Player Matchup

Geb
Geb
Ericasesaxs
Geb
Level 29
God Stats
4W - 1L
1,703 SR
Queue Stats
9W - 3L
1,480 Elo+
Solo
Neith
Neith
LESLlE
Neith
Level 29
God Stats
3W - 2L
1,467 SR
Queue Stats
41W - 41L
1,413 Elo+
Solo
Bakasura
Bakasura
Shinobix3111
Bakasura
Level 29
God Stats
20W - 12L
1,551 SR
Queue Stats
49W - 36L
1,460 Elo+
Solo
Horus
Horus
qcdn
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
tikdo
Baron Samedi
Level 27
God Stats
17W - 14L
1,531 SR
Queue Stats
80W - 103L
1,383 Elo+
Solo
Team Averages
Level 27
1,550 SR
1,444 Elo+

VS

Team Averages
Level 19
1,621 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Bbjones187
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Sol
Sol
MamaMoxxi
Sol
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
16W - 16L
1,481 Elo+
Party 1
Bacchus
Bacchus
smellystank
Bacchus
Level 18
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 4L
1,698 Elo+
Solo
Hades
Hades
sweatynready33
Hades
Level 28
God Stats
85W - 63L
1,683 SR
Queue Stats
159W - 155L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
5,262
526
2,171
5,088
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
LESLlE
Neith
10
1 / 0 / 1
5,935
594
3,642
4,226
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Shinobix3111
Bakasura
9
1 / 1 / 2
5,777
578
1,875
6,377
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
qcdn
Horus
8
2 / 2 / 2
5,385
539
3,622
6,900
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
tikdo
Baron Samedi
11
1 / 0 / 3
6,297
630
2,655
4,020
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 3 / 0
4,106
411
2,785
4,774
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
2
0 / 2 / 0
3,508
351
116
1,247
329
7
0 / 2 / 0
4,564
456
1,229
4,399
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
smellystank
Bacchus
9
0 / 0 / 0
4,808
481
839
5,750
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 2 / 0
5,464
546
6,655
7,190
2,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
3
3
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Cupid
0
2
0
0
W
2
0
0
2
W
Neith
LESLlE
Neith
1
0
1
1.5
L
0
2
0
0
W
Bakasura
Shinobix3111
Bakasura
1
1
2
2
W
Horus
qcdn
Horus
2
2
2
1.5
L
Bacchus
smellystank
Bacchus
0
0
0
0
L
3
2
0
1.5
W
Baron Samedi
tikdo
Baron Samedi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
11,624
26,611
Taken
23,360
10,111
Mitigated
9,058
10,946
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,785
1,004
0
250
4,774
1,286
0
2,843
1,894
10,628
0
L
Cupid
116
116
62
21
1,247
329
7
688
559
0
826
W
2,171
575
0
2,730
5,088
2,120
0
1,282
3,682
18,266
6,782
W
Neith
LESLlE
Neith
3,642
1,790
0
2,629
4,226
1,212
384
1,009
3,217
0
36,196
L
1,229
214
0
1,673
4,399
1,144
0
257
4,113
17,992
4,026
W
Bakasura
Shinobix3111
Bakasura
1,875
1,281
0
1,106
6,377
2,161
430
3,025
3,352
0
21,953
W
Horus
qcdn
Horus
3,622
1,851
258
2,300
6,900
3,308
400
4,213
2,659
0
18,827
L
Bacchus
smellystank
Bacchus
839
195
0
1,142
5,750
3,381
0
850
4,900
12,300
0
L
6,655
1,485
138
3,870
7,190
2,918
0
0
6,301
31,470
0
W
Baron Samedi
tikdo
Baron Samedi
2,655
499
0
1,923
4,020
1,310
756
1,660
2,113
38,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
22,450
299
Minions Killed
157
0
Camps Cleared
0
980,285
Distance Traveled
787,321
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,106
411
13
1
0
183,355
0
L
Cupid
3,508
351
4
0
0
47,403
0
W
Geb
5,262
526
53
5
0
179,395
0
W
Neith
5,935
594
64
6
0
180,867
0
L
Sol
4,564
456
46
5
0
189,770
3
W
Bakasura
5,777
578
73
7
0
245,485
0
W
Horus
5,385
539
31
3
0
192,646
2
L
Bacchus
4,808
481
28
3
0
188,162
1
L
Hades
5,464
546
66
7
0
178,631
3
W
Baron Samedi
6,297
630
78
8
0
181,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role