Player Matchup

Scylla
Scylla
Gusta9182
Scylla
Level 6
God Stats
0W - 1L
1,208 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 1
Ra
Ra
KeeTALKtoEM
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,390 Elo+
Party 3
Thor
Thor
elfdestro7
Thor
Level 7
God Stats
2W - 1L
1,818 SR
Queue Stats
4W - 6L
1,406 Elo+
Party 1
Zeus
Zeus
johnkenguu
Zeus
Level 8
God Stats
9W - 17L
1,454 SR
Queue Stats
18W - 30L
1,334 Elo+
Party 3
Izanami
Izanami
swishercake
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,377 Elo+
Party 3
Team Averages
Level 8
1,496 SR
1,406 Elo+

VS

Team Averages
Level 18
1,473 SR
1,371 Elo+
Loki
Loki
Glonke-
Loki
Level 17
God Stats
16W - 9L
1,730 SR
Queue Stats
46W - 38L
1,466 Elo+
Party 2
Ares
Ares
Syryn Asra
Ares
Level 24
God Stats
2W - 2L
1,277 SR
Queue Stats
49W - 42L
1,411 Elo+
Party 2
Zeus
Zeus
Syryn dingus
Zeus
Level 22
God Stats
10W - 5L
1,667 SR
Queue Stats
73W - 61L
1,454 Elo+
Party 2
King Arthur
King Arthur
TiaoDoPuteiro
King Arthur
Level 18
God Stats
4W - 1L
1,326 SR
Queue Stats
47W - 43L
1,363 Elo+
Solo
Cthulhu
Cthulhu
krskrs
Cthulhu
Level 8
God Stats
3W - 5L
1,363 SR
Queue Stats
4W - 9L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gusta9182
Scylla
14
0 / 5 / 1
7,911
879
4,219
11,280
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 14 / 2
8,250
917
7,185
17,727
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 13 / 0
9,234
1,026
9,868
19,611
10,681
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 8 / 4
8,406
934
14,328
15,029
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
swishercake
Izanami
14
0 / 7 / 1
7,838
871
6,289
13,070
4,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Glonke-
Loki
18
19 / 0 / 13
12,202
1,356
25,002
10,069
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 0 / 23
11,212
1,246
6,790
10,629
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 1 / 24
11,361
1,262
22,252
10,896
5,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TiaoDoPuteiro
King Arthur
17
8 / 0 / 12
10,775
1,197
9,555
8,844
10,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
krskrs
Cthulhu
17
5 / 3 / 17
9,870
1,097
7,374
8,622
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
136
4
Kills
47
47
Deaths
4
8
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Loki
Glonke-
Loki
19
0
13
25.5
L
Scylla
Gusta9182
Scylla
0
5
1
0.1
L
0
14
2
0.07
W
4
0
23
15.5
W
11
1
24
23
W
King Arthur
TiaoDoPuteiro
King Arthur
8
0
12
14
L
4
13
0
0.31
L
0
8
4
0.25
W
Cthulhu
krskrs
Cthulhu
5
3
17
4.5
L
Izanami
swishercake
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,889
Damage
70,973
76,717
Taken
49,060
29,465
Mitigated
39,558
306
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Glonke-
Loki
25,002
12,077
0
4,227
10,069
5,904
0
5,412
4,657
0
34,126
L
Scylla
Gusta9182
Scylla
4,219
837
0
0
11,280
3,450
0
4,844
6,436
13,724
0
L
7,185
1,744
60
23
17,727
6,424
0
10,694
6,788
19,975
0
W
6,790
544
0
1,279
10,629
12,852
0
6,508
4,121
13,582
0
W
22,252
4,716
0
4,794
10,896
5,498
0
6,167
4,729
30,561
0
W
King Arthur
TiaoDoPuteiro
King Arthur
9,555
946
0
0
8,844
10,001
0
2,971
5,873
2,230
33,116
L
9,868
3,000
0
0
19,611
10,681
0
8,044
11,355
35
18,980
L
14,328
3,874
0
223
15,029
4,642
0
7,035
7,828
23,302
0
W
Cthulhu
krskrs
Cthulhu
7,374
222
0
905
8,622
5,303
0
4,709
3,913
21,496
0
L
Izanami
swishercake
Izanami
6,289
4,677
0
0
13,070
4,268
0
5,476
7,387
0
14,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
55,420
100
Minions Killed
155
3
Camps Cleared
7
704,180
Distance Traveled
983,670
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,202
1,356
15
2
3
235,299
0
L
Scylla
7,911
879
23
3
0
153,436
0
L
Ra
8,250
917
26
3
1
138,858
1
W
Ares
11,212
1,246
16
2
0
209,191
0
W
Zeus
11,361
1,262
16
2
1
179,338
0
W
King Arthur
10,775
1,197
75
8
1
193,752
0
L
Thor
9,234
1,026
23
3
0
135,320
0
L
Zeus
8,406
934
17
2
2
160,569
0
W
Cthulhu
9,870
1,097
33
4
2
166,090
0
L
Izanami
7,838
871
11
1
0
115,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role