Player Matchup

Neith
Neith
CaptinKush31
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 197L
1,683 Elo+
Party 2
Merlin
Merlin
mrpieman123
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 4L
1,773 Elo+
Party 2
King Arthur
King Arthur
neckslash31
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 413L
1,686 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,714 Elo+

VS

Team Averages
Level 137
1,693 SR
1,597 Elo+
Hercules
Hercules
Custom06
Hercules
Level 147
God Stats
4W - 1L
1,653 SR
Queue Stats
124W - 109L
1,582 Elo+
Party 1
Sobek
Sobek
Gulu824
Sobek
Level 120
God Stats
2W - 1L
1,834 SR
Queue Stats
95W - 52L
1,608 Elo+
Party 1
Chaac
Chaac
xNGAx MaNy
Chaac
Level 143
God Stats
15W - 6L
1,594 SR
Queue Stats
115W - 65L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,310
609
11,179
7,591
2,227
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 6 / 1
6,789
566
6,513
8,709
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
neckslash31
King Arthur
9
0 / 6 / 0
6,539
545
6,945
12,980
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Custom06
Hercules
13
9 / 2 / 7
9,424
785
9,692
12,335
6,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Gulu824
Sobek
13
4 / 0 / 13
9,002
750
5,501
10,900
11,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
13
4 / 0 / 12
8,708
726
9,658
12,517
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
17
17
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Hercules
Custom06
Hercules
9
2
7
6.25
W
Sobek
Gulu824
Sobek
4
0
13
10.5
L
Merlin
0
6
1
0.08
L
King Arthur
neckslash31
King Arthur
0
6
0
0
W
Chaac
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
24,851
29,280
Taken
35,752
15,149
Mitigated
23,972
3,267
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,179
5,418
0
1,373
7,591
2,227
90
988
6,382
0
28,125
W
Hercules
Custom06
Hercules
9,692
3,621
704
4,237
12,335
6,124
774
1,742
10,380
0
21,732
W
Sobek
Gulu824
Sobek
5,501
163
1,563
4,031
10,900
11,388
150
2,693
7,890
13,118
0
L
Merlin
6,513
509
0
811
8,709
2,328
318
996
7,397
20,476
0
L
King Arthur
neckslash31
King Arthur
6,945
560
0
1,083
12,980
10,594
328
3,641
9,043
107
16,035
W
Chaac
9,658
1,305
0
7,365
12,517
6,460
759
2,416
9,822
0
37,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,638
Gold Earned
27,134
98
Minions Killed
103
3
Camps Cleared
5
639,909
Distance Traveled
689,171
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,310
609
37
3
1
208,795
1
W
Hercules
9,424
785
23
2
1
231,072
1
W
Sobek
9,002
750
12
1
3
223,077
1
L
Merlin
6,789
566
38
3
0
199,414
2
L
King Arthur
6,539
545
23
2
2
231,700
1
W
Chaac
8,708
726
68
6
1
235,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role