11,369
12,713
33
4,958
6,411
19,513
0
L
Fenrir
SourNug
Fenrir
6,967
692
0
1,516
15,054
10,652
0
4,089
10,627
0
20,135
L
Baron Samedi
TheDarkLibrarian
Baron Samedi
5,888
874
1,609
1,408
10,082
4,916
0
2,820
6,946
17,180
0
W
Nike
12,801
1,249
0
2,441
12,739
12,069
671
5,330
7,409
0
24,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
47,754
159
Minions Killed
216
2
Camps Cleared
11
995,966
Distance Traveled
1,148,291
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,464
860
72
7
3
215,645
0
L
Cthulhu
7,625
693
45
4
0
245,734
2
L
Guan Yu
6,328
575
15
1
0
199,736
0
W
Charybdis
9,136
831
70
6
2
190,033
1
W
Bastet
10,681
971
42
4
4
261,770
0
L
Hachiman
7,074
643
43
4
0
162,214
0
W
Ares
9,408
855
12
1
2
235,661
4
L
Fenrir
7,160
651
28
3
1
226,783
0
L
Baron Samedi
6,749
614
28
3
1
161,499
0
W
Nike
9,065
824
20
2
0
245,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role