Player Matchup

Cliodhna
Cliodhna
CliodhnaLover
Cliodhna
Level 3
God Stats
3W - 1L
1,705 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Ullr
Ullr
Docris
Ullr
Level 29
God Stats
20W - 16L
1,472 SR
Queue Stats
127W - 141L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
DoomtheBoomkin
Cthulhu
Level 14
God Stats
5W - 4L
1,513 SR
Queue Stats
29W - 19L
1,597 Elo+
Party 1
Loki
Loki
Lorshal
Loki
Level 29
God Stats
13W - 1L
2,061 SR
Queue Stats
61W - 55L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MÄrtyris
Morgan Le Fay
Level 18
God Stats
5W - 2L
1,510 SR
Queue Stats
57W - 24L
1,748 Elo+
Party 1
Team Averages
Level 19
1,652 SR
1,558 Elo+

VS

Team Averages
Level 20
1,589 SR
1,509 Elo+
Cliodhna
Cliodhna
Gdub0
Cliodhna
Level 19
God Stats
16W - 15L
1,616 SR
Queue Stats
120W - 112L
1,534 Elo+
Solo
Odin
Odin
SilverDoctor69
Odin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 59L
1,498 Elo+
Party 2
Yemoja
Yemoja
TinMonCrice
Yemoja
Level 27
God Stats
13W - 13L
1,853 SR
Queue Stats
67W - 89L
1,480 Elo+
Solo
Izanami
Izanami
Zanivio
Izanami
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
72W - 72L
1,589 Elo+
Party 2
Agni
Agni
psychic1up
Agni
Level 29
God Stats
1W - 3L
1,474 SR
Queue Stats
42W - 49L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CliodhnaLover
Cliodhna
20
16 / 1 / 2
13,247
631
20,166
13,492
6,582
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Docris
Ullr
15
1 / 3 / 9
9,505
453
8,108
9,569
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 14
10,060
479
5,932
10,769
6,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Lorshal
Loki
18
5 / 1 / 6
11,270
537
7,165
11,322
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
MÄrtyris
Morgan Le Fay
20
18 / 0 / 4
14,160
674
22,308
10,365
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gdub0
Cliodhna
10
1 / 7 / 0
7,395
352
2,672
12,452
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 10 / 1
8,925
425
5,315
18,168
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
11
0 / 7 / 3
8,074
384
4,752
18,622
16,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Zanivio
Izanami
15
5 / 5 / 0
9,548
455
10,533
15,287
4,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 11 / 1
8,738
416
4,620
13,893
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
40
Kills
8
8
Deaths
40
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CliodhnaLover
Cliodhna
16
1
2
17
W
Ullr
Docris
Ullr
1
3
9
1.83
W
0
3
14
2.33
L
Cliodhna
Gdub0
Cliodhna
1
7
0
0.14
W
Loki
Lorshal
Loki
5
1
6
8
W
Morgan Le Fay
MÄrtyris
Morgan Le Fay
18
0
4
20
L
1
10
1
0.15
L
Yemoja
0
7
3
0.21
L
Izanami
Zanivio
Izanami
5
5
0
1
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,679
Damage
27,892
55,517
Taken
78,422
25,620
Mitigated
37,016
20,699
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CliodhnaLover
Cliodhna
20,166
4,485
0
4,058
13,492
6,582
3,504
1,973
11,119
0
103,291
W
Ullr
Docris
Ullr
8,108
2,438
0
1,734
9,569
2,803
0
2,303
7,266
0
51,530
W
5,932
350
3,381
2,347
10,769
6,557
220
1,683
9,057
22,185
0
L
Cliodhna
Gdub0
Cliodhna
2,672
200
0
2,333
12,452
1,838
0
1,117
11,335
0
29,364
W
Loki
Lorshal
Loki
7,165
1,826
0
6,856
11,322
4,288
1,379
826
10,451
0
74,134
W
Morgan Le Fay
MÄrtyris
Morgan Le Fay
22,308
2,436
0
2,323
10,365
5,390
0
3,287
7,033
129,168
0
L
5,315
1,996
0
357
18,168
10,995
672
2,248
15,920
3,351
33,286
L
Yemoja
4,752
1,124
2,953
1,131
18,622
16,745
429
9,041
9,376
15,677
0
L
Izanami
Zanivio
Izanami
10,533
7,029
0
3,041
15,287
4,073
2,095
6,849
8,438
0
76,242
L
4,620
238
0
0
13,893
3,365
714
8,780
5,113
43,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,242
Gold Earned
42,680
637
Minions Killed
350
0
Camps Cleared
0
2,125,193
Distance Traveled
1,574,493
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,247
631
186
9
0
458,105
4
W
Ullr
9,505
453
81
4
0
409,419
3
W
Cthulhu
10,060
479
26
1
0
436,698
4
L
Cliodhna
7,395
352
45
2
0
302,274
0
W
Loki
11,270
537
134
6
0
385,411
0
W
Morgan Le Fay
14,160
674
210
10
0
435,560
9
L
Odin
8,925
425
65
3
0
340,126
0
L
Yemoja
8,074
384
24
1
0
305,442
1
L
Izanami
9,548
455
138
7
0
346,226
1
L
Agni
8,738
416
78
4
0
280,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role