Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TTVsar1245
Ao Kuang
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,541 Elo+
Party 2
Medusa
Medusa
ilias897
Medusa
Level 39
God Stats
10W - 5L
1,626 SR
Queue Stats
28W - 17L
1,714 Elo+
Party 2
Team Averages
Level 87
1,525 SR
1,551 Elo+

VS

Team Averages
Level 43
1,281 SR
1,235 Elo+
Hera
Hera
DiAblo_9537
Hera
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 144L
1,373 Elo+
Party 1
Ymir
Ymir
Dimehh95370
Ymir
Level 26
God Stats
1W - 17L
1,037 SR
Queue Stats
3W - 26L
987 Elo+
Party 1
Izanami
Izanami
Kodjo_953
Izanami
Level 10
God Stats
1W - 6L
1,166 SR
Queue Stats
10W - 27L
1,242 Elo+
Party 1
Loki
Loki
NFK_953
Loki
Level 61
God Stats
5W - 15L
1,248 SR
Queue Stats
90W - 144L
1,210 Elo+
Party 1
Chaac
Chaac
X_Zerfree2K_X
Chaac
Level 54
God Stats
36W - 44L
1,451 SR
Queue Stats
150W - 206L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
8 / 0 / 3
7,765
777
9,288
5,751
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
10
5 / 1 / 3
6,189
619
6,783
5,628
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
 
Thanatos
9
7 / 0 / 3
6,068
607
3,514
4,277
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TTVsar1245
Ao Kuang
10
3 / 0 / 2
5,949
595
1,886
3,819
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
ilias897
Medusa
9
1 / 1 / 5
5,587
559
4,281
3,738
1,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,347
435
1,829
4,315
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 1
5,026
503
1,424
8,682
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Kodjo_953
Izanami
8
1 / 3 / 1
4,956
496
681
4,257
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
NFK_953
Loki
7
0 / 6 / 0
4,299
430
1,571
7,000
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 7 / 0
4,163
416
2,365
8,850
3,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
24
Kills
2
2
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
0
3
9.5
W
Chronos
 
Chronos
5
1
3
6.5
W
Thanatos
 
Thanatos
7
0
3
8.5
L
0
4
0
0
L
1
4
1
0.38
L
Izanami
Kodjo_953
Izanami
1
3
1
0.5
L
Loki
NFK_953
Loki
0
6
0
0
W
Ao Kuang
TTVsar1245
Ao Kuang
3
0
2
4
L
0
7
0
0
W
Medusa
ilias897
Medusa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
7,870
23,213
Taken
33,104
9,115
Mitigated
11,079
12,351
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,288
2,828
30
2,986
5,751
3,839
0
0
5,751
2,397
43,673
W
Chronos
 
Chronos
6,783
3,278
0
1,421
5,628
1,653
508
1,041
4,567
33,024
0
W
Thanatos
 
Thanatos
3,514
1,527
0
5,254
4,277
1,140
0
291
3,906
0
19,403
L
1,829
384
0
485
4,315
977
0
1,863
2,452
18,148
0
L
1,424
265
0
1,390
8,682
4,308
0
3,727
4,955
10,334
0
L
Izanami
Kodjo_953
Izanami
681
379
0
0
4,257
1,084
0
1,176
3,081
0
16,149
L
Loki
NFK_953
Loki
1,571
1,114
0
1,436
7,000
1,469
0
1,714
5,117
0
13,496
W
Ao Kuang
TTVsar1245
Ao Kuang
1,886
502
0
2,051
3,819
1,449
681
806
2,851
20,659
3,315
L
2,365
779
118
1,649
8,850
3,241
101
220
8,245
0
16,484
W
Medusa
ilias897
Medusa
4,281
1,997
19
590
3,738
1,034
452
1,070
2,668
0
29,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
22,791
304
Minions Killed
162
0
Camps Cleared
0
965,210
Distance Traveled
846,889
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,765
777
111
11
0
209,474
1
W
Chronos
6,189
619
53
5
0
183,118
1
W
Thanatos
6,068
607
40
4
0
205,852
0
L
Hera
4,347
435
31
3
0
169,511
3
L
Ymir
5,026
503
20
2
0
170,964
0
L
Izanami
4,956
496
39
4
0
170,208
0
L
Loki
4,299
430
40
4
0
185,276
0
W
Ao Kuang
5,949
595
45
5
0
190,670
0
L
Chaac
4,163
416
32
3
0
150,930
0
W
Medusa
5,587
559
55
6
0
176,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role