Player Matchup

Mulan
Mulan
Bloodelf941
Mulan
Level 23
God Stats
1W - 0L
1,910 SR
Queue Stats
9W - 5L
1,652 Elo+
Party 1
Charybdis
Charybdis
MemerDreamer420
Charybdis
Level 17
God Stats
1W - 0L
1,849 SR
Queue Stats
6W - 1L
1,871 Elo+
Party 1
Aphrodite
Aphrodite
Zenkibo
Aphrodite
Level 13
God Stats
3W - 1L
1,576 SR
Queue Stats
10W - 14L
1,596 Elo+
Party 1
Neith
Neith
imtoxic42069
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,843 Elo+
Party 1
Sun Wukong
Sun Wukong
knightninja6
Sun Wukong
Level 85
God Stats
2W - 1L
1,298 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 1
Team Averages
Level 48
1,627 SR
1,735 Elo+

VS

Team Averages
Level 21
1,532 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
NavyBlue2
Tsukuyomi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Phoneix70
Sylvanus
Level 29
God Stats
0W - 3L
1,333 SR
Queue Stats
107W - 100L
1,528 Elo+
Party 2
Janus
Janus
Stonekarma12
Janus
Level 20
God Stats
2W - 2L
1,524 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 2
The Morrigan
The Morrigan
dachimpll
The Morrigan
Level 10
God Stats
2W - 1L
1,871 SR
Queue Stats
11W - 11L
1,557 Elo+
Solo
Charybdis
Charybdis
ebtoxic
Charybdis
Level 35
God Stats
1W - 3L
1,431 SR
Queue Stats
124W - 112L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 2
9,704
647
14,498
9,925
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
MemerDreamer420
Charybdis
12
4 / 4 / 4
7,570
505
9,887
9,469
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Zenkibo
Aphrodite
13
0 / 3 / 4
7,500
500
1,819
7,125
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 4
7,617
508
3,824
5,309
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
knightninja6
Sun Wukong
12
2 / 1 / 1
7,330
489
3,780
7,930
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NavyBlue2
Tsukuyomi
11
1 / 7 / 0
6,714
448
4,490
12,469
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Phoneix70
Sylvanus
12
3 / 2 / 2
7,665
511
3,055
9,505
7,555
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 6 / 3
7,193
480
5,447
9,886
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
dachimpll
The Morrigan
14
1 / 2 / 0
7,957
530
6,311
8,426
4,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
ebtoxic
Charybdis
12
4 / 2 / 2
7,693
513
5,614
9,333
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
18
Kills
10
10
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
W
Charybdis
MemerDreamer420
Charybdis
4
4
4
1.5
L
Tsukuyomi
NavyBlue2
Tsukuyomi
1
7
0
0.14
L
Sylvanus
Phoneix70
Sylvanus
3
2
2
2
L
1
6
3
0.42
W
Aphrodite
Zenkibo
Aphrodite
0
3
4
0.67
L
The Morrigan
dachimpll
The Morrigan
1
2
0
0.5
L
Charybdis
ebtoxic
Charybdis
4
2
2
2.5
W
1
2
4
1.5
W
Sun Wukong
knightninja6
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
24,917
39,758
Taken
49,619
16,434
Mitigated
19,321
17,388
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,498
2,508
0
6,547
9,925
4,896
0
2,170
7,643
0
68,958
W
Charybdis
MemerDreamer420
Charybdis
9,887
3,474
0
3,470
9,469
2,588
0
1,193
8,238
0
41,701
L
Tsukuyomi
NavyBlue2
Tsukuyomi
4,490
1,262
0
3,368
12,469
2,963
0
464
11,935
0
41,249
L
Sylvanus
Phoneix70
Sylvanus
3,055
942
2,163
3,328
9,505
7,555
0
152
9,353
20,596
0
L
5,447
250
0
2,197
9,886
1,606
0
1,055
8,792
38,747
0
W
Aphrodite
Zenkibo
Aphrodite
1,819
384
755
3,616
7,125
2,521
542
4,160
2,501
38,484
0
L
The Morrigan
dachimpll
The Morrigan
6,311
1,744
0
2,019
8,426
4,910
601
148
7,801
45,684
1,925
L
Charybdis
ebtoxic
Charybdis
5,614
2,462
0
2,752
9,333
2,287
414
335
8,998
0
48,471
W
3,824
1,364
0
1,805
5,309
1,706
0
1,319
3,954
0
36,547
W
Sun Wukong
knightninja6
Sun Wukong
3,780
193
0
1,195
7,930
4,723
573
4,076
3,854
0
33,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
37,222
417
Minions Killed
377
0
Camps Cleared
0
1,477,056
Distance Traveled
1,398,174
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,704
647
115
8
0
323,984
3
W
Charybdis
7,570
505
74
5
0
294,453
4
L
Tsukuyomi
6,714
448
65
4
0
288,419
3
L
Sylvanus
7,665
511
32
2
0
286,429
5
L
Janus
7,193
480
87
6
0
271,733
0
W
Aphrodite
7,500
500
93
6
0
283,918
0
L
The Morrigan
7,957
530
101
7
0
273,158
1
L
Charybdis
7,693
513
92
6
0
278,435
3
W
Neith
7,617
508
83
6
0
276,627
2
W
Sun Wukong
7,330
489
52
3
0
298,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role